Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dantalion96
Izanami
Level 107
God Stats
1W - 1L
1,515 SR
Queue Stats
35W - 38L
1,451 Elo+
Solo
Agni
Agni
Humanzee13
Agni
Level 83
God Stats
1W - 5L
1,302 SR
Queue Stats
115W - 124L
1,382 Elo+
Solo
Kukulkan
Kukulkan
SmokeyDMS
Kukulkan
Level 85
God Stats
6W - 7L
1,657 SR
Queue Stats
209W - 222L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
bglassjdmthe1
Hun Batz
Level 119
God Stats
0W - 2L
1,314 SR
Queue Stats
264W - 285L
1,490 Elo+
Party 1
Team Averages
Level 103
1,458 SR
1,448 Elo+

VS

Team Averages
Level 117
1,505 SR
1,380 Elo+
Thoth
Thoth
Aqueousguy
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,420 Elo+
Solo
Susano
Susano
DTR9300
Susano
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 59L
1,403 Elo+
Solo
Ah Puch
Ah Puch
eccerex
Ah Puch
Level 143
God Stats
38W - 27L
1,602 SR
Queue Stats
1,054W - 1,160L
1,426 Elo+
Solo
Hun Batz
Hun Batz
knotthead80
Hun Batz
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
122W - 117L
1,191 Elo+
Party 2
Yemoja
Yemoja
psychobarbie89
Yemoja
Level 143
God Stats
5W - 7L
1,425 SR
Queue Stats
404W - 444L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
5 / 6 / 9
11,511
576
11,279
21,293
13,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Dantalion96
Izanami
18
1 / 10 / 10
10,841
542
12,766
18,836
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 5 / 7
13,716
686
17,189
16,206
7,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SmokeyDMS
Kukulkan
20
4 / 3 / 13
12,277
614
21,685
14,059
7,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
bglassjdmthe1
Hun Batz
18
2 / 9 / 11
11,095
555
13,082
17,924
7,239
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
6 / 6 / 12
12,574
629
9,672
19,695
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
DTR9300
Susano
19
9 / 8 / 9
13,077
654
17,251
20,151
10,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
eccerex
Ah Puch
20
10 / 3 / 15
15,874
794
40,940
19,759
10,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
knotthead80
Hun Batz
20
3 / 3 / 13
12,626
631
8,420
23,842
11,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 13
12,536
627
5,945
17,620
18,712
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
22
Kills
32
33
Deaths
22
50
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
6
9
1.58
W
Thoth
6
6
12
2
W
Susano
DTR9300
Susano
9
8
9
1.69
L
Izanami
Dantalion96
Izanami
1
10
10
0.6
L
10
5
7
2.7
L
Kukulkan
SmokeyDMS
Kukulkan
4
3
13
3.5
L
Hun Batz
bglassjdmthe1
Hun Batz
2
9
11
0.83
W
Ah Puch
eccerex
Ah Puch
10
3
15
5.83
W
Hun Batz
knotthead80
Hun Batz
3
3
13
3.17
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,001
Damage
82,228
88,318
Taken
101,067
44,482
Mitigated
60,028
30,309
Healing
55,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,279
1,109
10,905
8,902
21,293
13,839
0
14,961
6,332
21,563
0
W
Thoth
9,672
659
3,146
4,172
19,695
8,900
449
10,817
8,878
26,123
0
W
Susano
DTR9300
Susano
17,251
2,848
4,090
1,731
20,151
10,127
0
10,846
9,305
0
25,405
L
Izanami
Dantalion96
Izanami
12,766
5,706
703
753
18,836
9,006
0
14,041
4,795
0
32,550
L
17,189
322
1,290
2,597
16,206
7,302
0
11,230
4,976
28,280
0
L
Kukulkan
SmokeyDMS
Kukulkan
21,685
1,335
1,731
904
14,059
7,096
0
8,972
5,087
43,688
0
L
Hun Batz
bglassjdmthe1
Hun Batz
13,082
474
1,284
1,240
17,924
7,239
0
7,353
10,571
0
36,866
W
Ah Puch
eccerex
Ah Puch
40,940
624
1,493
4,952
19,759
10,408
0
7,410
12,349
86,250
0
W
Hun Batz
knotthead80
Hun Batz
8,420
1,283
3,591
4,326
23,842
11,881
1,479
11,858
11,984
0
27,867
W
5,945
1,153
22,193
6,064
17,620
18,712
1,000
9,222
8,398
16,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
66,687
236
Minions Killed
211
0
Camps Cleared
0
1,522,810
Distance Traveled
1,753,289
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,511
576
42
2
0
310,661
0
W
Thoth
12,574
629
25
1
0
325,156
0
W
Susano
13,077
654
16
1
0
343,606
0
L
Izanami
10,841
542
68
3
0
228,697
0
L
Agni
13,716
686
33
2
0
302,895
0
L
Kukulkan
12,277
614
64
3
0
369,927
2
L
Hun Batz
11,095
555
29
1
0
310,630
1
W
Ah Puch
15,874
794
90
5
0
390,938
1
W
Hun Batz
12,626
631
56
3
0
369,846
0
W
Yemoja
12,536
627
24
1
0
323,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role