Player Matchup

Chang'e
Chang'e
Dancinpink
Chang'e
Level 27
God Stats
44W - 42L
1,444 SR
Queue Stats
225W - 230L
1,365 Elo+
Solo
Bacchus
Bacchus
UngxdIy
Bacchus
Level 19
God Stats
6W - 3L
1,800 SR
Queue Stats
141W - 127L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
chacha14
Gilgamesh
Level 17
God Stats
14W - 12L
1,322 SR
Queue Stats
23W - 27L
1,294 Elo+
Solo
Nu Wa
Nu Wa
jolly-fluid1
Nu Wa
Level 7
God Stats
7W - 5L
1,128 SR
Queue Stats
62W - 58L
1,250 Elo+
Solo
Hades
Hades
xElite_joker_13
Hades
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 25L
1,327 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,356 Elo+

VS

Team Averages
Level 17
1,308 SR
1,218 Elo+
Ra
Ra
Darius59012
Ra
Level 27
God Stats
1W - 2L
1,413 SR
Queue Stats
4W - 13L
1,187 Elo+
Solo
Thanatos
Thanatos
Gumtoag
Thanatos
Level 17
God Stats
2W - 5L
1,325 SR
Queue Stats
32W - 40L
1,352 Elo+
Solo
Bacchus
Bacchus
LEGENDARYssBLUE
Bacchus
Level 22
God Stats
10W - 18L
1,221 SR
Queue Stats
105W - 122L
1,151 Elo+
Party 1
Pele
Pele
karelly
Pele
Level 15
God Stats
40W - 60L
1,323 SR
Queue Stats
89W - 115L
1,209 Elo+
Party 1
Artemis
Artemis
saur_12
Artemis
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 5L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dancinpink
Chang'e
20
15 / 2 / 20
15,509
1,034
38,081
24,740
9,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
UngxdIy
Bacchus
20
7 / 1 / 33
15,996
1,066
18,564
18,482
27,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
chacha14
Gilgamesh
20
10 / 0 / 22
14,916
994
20,183
16,500
11,123
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 0 / 2
10,983
732
730
1,412
374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 0 / 21
15,453
1,030
19,318
14,629
7,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 0
12,512
834
17,884
19,146
7,591
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Gumtoag
Thanatos
19
1 / 9 / 1
12,699
847
11,258
23,290
11,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 4 / 2
12,985
866
14,928
16,782
12,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
karelly
Pele
18
0 / 11 / 0
11,599
773
2,743
28,600
15,336
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
saur_12
Artemis
19
0 / 11 / 2
12,463
831
22,035
18,582
7,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
8
45
Kills
3
3
Deaths
46
98
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dancinpink
Chang'e
15
2
20
12.5
L
1
11
0
0.09
L
Thanatos
Gumtoag
Thanatos
1
9
1
0.17
L
1
4
2
0.5
W
Bacchus
UngxdIy
Bacchus
7
1
33
23.5
W
Gilgamesh
chacha14
Gilgamesh
10
0
22
21
W
0
0
2
1
L
Pele
karelly
Pele
0
11
0
0
L
Artemis
saur_12
Artemis
0
11
2
0.09
W
13
0
21
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,876
Damage
68,848
75,763
Taken
106,400
55,827
Mitigated
54,304
18,595
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dancinpink
Chang'e
38,081
4,388
5,332
7,097
24,740
9,136
0
10,504
14,236
73,687
0
L
17,884
2,506
1,067
1,988
19,146
7,591
0
15,179
3,967
63,703
0
L
Thanatos
Gumtoag
Thanatos
11,258
1,054
0
3,491
23,290
11,239
0
17,768
5,522
0
17,918
L
14,928
921
61
1,348
16,782
12,802
0
10,937
5,845
38,774
0
W
Bacchus
UngxdIy
Bacchus
18,564
2,740
0
865
18,482
27,241
0
8,152
10,330
37,614
0
W
Gilgamesh
chacha14
Gilgamesh
20,183
5,918
0
552
16,500
11,123
0
5,908
10,592
0
37,517
W
730
230
0
28
1,412
374
0
782
630
1,149
0
L
Pele
karelly
Pele
2,743
878
0
215
28,600
15,336
0
22,932
5,668
0
21,822
L
Artemis
saur_12
Artemis
22,035
12,667
0
1,239
18,582
7,336
0
9,877
8,705
0
57,011
W
19,318
5,383
411
4,310
14,629
7,953
0
7,466
7,163
36,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,857
Gold Earned
62,258
223
Minions Killed
272
2
Camps Cleared
4
1,191,068
Distance Traveled
1,335,407
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,509
1,034
102
7
0
304,864
0
L
Ra
12,512
834
109
7
0
199,823
0
L
Thanatos
12,699
847
13
1
1
304,649
0
L
Bacchus
12,985
866
53
4
0
319,428
0
W
Bacchus
15,996
1,066
50
3
2
303,181
0
W
Gilgamesh
14,916
994
37
2
0
317,496
0
W
Nu Wa
10,983
732
0
0
0
19,273
0
L
Pele
11,599
773
39
3
0
284,635
0
L
Artemis
12,463
831
58
4
3
226,872
1
W
Hades
15,453
1,030
34
2
0
246,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role