Player Matchup

Cthulhu
Cthulhu
Cheke559
Cthulhu
Level 8
God Stats
3W - 4L
1,502 SR
Queue Stats
61W - 68L
1,377 Elo+
Solo
Danzaburou
Danzaburou
DerpyLuffy
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,279 Elo+
Party 1
Medusa
Medusa
Input Kiman
Medusa
Level 15
God Stats
9W - 13L
1,373 SR
Queue Stats
9W - 14L
1,238 Elo+
Party 1
Horus
Horus
KillerBean4444
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,306 Elo+
Party 1
Bakasura
Bakasura
Twona Twona
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,339 Elo+
Party 1
Team Averages
Level 18
1,475 SR
1,308 Elo+

VS

Team Averages
Level 12
1,402 SR
1,342 Elo+
Ganesha
Ganesha
B Steebs
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,209 Elo+
Solo
Kukulkan
Kukulkan
Junichid2
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,050 Elo+
Solo
Zeus
Zeus
SveltestCone908
Zeus
Level 29
God Stats
3W - 4L
1,489 SR
Queue Stats
43W - 33L
1,453 Elo+
Solo
Freya
Freya
TheKrawfish
Freya
Level 14
God Stats
0W - 1L
1,022 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
pillsbury1995
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheke559
Cthulhu
20
6 / 0 / 36
13,618
1,238
18,470
16,168
21,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DerpyLuffy
Danzaburou
20
23 / 0 / 22
14,546
1,322
35,725
9,355
4,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
19
8 / 5 / 27
12,308
1,119
16,718
13,395
5,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
11 / 2 / 22
12,243
1,113
9,155
12,957
4,811
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Twona Twona
Bakasura
20
8 / 2 / 30
12,820
1,165
13,569
13,049
5,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B Steebs
Ganesha
18
0 / 14 / 8
11,376
1,034
3,669
28,028
34,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Junichid2
Kukulkan
17
1 / 10 / 5
10,513
956
12,114
12,678
4,853
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 7 / 2
12,495
1,136
24,489
11,598
4,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 11 / 7
10,778
980
10,380
23,898
9,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
17
0 / 14 / 3
9,644
877
8,541
24,975
23,801
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
34
56
Kills
9
9
Deaths
56
137
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
B Steebs
Ganesha
0
14
8
0.29
W
Cthulhu
Cheke559
Cthulhu
6
0
36
24
W
Danzaburou
DerpyLuffy
Danzaburou
23
0
22
34
W
Medusa
8
5
27
4.3
L
Kukulkan
Junichid2
Kukulkan
1
10
5
0.35
W
11
2
22
11
L
7
7
2
1.14
L
1
11
7
0.41
W
Bakasura
Twona Twona
Bakasura
8
2
30
11.5
L
Bellona
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,637
Damage
59,193
64,924
Taken
101,177
42,209
Mitigated
77,415
8,880
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
B Steebs
Ganesha
3,669
1,802
0
972
28,028
34,415
0
2,108
25,920
10,067
0
W
Cthulhu
Cheke559
Cthulhu
18,470
1,495
964
0
16,168
21,114
0
12,334
3,362
38,977
0
W
Danzaburou
DerpyLuffy
Danzaburou
35,725
21,998
0
1,052
9,355
4,783
0
6,776
2,369
0
53,383
W
Medusa
16,718
8,047
0
0
13,395
5,738
0
10,394
2,745
0
34,053
L
Kukulkan
Junichid2
Kukulkan
12,114
2,473
0
775
12,678
4,853
0
3,426
9,252
46,317
0
W
9,155
6,532
1,747
2,866
12,957
4,811
0
10,538
2,253
0
13,538
L
24,489
1,462
0
281
11,598
4,563
0
2,705
8,893
42,600
0
L
10,380
3,328
0
5,494
23,898
9,783
0
5,805
17,883
41,525
0
W
Bakasura
Twona Twona
Bakasura
13,569
7,108
371
1,880
13,049
5,763
0
9,246
3,543
0
22,120
L
Bellona
8,541
3,031
0
615
24,975
23,801
0
4,426
20,469
0
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,535
Gold Earned
54,806
193
Minions Killed
205
8
Camps Cleared
0
961,039
Distance Traveled
818,966
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,376
1,034
1
0
0
158,051
0
W
Cthulhu
13,618
1,238
58
5
2
244,716
0
W
Danzaburou
14,546
1,322
58
5
0
181,597
0
W
Medusa
12,308
1,119
38
3
5
164,755
2
L
Kukulkan
10,513
956
87
8
0
138,370
0
W
Horus
12,243
1,113
9
1
0
192,725
0
L
Zeus
12,495
1,136
37
3
0
191,773
0
L
Freya
10,778
980
50
5
0
188,998
0
W
Bakasura
12,820
1,165
30
3
1
177,246
0
L
Bellona
9,644
877
30
3
0
141,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role