Player Matchup

Kukulkan
Kukulkan
ArguedJustin
Kukulkan
Level 128
God Stats
10W - 13L
1,491 SR
Queue Stats
21W - 36L
1,202 Elo+
Solo
Hercules
Hercules
FROM_above1017
Hercules
Level 110
God Stats
10W - 12L
1,469 SR
Queue Stats
157W - 173L
1,330 Elo+
Solo
Cupid
Cupid
TheSpanishRice
Cupid
Level 63
God Stats
1W - 3L
1,537 SR
Queue Stats
98W - 100L
1,439 Elo+
Solo
Mulan
Mulan
agrau062089
Mulan
Level 90
God Stats
3W - 10L
1,513 SR
Queue Stats
25W - 29L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
lotuspod
Sun Wukong
Level 73
God Stats
1W - 1L
1,111 SR
Queue Stats
15W - 39L
1,286 Elo+
Solo
Team Averages
Level 93
1,424 SR
1,337 Elo+

VS

Team Averages
Level 67
1,560 SR
1,296 Elo+
Ra
Ra
Gummibear2011
Ra
Level 69
God Stats
1W - 0L
1,751 SR
Queue Stats
8W - 7L
1,346 Elo+
Solo
Heimdallr
Heimdallr
VALMEN_5
Heimdallr
Level 60
God Stats
4W - 4L
1,470 SR
Queue Stats
11W - 23L
1,304 Elo+
Party 1
Anubis
Anubis
XxV_4VendettaxX
Anubis
Level 64
God Stats
1W - 0L
1,418 SR
Queue Stats
11W - 23L
1,304 Elo+
Party 1
Chiron
Chiron
drakocervero
Chiron
Level 28
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 2L
1,204 Elo+
Solo
Cthulhu
Cthulhu
phowohdass
Cthulhu
Level 115
God Stats
2W - 4L
1,689 SR
Queue Stats
117W - 113L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArguedJustin
Kukulkan
19
7 / 5 / 3
13,088
770
16,440
15,367
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
3 / 5 / 12
11,469
675
8,526
21,121
13,496
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 2 / 4
13,997
823
18,030
17,224
7,918
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 5 / 9
12,162
715
7,667
16,865
18,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
lotuspod
Sun Wukong
17
3 / 7 / 10
11,076
652
11,425
21,805
12,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
15,003
883
21,244
13,292
6,825
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Heimdallr
VALMEN_5
Heimdallr
18
3 / 4 / 9
11,923
701
10,325
14,413
7,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
0 / 4 / 8
10,231
602
5,437
11,021
4,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
17
1 / 8 / 9
11,127
655
8,645
13,078
5,085
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
phowohdass
Cthulhu
20
9 / 3 / 9
14,565
857
25,095
26,200
29,555
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
68
24
Kills
23
24
Deaths
24
38
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArguedJustin
Kukulkan
7
5
3
1.7
L
Hercules
3
5
12
1.8
W
10
5
10
3
L
8
2
4
5
W
Heimdallr
VALMEN_5
Heimdallr
3
4
9
1.88
W
0
4
8
1
L
3
5
9
1.5
W
Chiron
1
8
9
0.69
L
Sun Wukong
lotuspod
Sun Wukong
3
7
10
1.14
W
Cthulhu
phowohdass
Cthulhu
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,088
Damage
70,746
92,382
Taken
78,004
59,550
Mitigated
53,219
15,563
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArguedJustin
Kukulkan
16,440
1,509
260
935
15,367
7,017
1,085
9,146
6,221
68,025
0
L
Hercules
8,526
2,969
0
2,856
21,121
13,496
0
13,568
7,553
0
14,385
W
21,244
1,667
2,698
2,602
13,292
6,825
288
3,428
9,864
58,934
0
L
18,030
7,693
687
6,838
17,224
7,918
3,348
9,942
7,282
0
82,746
W
Heimdallr
VALMEN_5
Heimdallr
10,325
2,644
176
587
14,413
7,065
1,993
3,812
10,601
0
40,635
W
5,437
282
761
2,785
11,021
4,689
2,141
2,013
9,008
18,630
0
L
7,667
526
0
2,208
16,865
18,251
0
6,074
10,785
0
25,797
W
Chiron
8,645
5,004
1,159
1,798
13,078
5,085
869
1,806
11,272
0
36,994
L
Sun Wukong
lotuspod
Sun Wukong
11,425
2,757
337
1,442
21,805
12,868
45
14,160
7,645
0
28,330
W
Cthulhu
phowohdass
Cthulhu
25,095
1,788
731
6,492
26,200
29,555
123
5,381
20,819
64,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,792
Gold Earned
62,849
381
Minions Killed
351
9
Camps Cleared
3
1,586,405
Distance Traveled
1,481,061
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,088
770
118
7
1
303,602
1
L
Hercules
11,469
675
20
1
0
333,389
5
W
Ra
15,003
883
101
6
2
314,661
1
L
Cupid
13,997
823
161
9
3
313,656
3
W
Heimdallr
11,923
701
61
4
0
307,634
1
W
Anubis
10,231
602
38
2
0
286,361
4
L
Mulan
12,162
715
43
3
0
349,535
3
W
Chiron
11,127
655
69
4
0
220,188
0
L
Sun Wukong
11,076
652
39
2
5
286,223
0
W
Cthulhu
14,565
857
82
5
1
352,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role