Player Matchup

Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AoJuang
Arachne
Level 88
God Stats
22W - 20L
1,706 SR
Queue Stats
217W - 217L
1,467 Elo+
Party 2
Freya
Freya
ElDiosKevin
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 76L
1,388 Elo+
Party 2
Sol
Sol
Matt3100
Sol
Level 138
God Stats
3W - 3L
1,747 SR
Queue Stats
173W - 178L
1,543 Elo+
Party 2
Ullr
Ullr
RamboJuanPio
Ullr
Level 127
God Stats
5W - 7L
1,520 SR
Queue Stats
62W - 82L
1,518 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,483 Elo+

VS

Team Averages
Level 82
1,464 SR
1,503 Elo+
Hachiman
Hachiman
BenDaQuantum
Hachiman
Level 101
God Stats
20W - 22L
1,603 SR
Queue Stats
515W - 568L
1,494 Elo+
Solo
Ymir
Ymir
BoogieWoogie69
Ymir
Level 54
God Stats
2W - 2L
1,298 SR
Queue Stats
144W - 162L
1,519 Elo+
Party 1
Mulan
Mulan
FifteenRaptor07
Mulan
Level 78
God Stats
25W - 23L
1,669 SR
Queue Stats
77W - 90L
1,514 Elo+
Party 1
Thor
Thor
Junioroiluj
Thor
Level 62
God Stats
4W - 2L
1,316 SR
Queue Stats
233W - 254L
1,523 Elo+
Party 1
Janus
Janus
blukorin
Janus
Level 115
God Stats
1W - 1L
1,434 SR
Queue Stats
172W - 210L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 3 / 0
8,166
510
4,005
10,485
10,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
AoJuang
Arachne
12
4 / 3 / 0
8,076
505
6,440
13,099
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,702
419
1,271
10,497
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 8 / 2
6,880
430
7,575
15,412
3,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 2
8,170
511
4,950
9,495
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BenDaQuantum
Hachiman
14
8 / 1 / 3
8,799
550
10,867
7,743
2,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 6
7,276
455
2,297
11,076
6,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 0 / 3
8,980
561
6,459
8,998
6,263
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 1 / 9
9,069
567
9,243
9,129
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
blukorin
Janus
15
8 / 1 / 3
9,474
592
13,231
9,129
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
21
21
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Arachne
AoJuang
Arachne
4
3
0
1.33
W
Hachiman
BenDaQuantum
Hachiman
8
1
3
9.5
W
0
4
6
0.75
L
0
4
1
0.13
W
1
0
3
2.5
W
4
1
9
8.5
L
0
8
2
0.13
L
3
3
2
1.33
W
Janus
blukorin
Janus
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,241
Damage
42,097
58,988
Taken
46,075
25,743
Mitigated
21,221
13,804
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,005
1,312
0
1,885
10,485
10,282
0
0
10,485
48,973
0
L
Arachne
AoJuang
Arachne
6,440
4,598
0
3,765
13,099
4,999
0
3,097
10,002
0
47,412
W
Hachiman
BenDaQuantum
Hachiman
10,867
7,025
0
3,457
7,743
2,213
0
998
6,745
0
59,828
W
2,297
488
0
285
11,076
6,730
0
3,632
7,444
25,039
0
L
1,271
267
0
3,035
10,497
3,343
0
5,370
5,127
29,687
0
W
6,459
1,097
0
3,953
8,998
6,263
791
3,739
4,993
0
55,093
W
9,243
2,980
0
500
9,129
3,244
0
1,522
7,607
0
55,347
L
7,575
1,630
513
3,000
15,412
3,980
0
3,581
11,831
48,485
0
L
4,950
1,911
0
1,606
9,495
3,139
0
3,736
5,759
0
44,191
W
Janus
blukorin
Janus
13,231
956
0
1,096
9,129
2,771
351
2,694
6,435
61,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
43,598
410
Minions Killed
471
0
Camps Cleared
0
1,503,042
Distance Traveled
1,557,018
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,166
510
114
7
0
277,462
7
L
Arachne
8,076
505
76
5
0
373,511
3
W
Hachiman
8,799
550
102
6
0
292,929
5
W
Ymir
7,276
455
42
3
0
310,005
5
L
Freya
6,702
419
56
4
0
283,488
2
W
Mulan
8,980
561
124
8
0
309,096
5
W
Thor
9,069
567
83
5
0
323,556
5
L
Sol
6,880
430
66
4
0
278,007
3
L
Ullr
8,170
511
98
6
0
290,574
1
W
Janus
9,474
592
120
8
0
321,432
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role