Player Matchup

Danzaburou
Danzaburou
CelineCed
Danzaburou
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 32L
1,576 Elo+
Solo
Merlin
Merlin
DessyrB3ll0m
Merlin
Level 74
God Stats
4W - 7L
1,175 SR
Queue Stats
123W - 103L
1,529 Elo+
Party 1
Bellona
Bellona
Im serks
Bellona
Level 10
God Stats
28W - 12L
1,573 SR
Queue Stats
47W - 28L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
LILPOTATO978
Guan Yu
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,282 Elo+
Party 1
Ratatoskr
Ratatoskr
LeaderAgony
Ratatoskr
Level 24
God Stats
32W - 27L
1,549 SR
Queue Stats
113W - 94L
1,520 Elo+
Solo
Team Averages
Level 24
1,459 SR
1,493 Elo+

VS

Team Averages
Level 14
1,486 SR
1,526 Elo+
Da Ji
Da Ji
Doomer024
Da Ji
Level 28
God Stats
0W - 3L
1,339 SR
Queue Stats
38W - 42L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Haz3DNPC
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 105L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
Hotkotabear23
Kuzenbo
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Party 2
Zeus
Zeus
SLR Mvtt
Zeus
Level 13
God Stats
21W - 19L
1,874 SR
Queue Stats
98W - 117L
1,546 Elo+
Solo
Ganesha
Ganesha
TheReviva1
Ganesha
Level 7
God Stats
2W - 6L
1,215 SR
Queue Stats
36W - 46L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CelineCed
Danzaburou
20
5 / 2 / 23
13,925
995
24,030
17,137
6,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
20
12 / 3 / 20
14,676
1,048
31,165
15,747
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Im serks
Bellona
20
8 / 0 / 23
13,497
964
16,193
14,455
16,780
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
LILPOTATO978
Guan Yu
20
3 / 3 / 28
12,980
927
7,159
18,649
20,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
LeaderAgony
Ratatoskr
20
17 / 3 / 12
15,818
1,130
22,190
15,427
5,177
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doomer024
Da Ji
18
3 / 12 / 3
12,322
880
13,609
24,890
10,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Haz3DNPC
Guan Yu
18
0 / 14 / 6
11,614
830
6,637
33,036
30,482
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
20
1 / 4 / 7
12,754
911
9,831
19,193
31,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
18
7 / 4 / 1
14,177
1,013
37,194
9,703
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TheReviva1
Ganesha
19
0 / 11 / 7
11,815
844
8,829
25,464
31,036
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
35
45
Kills
11
11
Deaths
45
106
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CelineCed
Danzaburou
5
2
23
8.25
W
Merlin
12
3
20
7.33
L
Da Ji
Doomer024
Da Ji
3
12
3
0.38
L
Guan Yu
Haz3DNPC
Guan Yu
0
14
6
0.21
L
Kuzenbo
1
4
7
1.13
W
Bellona
Im serks
Bellona
8
0
23
19.5
W
Guan Yu
LILPOTATO978
Guan Yu
3
3
28
5.67
W
Ratatoskr
LeaderAgony
Ratatoskr
17
3
12
7.67
L
Zeus
7
4
1
1.88
L
Ganesha
TheReviva1
Ganesha
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,737
Damage
76,100
81,415
Taken
112,286
54,463
Mitigated
107,127
14,285
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CelineCed
Danzaburou
24,030
11,594
0
2,352
17,137
6,135
0
11,872
5,163
0
60,803
W
Merlin
31,165
3,166
0
507
15,747
6,085
0
10,162
5,379
66,856
0
L
Da Ji
Doomer024
Da Ji
13,609
5,751
0
0
24,890
10,187
0
10,177
14,713
0
38,986
L
Guan Yu
Haz3DNPC
Guan Yu
6,637
1,254
2,341
2,842
33,036
30,482
0
9,019
24,017
0
25,574
L
Kuzenbo
9,831
3,225
0
0
19,193
31,185
0
3,801
15,392
40,570
0
W
Bellona
Im serks
Bellona
16,193
3,361
0
1,820
14,455
16,780
0
10,043
4,205
8,227
22,126
W
Guan Yu
LILPOTATO978
Guan Yu
7,159
2,273
4,557
3,447
18,649
20,286
0
13,065
5,427
0
14,936
W
Ratatoskr
LeaderAgony
Ratatoskr
22,190
14,967
0
1,602
15,427
5,177
0
10,712
4,715
0
50,189
L
Zeus
37,194
1,090
0
256
9,703
4,237
0
247
9,456
73,673
0
L
Ganesha
TheReviva1
Ganesha
8,829
1,486
0
0
25,464
31,036
0
11,649
13,815
18,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,896
Gold Earned
62,682
265
Minions Killed
255
14
Camps Cleared
4
1,357,575
Distance Traveled
1,181,849
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,925
995
80
6
4
267,600
0
W
Merlin
14,676
1,048
74
5
0
243,864
0
L
Da Ji
12,322
880
44
3
3
237,623
0
L
Guan Yu
11,614
830
45
3
0
224,498
2
L
Kuzenbo
12,754
911
61
4
0
268,495
0
W
Bellona
13,497
964
36
3
1
269,744
0
W
Guan Yu
12,980
927
12
1
0
288,786
0
W
Ratatoskr
15,818
1,130
63
5
9
287,581
0
L
Zeus
14,177
1,013
102
7
1
253,988
2
L
Ganesha
11,815
844
3
0
0
197,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role