Player Matchup

Poseidon
Poseidon
AureliaAmaranth
Poseidon
Level 29
God Stats
4W - 3L
1,546 SR
Queue Stats
74W - 89L
1,485 Elo+
Party 2
Fenrir
Fenrir
Romanthius
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,581 Elo+
Party 2
Neith
Neith
SentonDeTsunade
Neith
Level 3
God Stats
2W - 4L
1,517 SR
Queue Stats
6W - 8L
1,439 Elo+
Party 3
Agni
Agni
Taloxx
Agni
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
guatu
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,439 Elo+
Party 3
Team Averages
Level 15
1,513 SR
1,489 Elo+

VS

Team Averages
Level 23
1,583 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
DUALITUS
Cu Chulainn
Level 16
God Stats
36W - 23L
1,466 SR
Queue Stats
137W - 140L
1,484 Elo+
Party 1
Neith
Neith
MovingDecoy
Neith
Level 26
God Stats
32W - 27L
1,637 SR
Queue Stats
140W - 142L
1,539 Elo+
Party 4
Discordia
Discordia
dolluva
Discordia
Level 29
God Stats
7W - 6L
1,722 SR
Queue Stats
17W - 14L
1,598 Elo+
Solo
Yemoja
Yemoja
goatlin
Yemoja
Level 14
God Stats
10W - 11L
1,531 SR
Queue Stats
90W - 100L
1,486 Elo+
Party 1
Zeus
Zeus
h3artt
Zeus
Level 29
God Stats
53W - 49L
1,558 SR
Queue Stats
95W - 104L
1,502 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 7 / 3
8,335
834
1,640
12,015
2,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Romanthius
Fenrir
14
4 / 11 / 1
9,858
986
11,190
20,458
6,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 8 / 3
8,596
860
4,509
13,613
3,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Taloxx
Agni
15
1 / 4 / 2
8,831
883
5,795
10,580
2,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
guatu
Cthulhu
14
0 / 7 / 3
8,446
845
4,857
22,847
9,767
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

20

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DUALITUS
Cu Chulainn
17
6 / 3 / 20
10,404
1,040
6,938
9,417
5,099
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 1 / 20
10,369
1,037
12,174
6,600
2,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
dolluva
Discordia
17
5 / 1 / 16
11,220
1,122
12,400
4,113
1,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
goatlin
Yemoja
17
2 / 0 / 18
10,025
1,003
6,024
8,363
9,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
h3artt
Zeus
19
20 / 0 / 9
13,305
1,331
36,737
6,182
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
120
5
Kills
37
37
Deaths
5
12
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
7
3
0.21
W
Cu Chulainn
DUALITUS
Cu Chulainn
6
3
20
5.33
W
4
1
20
14
L
Fenrir
Romanthius
Fenrir
4
11
1
0.41
L
0
8
3
0.19
L
Agni
Taloxx
Agni
1
4
2
0.5
W
Discordia
dolluva
Discordia
5
1
16
13
W
Yemoja
goatlin
Yemoja
2
0
18
11
L
Cthulhu
guatu
Cthulhu
0
7
3
0.21
W
Zeus
h3artt
Zeus
20
0
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
74,273
79,513
Taken
34,675
25,814
Mitigated
20,681
1,607
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,640
161
0
6
12,015
2,880
0
8,124
3,671
12,747
0
W
Cu Chulainn
DUALITUS
Cu Chulainn
6,938
1,406
0
0
9,417
5,099
0
3,117
5,954
0
22,391
W
12,174
6,311
0
2,806
6,600
2,693
0
2,098
4,502
0
25,164
L
Fenrir
Romanthius
Fenrir
11,190
3,018
0
1,188
20,458
6,705
0
11,239
8,991
0
29,358
L
4,509
1,706
0
238
13,613
3,516
0
9,083
4,286
0
12,563
L
Agni
Taloxx
Agni
5,795
672
0
175
10,580
2,946
0
7,710
2,676
18,227
0
W
Discordia
dolluva
Discordia
12,400
1,838
0
952
4,113
1,495
0
1,078
3,035
35,622
0
W
Yemoja
goatlin
Yemoja
6,024
285
923
255
8,363
9,090
0
2,624
5,739
13,704
0
L
Cthulhu
guatu
Cthulhu
4,857
333
0
0
22,847
9,767
0
17,688
4,728
18,933
0
W
Zeus
h3artt
Zeus
36,737
2,333
570
1,914
6,182
2,304
0
3,375
2,807
58,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,066
Gold Earned
55,323
127
Minions Killed
201
5
Camps Cleared
7
779,171
Distance Traveled
892,908
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,335
834
20
2
0
139,629
0
W
Cu Chulainn
10,404
1,040
34
3
2
185,584
0
W
Neith
10,369
1,037
39
4
2
181,252
0
L
Fenrir
9,858
986
36
4
2
159,555
4
L
Neith
8,596
860
12
1
2
149,714
0
L
Agni
8,831
883
33
3
0
162,630
2
W
Discordia
11,220
1,122
60
6
3
195,490
0
W
Yemoja
10,025
1,003
12
1
0
163,372
0
L
Cthulhu
8,446
845
26
3
1
167,643
0
W
Zeus
13,305
1,331
56
6
0
167,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role