Player Matchup

Discordia
Discordia
Bparkery
Discordia
Level 24
God Stats
5W - 9L
1,217 SR
Queue Stats
99W - 105L
1,367 Elo+
Party 2
Thor
Thor
ConfusedCaptain3
Thor
Level 24
God Stats
57W - 38L
1,629 SR
Queue Stats
258W - 261L
1,358 Elo+
Party 2
Loki
Loki
GeJahFiki
Loki
Level 27
God Stats
1W - 2L
1,304 SR
Queue Stats
48W - 39L
1,463 Elo+
Solo
Ra
Ra
drew253
Ra
Level 15
God Stats
2W - 2L
1,335 SR
Queue Stats
10W - 11L
1,477 Elo+
Solo
Cthulhu
Cthulhu
maulerxd
Cthulhu
Level 17
God Stats
13W - 8L
1,415 SR
Queue Stats
31W - 37L
1,335 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,400 Elo+

VS

Team Averages
Level 13
1,389 SR
1,206 Elo+
Ah Puch
Ah Puch
Awesome1Sabby
Ah Puch
Level 6
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 7L
1,051 Elo+
Party 1
Bakasura
Bakasura
Lil Scoobeert
Bakasura
Level 3
God Stats
0W - 4L
1,143 SR
Queue Stats
0W - 4L
1,093 Elo+
Party 1
Nemesis
Nemesis
XxKillacornxX
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
984 Elo+
Solo
King Arthur
King Arthur
elquejuegalol
King Arthur
Level 26
God Stats
24W - 18L
1,611 SR
Queue Stats
336W - 346L
1,536 Elo+
Solo
Jormungandr
Jormungandr
jassonkali
Jormungandr
Level 26
God Stats
8W - 11L
1,364 SR
Queue Stats
51W - 54L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bparkery
Discordia
20
5 / 2 / 18
13,673
912
19,679
8,049
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 3 / 10
12,219
815
13,775
14,788
6,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
20
12 / 3 / 10
15,085
1,006
27,819
14,419
6,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 18
14,585
972
23,568
15,948
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
maulerxd
Cthulhu
20
11 / 1 / 16
15,252
1,017
33,815
23,644
20,441
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
0 / 8 / 9
12,598
840
15,126
20,533
9,886
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Lil Scoobeert
Bakasura
19
1 / 13 / 4
11,897
793
3,208
29,474
14,893
Nemesis
19
1 / 9 / 3
12,432
829
10,494
20,340
9,120
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
elquejuegalol
King Arthur
20
5 / 1 / 4
14,156
944
14,930
31,497
35,209
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
jassonkali
Jormungandr
20
5 / 4 / 7
14,982
999
27,242
28,682
30,858
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
39
35
Kills
12
12
Deaths
35
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
8
9
0.56
W
Discordia
Bparkery
Discordia
5
2
18
7
W
1
3
10
2
W
Loki
12
3
10
5.67
L
Bakasura
Lil Scoobeert
Bakasura
1
13
4
0.23
L
Nemesis
1
9
3
0.28
W
6
3
18
5
L
King Arthur
elquejuegalol
King Arthur
5
1
4
7
L
Jormungandr
jassonkali
Jormungandr
5
4
7
2.13
W
Cthulhu
maulerxd
Cthulhu
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,656
Damage
71,000
76,848
Taken
130,526
43,749
Mitigated
99,966
21,555
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
15,126
3,620
0
1,539
20,533
9,886
0
10,834
9,507
31,628
0
W
Discordia
Bparkery
Discordia
19,679
717
0
133
8,049
3,394
0
5,025
2,952
34,173
0
W
13,775
1,967
559
358
14,788
6,349
0
8,416
6,081
0
27,625
W
Loki
27,819
14,840
609
3,292
14,419
6,019
0
5,998
8,248
0
61,287
L
Bakasura
Lil Scoobeert
Bakasura
3,208
1,534
0
1,740
29,474
14,893
0
14,139
14,629
0
9,563
L
Nemesis
10,494
5,021
0
2,297
20,340
9,120
0
11,262
8,688
0
30,562
W
23,568
1,772
3,950
3,055
15,948
7,546
0
8,231
7,717
49,906
0
L
King Arthur
elquejuegalol
King Arthur
14,930
2,447
0
5,581
31,497
35,209
0
20,028
10,955
0
43,860
L
Jormungandr
jassonkali
Jormungandr
27,242
5,443
0
426
28,682
30,858
0
17,640
9,580
69,846
0
W
Cthulhu
maulerxd
Cthulhu
33,815
3,250
1,039
8,560
23,644
20,441
0
14,042
8,722
63,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,814
Gold Earned
66,065
298
Minions Killed
258
11
Camps Cleared
6
1,353,458
Distance Traveled
1,274,263
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,598
840
37
2
0
228,104
2
W
Discordia
13,673
912
41
3
1
283,082
0
W
Thor
12,219
815
29
2
0
232,828
0
W
Loki
15,085
1,006
64
4
10
258,277
0
L
Bakasura
11,897
793
22
1
0
246,222
0
L
Nemesis
12,432
829
45
3
4
243,865
2
W
Ra
14,585
972
93
6
0
304,497
1
L
King Arthur
14,156
944
58
4
1
298,022
3
L
Jormungandr
14,982
999
96
6
1
258,050
4
W
Cthulhu
15,252
1,017
71
5
0
274,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role