Player Matchup

Chiron
Chiron
ARC-ANGEL5673
Chiron
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,297 Elo+
Party 1
Ra
Ra
EmptyVortex083
Ra
Level 109
God Stats
3W - 6L
1,633 SR
Queue Stats
176W - 227L
1,321 Elo+
Party 1
Ares
Ares
Grey G196
Ares
Level 81
God Stats
36W - 23L
1,663 SR
Queue Stats
83W - 77L
1,599 Elo+
Party 3
Loki
Loki
Wanderer VI
Loki
Level 53
God Stats
9W - 8L
1,414 SR
Queue Stats
13W - 18L
1,357 Elo+
Party 3
Ymir
Ymir
silvercity51
Ymir
Level 107
God Stats
6W - 9L
1,269 SR
Queue Stats
206W - 236L
1,369 Elo+
Party 1
Team Averages
Level 84
1,496 SR
1,389 Elo+

VS

Team Averages
Level 88
1,493 SR
1,394 Elo+
Hades
Hades
 
Hades
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FrenchToast0187
Neith
Level 86
God Stats
3W - 1L
1,509 SR
Queue Stats
62W - 65L
1,392 Elo+
Solo
Ra
Ra
HoneydewSwirl
Ra
Level 84
God Stats
3W - 2L
1,425 SR
Queue Stats
124W - 129L
1,354 Elo+
Party 2
Sylvanus
Sylvanus
InvaderTims
Sylvanus
Level 79
God Stats
13W - 10L
1,481 SR
Queue Stats
90W - 101L
1,365 Elo+
Party 2
Set
Set
Woom_Boom
Set
Level 89
God Stats
29W - 17L
1,551 SR
Queue Stats
164W - 164L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
5,395
450
2,765
8,553
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 2
6,057
505
5,395
7,915
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
3 / 2 / 1
6,326
527
4,593
10,147
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 0
6,965
580
4,322
7,160
2,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 4 / 1
6,184
515
4,800
9,226
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
5 / 2 / 2
7,777
648
10,424
11,109
5,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 2 / 4
7,240
603
6,742
6,356
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 5
6,208
517
4,506
6,076
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
InvaderTims
Sylvanus
12
0 / 1 / 0
7,079
590
2,515
4,032
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
5 / 3 / 2
7,124
594
5,303
8,625
3,643
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
9
Kills
18
18
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
2
3
L
1
6
0
0.17
L
1
5
2
0.4
W
7
2
4
4.5
L
Ares
3
2
1
1.75
W
1
1
5
3.5
W
Sylvanus
InvaderTims
Sylvanus
0
1
0
0
L
1
1
0
1
W
5
3
2
2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,875
Damage
29,490
43,001
Taken
36,198
17,086
Mitigated
18,871
9,074
Healing
15,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,424
1,402
194
7,072
11,109
5,632
634
7,017
3,676
53,013
0
L
2,765
807
183
2,219
8,553
2,463
0
2,073
6,449
0
25,484
L
5,395
937
103
1,820
7,915
2,741
235
5,803
2,112
35,932
0
W
6,742
3,204
0
2,076
6,356
2,295
241
2,220
4,136
0
26,139
L
Ares
4,593
161
0
1,764
10,147
6,508
0
3,642
6,505
11,970
0
W
4,506
451
935
2,661
6,076
3,292
163
3,141
2,895
26,349
0
W
Sylvanus
InvaderTims
Sylvanus
2,515
767
67
1,468
4,032
4,009
448
0
4,032
31,397
7,919
L
4,322
1,406
0
870
7,160
2,401
0
2,224
4,936
0
46,425
W
5,303
3,392
0
1,032
8,625
3,643
68
1,916
6,671
0
37,375
L
4,800
718
0
2,115
9,226
2,973
0
3,649
5,577
27,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
35,428
277
Minions Killed
344
0
Camps Cleared
0
1,118,502
Distance Traveled
1,047,858
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,777
648
103
9
0
211,997
4
L
Chiron
5,395
450
48
4
0
187,889
0
L
Ra
6,057
505
59
5
0
213,316
1
W
Neith
7,240
603
41
3
0
219,334
3
L
Ares
6,326
527
14
1
0
231,874
0
W
Ra
6,208
517
39
3
0
206,758
3
W
Sylvanus
7,079
590
89
7
0
167,558
4
L
Loki
6,965
580
116
10
0
251,593
0
W
Set
7,124
594
72
6
0
242,211
0
L
Ymir
6,184
515
40
3
0
233,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role