Player Matchup

Thor
Thor
CrashLattice408
Thor
Level 27
God Stats
4W - 6L
1,161 SR
Queue Stats
120W - 97L
1,585 Elo+
Solo
Serqet
Serqet
JJDOOM93
Serqet
Level 27
God Stats
7W - 7L
1,503 SR
Queue Stats
135W - 134L
1,629 Elo+
Solo
Tiamat
Tiamat
Legaciezz
Tiamat
Level 27
God Stats
16W - 7L
1,574 SR
Queue Stats
135W - 117L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
XCouthEel27147X
Cernunnos
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 131L
1,696 Elo+
Solo
Tyr
Tyr
ZeroDaPharoah
Tyr
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 101L
1,600 Elo+
Party 1
Team Averages
Level 24
1,448 SR
1,626 Elo+

VS

Team Averages
Level 16
1,540 SR
1,624 Elo+
Thor
Thor
Animae god213
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,494 Elo+
Solo
Tiamat
Tiamat
Mr_Guwop2122
Tiamat
Level 21
God Stats
3W - 1L
1,655 SR
Queue Stats
86W - 67L
1,643 Elo+
Party 2
Odin
Odin
StonedSmurf2
Odin
Level 15
God Stats
2W - 6L
1,477 SR
Queue Stats
53W - 49L
1,680 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMO561
Morgan Le Fay
Level 25
God Stats
10W - 8L
1,566 SR
Queue Stats
157W - 120L
1,645 Elo+
Solo
Camazotz
Camazotz
niceCap3
Camazotz
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
52W - 51L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 14
11,084
504
4,272
13,196
13,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
JJDOOM93
Serqet
18
8 / 5 / 8
12,151
552
5,798
17,130
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Legaciezz
Tiamat
20
10 / 1 / 6
13,534
615
22,177
10,703
9,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
XCouthEel27147X
Cernunnos
20
17 / 4 / 4
14,674
667
26,120
23,489
8,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 0
10,458
475
1,741
9,993
8,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 4
7,773
353
1,755
14,672
8,463
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
16
1 / 6 / 7
10,737
488
8,767
17,128
10,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 3 / 3
11,861
539
10,698
14,009
15,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TheMO561
Morgan Le Fay
17
2 / 6 / 5
11,014
501
12,903
13,677
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
niceCap3
Camazotz
16
4 / 8 / 2
10,752
489
8,031
20,615
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
35
Kills
17
17
Deaths
35
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
W
0
2
14
3.5
W
Serqet
JJDOOM93
Serqet
8
5
8
2.4
W
Tiamat
Legaciezz
Tiamat
10
1
6
13
L
Tiamat
1
6
7
0.75
L
10
3
3
3.83
L
Morgan Le Fay
TheMO561
Morgan Le Fay
2
6
5
0.75
W
Cernunnos
XCouthEel27147X
Cernunnos
17
4
4
4.75
W
0
5
0
0
L
Camazotz
niceCap3
Camazotz
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,108
Damage
42,154
74,511
Taken
80,101
48,452
Mitigated
47,625
26,108
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,755
911
0
360
14,672
8,463
385
2,842
11,566
0
19,862
W
4,272
874
391
1,569
13,196
13,933
927
4,449
8,304
0
30,929
W
Serqet
JJDOOM93
Serqet
5,798
2,652
0
2,339
17,130
7,394
1,238
1,603
15,485
0
64,087
W
Tiamat
Legaciezz
Tiamat
22,177
2,095
527
6,161
10,703
9,278
2,874
4,610
6,067
110,858
0
L
Tiamat
8,767
290
502
4,584
17,128
10,045
200
8,838
7,981
61,772
0
L
10,698
2,575
0
1,194
14,009
15,651
0
2,078
11,325
0
61,853
L
Morgan Le Fay
TheMO561
Morgan Le Fay
12,903
676
0
621
13,677
4,345
304
3,784
9,803
71,400
0
W
Cernunnos
XCouthEel27147X
Cernunnos
26,120
17,625
0
13,385
23,489
8,967
5,540
9,596
13,433
0
118,699
W
1,741
513
0
1,736
9,993
8,880
713
716
9,263
0
49,983
L
Camazotz
niceCap3
Camazotz
8,031
1,254
0
5,085
20,615
9,121
190
3,834
16,288
0
66,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,901
Gold Earned
52,137
603
Minions Killed
516
0
Camps Cleared
0
2,053,062
Distance Traveled
1,929,467
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,773
353
30
1
0
328,111
0
W
Thor
11,084
504
55
3
0
393,776
8
W
Serqet
12,151
552
111
5
0
432,210
2
W
Tiamat
13,534
615
180
8
0
438,847
1
L
Tiamat
10,737
488
135
6
0
410,823
1
L
Odin
11,861
539
120
5
0
365,963
2
L
Morgan Le Fay
11,014
501
126
6
0
390,738
8
W
Cernunnos
14,674
667
172
8
0
395,203
1
W
Tyr
10,458
475
85
4
0
393,026
5
L
Camazotz
10,752
489
105
5
0
433,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role