Player Matchup

Cthulhu
Cthulhu
Platinum V
CoziWuzi
Cthulhu
Platinum V
Level 76
God Stats
4W - 3L
1,728 SR
Queue Stats
47W - 27L
1,727 MMR
Party 1
Thoth
Thoth
Gold II
Migueeel
Thoth
Gold II
Level 126
God Stats
3W - 1L
1,832 SR
Queue Stats
47W - 27L
1,654 MMR
Party 1
Medusa
Medusa
Gold II
Ricecrakr
Medusa
Gold II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,654 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,687 SR
1,678 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,431 SR
1,454 MMR
Vulcan
Vulcan
Silver III
Bushwackah
Vulcan
Silver III
Level 159
God Stats
2W - 7L
1,105 SR
Queue Stats
79W - 104L
1,497 MMR
Solo
Heimdallr
Heimdallr
Bronze III
JoeyDVR
Heimdallr
Bronze III
Level 100
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 4L
1,381 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
TheWisestGuy
Aphrodite
Bronze III
Level 69
God Stats
2W - 2L
1,699 SR
Queue Stats
2W - 5L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoziWuzi
Cthulhu
13
2 / 4 / 14
9,941
765
7,662
14,761
14,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
Migueeel
Thoth
15
7 / 1 / 8
10,508
808
15,295
7,514
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Ricecrakr
Medusa
15
10 / 2 / 7
10,769
828
11,631
13,973
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SobekMorgan Le FayBacchusTiamatAthena

VS

Bans
KukulkanTyrOdinHerculesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bushwackah
Vulcan
14
4 / 4 / 1
9,301
715
9,368
9,430
2,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
JoeyDVR
Heimdallr
11
2 / 10 / 4
8,875
683
6,095
16,162
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
TheWisestGuy
Aphrodite
11
0 / 5 / 4
8,300
638
3,916
12,350
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
7
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bushwackah
Vulcan
4
4
1
1.13
W
Cthulhu
CoziWuzi
Cthulhu
2
4
14
2.25
L
Heimdallr
JoeyDVR
Heimdallr
2
10
4
0.4
W
Thoth
Migueeel
Thoth
7
1
8
11
W
Medusa
Ricecrakr
Medusa
10
2
7
6.75
L
Aphrodite
TheWisestGuy
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
19,379
36,248
Taken
37,942
23,503
Mitigated
12,926
11,029
Healing
12,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bushwackah
Vulcan
9,368
1,807
0
914
9,430
2,434
0
7,790
1,640
31,822
0
W
Cthulhu
CoziWuzi
Cthulhu
7,662
114
37
3,326
14,761
14,454
0
5,076
9,685
19,995
0
L
Heimdallr
JoeyDVR
Heimdallr
6,095
2,483
0
2,746
16,162
4,499
0
7,153
9,009
0
18,043
W
Thoth
Migueeel
Thoth
15,295
124
0
500
7,514
2,596
815
1,980
5,534
59,316
0
W
Medusa
Ricecrakr
Medusa
11,631
5,005
0
7,166
13,973
6,453
2,054
6,228
7,745
0
47,808
L
Aphrodite
TheWisestGuy
Aphrodite
3,916
474
3,118
5,358
12,350
5,993
0
8,014
4,336
22,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
26,476
210
Minions Killed
120
0
Camps Cleared
0
839,379
Distance Traveled
679,144
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,301
715
54
4
0
268,111
5
W
Cthulhu
9,941
765
38
3
0
328,093
1
L
Heimdallr
8,875
683
25
2
0
189,595
0
W
Thoth
10,508
808
103
8
0
251,210
1
W
Medusa
10,769
828
69
5
0
260,076
2
L
Aphrodite
8,300
638
41
3
0
221,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role