Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaZe_Aldo69
Cu Chulainn
Level 89
God Stats
0W - 4L
1,187 SR
Queue Stats
287W - 336L
1,453 Elo+
Party 2
Ra
Ra
FatherBeetle
Ra
Level 109
God Stats
5W - 6L
1,492 SR
Queue Stats
316W - 330L
1,450 Elo+
Solo
Janus
Janus
Ookami141
Janus
Level 58
God Stats
7W - 11L
1,396 SR
Queue Stats
215W - 223L
1,458 Elo+
Solo
Ne Zha
Ne Zha
TheWalker19
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 252L
1,403 Elo+
Party 2
Team Averages
Level 86
1,415 SR
1,453 Elo+

VS

Team Averages
Level 96
1,473 SR
1,477 Elo+
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Deathcriestoo
Awilix
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
153W - 167L
1,473 Elo+
Solo
Izanami
Izanami
NariGin
Izanami
Level 60
God Stats
33W - 38L
1,438 SR
Queue Stats
211W - 209L
1,409 Elo+
Solo
Bellona
Bellona
SirBlevins
Bellona
Level 40
God Stats
1W - 1L
1,252 SR
Queue Stats
15W - 8L
1,508 Elo+
Party 1
Baba Yaga
Baba Yaga
TheCornChili
Baba Yaga
Level 108
God Stats
3W - 3L
1,677 SR
Queue Stats
210W - 196L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 3 / 3
7,529
538
7,251
10,247
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
FaZe_Aldo69
Cu Chulainn
14
6 / 1 / 1
8,570
612
5,617
10,185
7,657
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 6 / 6
7,046
503
6,912
9,537
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Ookami141
Janus
10
0 / 4 / 1
6,452
461
5,510
5,933
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
9
0 / 4 / 2
6,087
435
1,319
10,068
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 5 / 5
6,780
484
5,117
9,140
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 3
7,466
533
3,422
10,087
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
NariGin
Izanami
13
5 / 4 / 1
8,047
575
6,026
7,769
2,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SirBlevins
Bellona
11
4 / 4 / 2
7,128
509
5,607
7,944
6,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
TheCornChili
Baba Yaga
14
4 / 0 / 4
8,187
585
9,906
8,975
4,025
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
15
Kills
16
18
Deaths
16
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
3
2.5
W
Khepri
 
Khepri
1
5
5
0.7
W
2
3
3
1.17
L
Cu Chulainn
FaZe_Aldo69
Cu Chulainn
6
1
1
6.5
L
3
6
6
1
W
Izanami
NariGin
Izanami
5
4
1
1.38
L
Janus
Ookami141
Janus
0
4
1
0.13
W
Bellona
SirBlevins
Bellona
4
4
2
1.25
W
Baba Yaga
TheCornChili
Baba Yaga
4
0
4
6
L
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
30,078
45,970
Taken
43,915
20,578
Mitigated
25,106
12,558
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,251
2,855
0
3,425
10,247
2,779
0
3,431
6,816
0
37,216
W
Khepri
 
Khepri
5,117
320
0
1,246
9,140
8,631
24
2,444
6,596
18,438
0
W
3,422
1,568
0
802
10,087
3,756
196
2,617
7,428
0
40,474
L
Cu Chulainn
FaZe_Aldo69
Cu Chulainn
5,617
1,345
0
1,488
10,185
7,657
1,448
1,695
8,490
0
46,183
L
6,912
638
780
2,548
9,537
5,552
0
3,300
6,237
29,310
0
W
Izanami
NariGin
Izanami
6,026
3,631
0
2,430
7,769
2,557
241
1,930
5,833
0
58,346
L
Janus
Ookami141
Janus
5,510
183
0
500
5,933
1,887
0
4,554
1,379
34,585
0
W
Bellona
SirBlevins
Bellona
5,607
2,048
0
1,226
7,944
6,137
302
348
7,596
0
27,609
W
Baba Yaga
TheCornChili
Baba Yaga
9,906
377
0
3,513
8,975
4,025
274
4,722
3,970
51,760
0
L
Ne Zha
1,319
222
0
3,817
10,068
2,703
0
2,043
8,025
0
31,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
37,608
340
Minions Killed
373
0
Camps Cleared
0
1,187,647
Distance Traveled
1,340,304
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,529
538
62
4
0
247,622
4
W
Khepri
6,780
484
9
1
0
276,358
4
W
Awilix
7,466
533
74
5
0
280,135
0
L
Cu Chulainn
8,570
612
101
7
0
252,352
0
L
Ra
7,046
503
50
4
0
241,497
3
W
Izanami
8,047
575
123
9
0
245,755
3
L
Janus
6,452
461
63
5
0
261,360
1
W
Bellona
7,128
509
53
4
0
262,755
1
W
Baba Yaga
8,187
585
114
8
0
275,301
3
L
Ne Zha
6,087
435
64
5
0
184,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role