Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Galehunt
Scylla
Level 146
God Stats
6W - 10L
1,361 SR
Queue Stats
446W - 372L
1,525 Elo+
Solo
Da Ji
Da Ji
RaPIMoser
Da Ji
Level 77
God Stats
8W - 5L
1,530 SR
Queue Stats
26W - 30L
1,412 Elo+
Solo
Team Averages
Level 119
1,478 SR
1,487 Elo+

VS

Team Averages
Level 51
1,513 SR
1,463 Elo+
Khepri
Khepri
CAPGustavo
Khepri
Level 68
God Stats
76W - 65L
1,526 SR
Queue Stats
368W - 400L
1,466 Elo+
Party 1
Thanatos
Thanatos
Curtarelli_71
Thanatos
Level 49
God Stats
103W - 114L
1,548 SR
Queue Stats
111W - 129L
1,505 Elo+
Party 1
Vamana
Vamana
FelicsRibeiro
Vamana
Level 29
God Stats
69W - 72L
1,533 SR
Queue Stats
321W - 376L
1,487 Elo+
Party 1
Ymir
Ymir
Rafa_252001
Ymir
Level 44
God Stats
3W - 3L
1,408 SR
Queue Stats
43W - 62L
1,360 Elo+
Party 1
Izanami
Izanami
tonieto01
Izanami
Level 64
God Stats
73W - 58L
1,550 SR
Queue Stats
343W - 387L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 0
6,567
505
3,074
8,073
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 0
5,300
408
1,522
9,461
4,485
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
 
Tyr
1
0 / 0 / 0
3,981
306
0
0
0
Scylla
Galehunt
Scylla
11
1 / 3 / 0
6,405
493
5,974
4,732
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
RaPIMoser
Da Ji
12
0 / 2 / 1
6,596
507
3,736
9,458
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CAPGustavo
Khepri
10
0 / 0 / 5
7,032
541
3,180
6,206
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Curtarelli_71
Thanatos
13
3 / 0 / 2
8,242
634
3,478
9,969
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 2
7,857
604
2,451
6,212
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 6
7,294
561
4,908
6,400
4,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tonieto01
Izanami
13
4 / 0 / 1
8,303
639
5,135
5,436
1,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
L
Tyr
 
Tyr
0
0
0
0
W
Khepri
CAPGustavo
Khepri
0
0
5
2.5
W
Thanatos
Curtarelli_71
Thanatos
3
0
2
4
W
1
1
2
2
L
Scylla
Galehunt
Scylla
1
3
0
0.33
L
Da Ji
RaPIMoser
Da Ji
0
2
1
0.25
W
2
0
6
5
W
Izanami
tonieto01
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
19,152
31,724
Taken
34,223
10,606
Mitigated
19,576
9,990
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,074
978
0
3,361
8,073
2,014
228
2,472
5,601
0
42,518
L
Kumbhakarna
 
Kumbhakarna
1,522
281
0
1,432
9,461
4,485
0
2,962
6,499
12,845
0
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
CAPGustavo
Khepri
3,180
216
0
1,313
6,206
6,165
258
794
5,412
17,297
0
W
Thanatos
Curtarelli_71
Thanatos
3,478
1,275
0
8,169
9,969
3,486
144
451
9,518
0
55,691
W
2,451
480
0
2,650
6,212
3,805
1,632
1,101
5,111
5,016
36,707
L
Scylla
Galehunt
Scylla
5,974
285
0
570
4,732
1,040
0
2,145
2,587
33,028
0
L
Da Ji
RaPIMoser
Da Ji
3,736
872
0
4,627
9,458
3,067
0
914
8,544
0
42,913
W
4,908
573
0
1,216
6,400
4,311
47
4,495
1,905
24,972
0
W
Izanami
tonieto01
Izanami
5,135
3,737
0
1,000
5,436
1,809
485
721
4,715
0
65,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
38,728
259
Minions Killed
383
0
Camps Cleared
0
959,262
Distance Traveled
1,203,410
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,567
505
88
7
0
244,184
4
L
Kumbhakarna
5,300
408
15
1
0
241,366
0
L
Tyr
3,981
306
0
0
0
0
0
W
Khepri
7,032
541
27
2
0
234,905
2
W
Thanatos
8,242
634
97
7
0
277,340
0
W
Vamana
7,857
604
95
7
0
230,755
0
L
Scylla
6,405
493
77
6
0
224,465
2
L
Da Ji
6,596
507
79
6
0
249,247
0
W
Ymir
7,294
561
54
4
0
238,695
0
W
Izanami
8,303
639
110
8
0
221,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role