Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
Morbeous
Tsukuyomi
Silver III
Level 117
God Stats
19W - 21L
1,454 SR
Queue Stats
740W - 749L
1,019 MMR
Solo
Mercury
Mercury
Silver II
SmiteN33dsJesus
Mercury
Silver II
Level 81
God Stats
0W - 2L
1,272 SR
Queue Stats
484W - 498L
910 MMR
Solo
Izanami
Izanami
Silver III
SmooveJay
Izanami
Silver III
Level 43
God Stats
278W - 247L
1,508 SR
Queue Stats
472W - 485L
917 MMR
Solo
Bacchus
Bacchus
Silver III
Torztain
Bacchus
Silver III
Level 158
God Stats
5W - 2L
1,876 SR
Queue Stats
267W - 270L
885 MMR
Solo
Sol
Sol
Silver III
Zephirix
Sol
Silver III
Level 109
God Stats
25W - 15L
1,723 SR
Queue Stats
480W - 506L
928 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,566 SR
932 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,501 SR
1,065 MMR
Nike
Nike
Silver V
Creepêr
Nike
Silver V
Level 130
God Stats
1W - 1L
1,331 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
NiteToad
Heimdallr
Gold V
Level 143
God Stats
13W - 7L
1,424 SR
Queue Stats
212W - 200L
1,107 MMR
Solo
Tyr
Tyr
Silver III
TinkererOfTerror
Tyr
Silver III
Level 158
God Stats
2W - 1L
1,677 SR
Queue Stats
173W - 189L
872 MMR
Solo
Kukulkan
Kukulkan
Silver III
craneomon
Kukulkan
Silver III
Level 100
God Stats
9W - 6L
1,510 SR
Queue Stats
293W - 325L
902 MMR
Solo
Arachne
Arachne
Silver III
helpmoeny
Arachne
Silver III
Level 107
God Stats
29W - 26L
1,561 SR
Queue Stats
119W - 130L
947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Morbeous
Tsukuyomi
19
4 / 5 / 2
12,530
482
20,997
24,120
25,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 7 / 2
11,403
439
8,423
21,038
9,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SmooveJay
Izanami
17
1 / 11 / 1
10,830
417
13,695
20,338
8,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Torztain
Bacchus
16
1 / 7 / 1
10,274
395
8,043
24,223
28,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 1
9,260
356
6,076
11,812
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetTiamatGilgameshMorgan Le FayNemesis

VS

Bans
LokiAthenaSobekYmirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
7 / 0 / 15
14,923
574
13,090
32,057
43,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NiteToad
Heimdallr
20
9 / 3 / 12
16,385
630
16,311
14,577
7,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 4 / 9
13,576
522
11,260
22,207
27,668
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
craneomon
Kukulkan
20
3 / 2 / 9
14,167
545
16,968
13,354
6,537
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
helpmoeny
Arachne
20
9 / 3 / 8
15,261
587
16,109
23,174
16,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
11
Kills
31
31
Deaths
12
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nike
7
0
15
14.5
L
Tsukuyomi
Morbeous
Tsukuyomi
4
5
2
1
W
Heimdallr
NiteToad
Heimdallr
9
3
12
5
L
4
7
2
0.71
L
Izanami
SmooveJay
Izanami
1
11
1
0.14
W
3
4
9
1.88
L
Bacchus
Torztain
Bacchus
1
7
1
0.21
L
1
1
1
1.5
W
Kukulkan
craneomon
Kukulkan
3
2
9
3.75
W
Arachne
helpmoeny
Arachne
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,234
Damage
73,738
101,531
Taken
105,369
77,357
Mitigated
101,825
21,549
Healing
38,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
13,090
990
0
12,329
32,057
43,799
452
4,506
26,645
0
47,785
L
Tsukuyomi
Morbeous
Tsukuyomi
20,997
3,132
0
8,834
24,120
25,817
0
3,139
20,981
341
91,920
W
Heimdallr
NiteToad
Heimdallr
16,311
9,020
0
5,294
14,577
7,005
8,905
1,729
12,468
0
150,227
L
8,423
2,255
0
205
21,038
9,918
0
3,537
17,501
0
78,523
L
Izanami
SmooveJay
Izanami
13,695
9,879
0
3,346
20,338
8,284
1,933
1,825
18,512
0
91,942
W
11,260
1,581
0
6,567
22,207
27,668
770
1,093
19,793
0
59,010
L
Bacchus
Torztain
Bacchus
8,043
712
0
2,459
24,223
28,759
0
3,056
21,167
56,356
0
L
6,076
1,899
0
6,705
11,812
4,579
1,064
5,624
6,188
47,514
0
W
Kukulkan
craneomon
Kukulkan
16,968
1,380
0
4,761
13,354
6,537
3,067
4,463
8,737
111,949
0
W
Arachne
helpmoeny
Arachne
16,109
9,992
0
9,319
23,174
16,816
3,780
3,576
19,153
0
121,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,297
Gold Earned
74,312
618
Minions Killed
646
0
Camps Cleared
0
2,233,400
Distance Traveled
2,525,738
20
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,923
574
57
2
0
542,068
11
L
Tsukuyomi
12,530
482
179
7
0
523,369
2
W
Heimdallr
16,385
630
198
8
0
474,606
10
L
Mercury
11,403
439
125
5
0
541,265
2
L
Izanami
10,830
417
139
5
0
489,729
3
W
Tyr
13,576
522
92
4
0
486,414
7
L
Bacchus
10,274
395
86
3
0
461,256
11
L
Sol
9,260
356
89
3
0
217,781
2
W
Kukulkan
14,167
545
152
6
0
496,045
4
W
Arachne
15,261
587
147
6
0
526,605
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role