Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Gubbins4276
Jormungandr
Level 21
God Stats
5W - 0L
2,043 SR
Queue Stats
80W - 17L
1,898 Elo+
Party 1
Hachiman
Hachiman
JinMoriOG
Hachiman
Level 61
God Stats
1W - 1L
1,112 SR
Queue Stats
4W - 12L
1,193 Elo+
Party 1
Merlin
Merlin
P0ny Soldier
Merlin
Level 152
God Stats
15W - 3L
1,787 SR
Queue Stats
108W - 92L
1,593 Elo+
Party 1
Mulan
Mulan
PickleFarmer192
Mulan
Level 120
God Stats
12W - 8L
1,832 SR
Queue Stats
141W - 117L
1,641 Elo+
Party 1
Team Averages
Level 91
1,655 SR
1,565 Elo+

VS

Team Averages
Level 93
1,437 SR
1,488 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RockMars3990210
Gilgamesh
Level 42
God Stats
6W - 15L
1,393 SR
Queue Stats
457W - 411L
1,626 Elo+
Solo
Mercury
Mercury
iPoshoUwU
Mercury
Level 81
God Stats
6W - 11L
1,500 SR
Queue Stats
257W - 243L
1,453 Elo+
Solo
Hera
Hera
keys215goon
Hera
Level 136
God Stats
1W - 3L
1,293 SR
Queue Stats
26W - 33L
1,361 Elo+
Solo
Medusa
Medusa
xARSUNx
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 1 / 2
7,674
590
2,829
7,963
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Gubbins4276
Jormungandr
12
1 / 0 / 6
6,661
512
5,707
9,865
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
JinMoriOG
Hachiman
13
3 / 0 / 1
7,620
586
3,845
5,664
1,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
15
5 / 0 / 1
8,245
634
6,591
4,591
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 0
8,272
636
2,610
6,439
4,041
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 3 / 1
5,868
451
3,449
9,412
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
RockMars3990210
Gilgamesh
12
1 / 2 / 1
7,678
591
2,589
5,711
3,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
iPoshoUwU
Mercury
11
2 / 2 / 0
6,929
533
3,363
9,874
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 0
5,825
448
1,046
4,980
2,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
xARSUNx
Medusa
9
0 / 4 / 0
5,479
421
3,019
5,407
1,689
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
3
3
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
2
5
L
Cerberus
 
Cerberus
0
3
1
0.17
W
Jormungandr
Gubbins4276
Jormungandr
1
0
6
4
W
Hachiman
JinMoriOG
Hachiman
3
0
1
3.5
W
Merlin
5
0
1
5.5
W
1
2
0
0.5
L
Gilgamesh
RockMars3990210
Gilgamesh
1
2
1
0.75
L
Mercury
iPoshoUwU
Mercury
2
2
0
1
L
0
3
0
0
L
Medusa
xARSUNx
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,582
Damage
13,466
34,522
Taken
35,384
19,310
Mitigated
15,696
12,263
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,829
2,153
0
3,867
7,963
4,138
276
40
7,923
0
45,123
L
Cerberus
 
Cerberus
3,449
215
0
1,631
9,412
4,985
0
3,485
5,710
19,719
0
W
Jormungandr
Gubbins4276
Jormungandr
5,707
1,425
49
2,593
9,865
7,851
207
2,323
7,542
33,056
0
W
Hachiman
JinMoriOG
Hachiman
3,845
2,013
0
1,957
5,664
1,733
165
791
4,873
0
49,719
W
Merlin
6,591
390
0
1,206
4,591
1,547
0
1,395
3,196
55,896
0
W
2,610
714
0
2,591
6,439
4,041
0
0
6,439
0
54,627
L
Gilgamesh
RockMars3990210
Gilgamesh
2,589
632
0
1,019
5,711
3,325
0
0
5,671
0
41,780
L
Mercury
iPoshoUwU
Mercury
3,363
1,717
0
1,145
9,874
3,157
0
2,788
6,717
0
37,602
L
1,046
312
0
1,147
4,980
2,540
84
2,990
1,946
26,681
0
L
Medusa
xARSUNx
Medusa
3,019
1,202
0
527
5,407
1,689
0
2,305
2,812
0
19,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
31,779
473
Minions Killed
304
0
Camps Cleared
0
1,389,914
Distance Traveled
1,216,119
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,674
590
92
7
0
320,292
7
L
Cerberus
5,868
451
31
2
0
262,521
0
W
Jormungandr
6,661
512
48
4
0
262,417
4
W
Hachiman
7,620
586
101
8
0
261,271
0
W
Merlin
8,245
634
99
8
0
276,287
8
W
Mulan
8,272
636
133
10
0
269,647
3
L
Gilgamesh
7,678
591
98
8
0
250,183
6
L
Mercury
6,929
533
76
6
0
315,463
1
L
Hera
5,825
448
53
4
0
181,558
3
L
Medusa
5,479
421
46
4
0
206,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role