Player Matchup

Ullr
Ullr
 
Ullr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SaberKingOFAll
Thanatos
Level 105
God Stats
26W - 20L
1,439 SR
Queue Stats
141W - 131L
1,485 Elo+
Party 1
Neith
Neith
Spacemarine1995
Neith
Level 106
God Stats
11W - 5L
1,575 SR
Queue Stats
124W - 118L
1,482 Elo+
Party 1
Zeus
Zeus
TheOneCaboose
Zeus
Level 90
God Stats
6W - 7L
1,602 SR
Queue Stats
67W - 62L
1,504 Elo+
Solo
He Bo
He Bo
littlelamb111
He Bo
Level 104
God Stats
2W - 0L
1,510 SR
Queue Stats
4W - 0L
1,690 Elo+
Solo
Team Averages
Level 105
1,525 SR
1,532 Elo+

VS

Team Averages
Level 121
1,473 SR
1,458 Elo+
Kumbhakarna
Kumbhakarna
ChampionOfZorn
Kumbhakarna
Level 159
God Stats
1W - 2L
1,464 SR
Queue Stats
204W - 211L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cheadersauce
Ah Muzen Cab
Level 81
God Stats
4W - 9L
1,263 SR
Queue Stats
21W - 35L
1,384 Elo+
Solo
Janus
Janus
DementedDwight
Janus
Level 154
God Stats
2W - 4L
1,521 SR
Queue Stats
119W - 121L
1,503 Elo+
Solo
Da Ji
Da Ji
Mafla21
Da Ji
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
469W - 465L
1,437 Elo+
Solo
Sol
Sol
Rompeojetez
Sol
Level 124
God Stats
1W - 2L
1,617 SR
Queue Stats
34W - 35L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 1 / 6
8,113
811
3,848
4,102
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
16
18 / 3 / 9
11,786
1,179
15,317
10,784
4,443
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 19
9,804
980
7,339
4,682
1,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
9 / 3 / 11
9,860
986
15,896
6,929
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 22
9,859
986
13,221
9,504
3,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChampionOfZorn
Kumbhakarna
13
1 / 5 / 2
7,507
751
2,686
16,720
8,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Cheadersauce
Ah Muzen Cab
13
2 / 7 / 5
8,167
817
6,775
12,494
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 7 / 2
9,109
911
5,044
10,361
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Mafla21
Da Ji
12
0 / 8 / 3
6,566
657
3,590
10,425
3,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 9 / 3
6,735
674
5,916
11,663
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
36
Kills
8
9
Deaths
36
67
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
6
3
L
Kumbhakarna
ChampionOfZorn
Kumbhakarna
1
5
2
0.4
L
Ah Muzen Cab
Cheadersauce
Ah Muzen Cab
2
7
5
0.64
L
4
7
2
0.71
L
Da Ji
Mafla21
Da Ji
0
8
3
0.19
L
1
9
3
0.28
W
Thanatos
18
3
9
7.5
W
4
1
19
13.5
W
9
3
11
4.83
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,621
Damage
24,011
36,001
Taken
61,663
13,648
Mitigated
23,700
14,663
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,848
1,358
156
792
4,102
1,504
2,573
2,325
1,777
0
33,925
L
Kumbhakarna
ChampionOfZorn
Kumbhakarna
2,686
80
491
1,664
16,720
8,647
0
5,746
10,974
16,075
0
L
Ah Muzen Cab
Cheadersauce
Ah Muzen Cab
6,775
3,549
0
1,946
12,494
4,576
57
6,251
6,243
0
18,522
L
5,044
294
0
450
10,361
3,490
0
4,753
5,608
21,445
0
L
Da Ji
Mafla21
Da Ji
3,590
269
0
116
10,425
3,282
0
5,414
5,011
0
13,086
L
5,916
775
0
1,503
11,663
3,705
153
7,238
4,425
18,738
635
W
Thanatos
15,317
2,566
0
8,695
10,784
4,443
18
2,369
8,415
0
23,979
W
7,339
2,612
0
1,481
4,682
1,831
517
2,117
2,565
0
23,312
W
15,896
608
0
825
6,929
2,759
190
3,006
3,923
37,551
0
W
13,221
152
218
2,496
9,504
3,111
84
4,112
5,392
31,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,422
Gold Earned
38,084
267
Minions Killed
162
11
Camps Cleared
6
985,409
Distance Traveled
837,269
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,113
811
99
10
5
182,917
2
L
Kumbhakarna
7,507
751
37
4
0
172,676
3
L
Ah Muzen Cab
8,167
817
34
3
1
165,695
3
L
Janus
9,109
911
36
4
2
165,500
1
L
Da Ji
6,566
657
27
3
3
172,037
2
L
Sol
6,735
674
28
3
0
161,361
2
W
Thanatos
11,786
1,179
19
2
1
212,754
0
W
Neith
9,804
980
47
5
0
198,829
0
W
Zeus
9,860
986
58
6
2
195,385
2
W
He Bo
9,859
986
44
4
3
195,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role