Player Matchup

Awilix
Awilix
AwilixFeetPics
Awilix
Level 23
God Stats
4W - 2L
1,818 SR
Queue Stats
100W - 95L
1,610 Elo+
Party 1
Chang'e
Chang'e
Deus HeavyD
Chang'e
Level 26
God Stats
2W - 4L
1,436 SR
Queue Stats
146W - 139L
1,637 Elo+
Solo
Sol
Sol
FootballPro_58
Sol
Level 21
God Stats
2W - 2L
1,781 SR
Queue Stats
106W - 54L
1,670 Elo+
Solo
Neith
Neith
HippoTang
Neith
Level 16
God Stats
2W - 5L
1,421 SR
Queue Stats
34W - 41L
1,612 Elo+
Party 1
Jormungandr
Jormungandr
KingGuut
Jormungandr
Level 20
God Stats
0W - 2L
1,819 SR
Queue Stats
112W - 93L
1,568 Elo+
Solo
Team Averages
Level 21
1,655 SR
1,619 Elo+

VS

Team Averages
Level 13
1,678 SR
1,714 Elo+
Fenrir
Fenrir
Anxiody
Fenrir
Level 7
God Stats
19W - 11L
1,732 SR
Queue Stats
135W - 76L
1,808 Elo+
Party 2
Chang'e
Chang'e
NutAnhurFace
Chang'e
Level 7
God Stats
46W - 12L
1,762 SR
Queue Stats
200W - 134L
1,858 Elo+
Party 2
Ao Kuang
Ao Kuang
Yungdaggerdck04
Ao Kuang
Level 29
God Stats
23W - 33L
1,548 SR
Queue Stats
149W - 167L
1,462 Elo+
Solo
Scylla
Scylla
cunnect
Scylla
Level 15
God Stats
9W - 2L
1,847 SR
Queue Stats
151W - 74L
1,764 Elo+
Party 2
Kuzenbo
Kuzenbo
xRpsd
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
6,427
536
6,639
10,783
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Deus HeavyD
Chang'e
10
2 / 4 / 0
6,024
502
6,866
9,220
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 0
5,880
490
2,413
8,374
2,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
HippoTang
Neith
7
0 / 9 / 2
5,158
430
3,264
8,630
2,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
KingGuut
Jormungandr
7
1 / 6 / 1
5,580
465
2,299
8,972
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anxiody
Fenrir
11
7 / 1 / 6
7,539
628
4,810
6,908
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
NutAnhurFace
Chang'e
14
14 / 1 / 7
9,054
755
12,797
11,741
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
11
3 / 1 / 9
7,018
585
5,141
7,264
1,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
cunnect
Scylla
15
7 / 0 / 4
8,811
734
8,434
4,897
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
xRpsd
Kuzenbo
13
1 / 2 / 0
7,335
611
2,534
8,536
5,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
32
32
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anxiody
Fenrir
7
1
6
10
L
2
7
1
0.36
L
Chang'e
Deus HeavyD
Chang'e
2
4
0
0.5
L
0
6
0
0
L
Neith
HippoTang
Neith
0
9
2
0.11
L
Jormungandr
KingGuut
Jormungandr
1
6
1
0.25
W
Chang'e
NutAnhurFace
Chang'e
14
1
7
17.5
W
Ao Kuang
3
1
9
7.5
W
Scylla
cunnect
Scylla
7
0
4
9
W
Kuzenbo
xRpsd
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
33,716
45,979
Taken
39,346
16,214
Mitigated
17,280
8,211
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anxiody
Fenrir
4,810
912
0
2,450
6,908
2,431
0
1,381
5,527
0
33,505
L
6,639
3,124
0
1,416
10,783
3,204
0
5,524
5,259
0
33,216
L
Chang'e
Deus HeavyD
Chang'e
6,866
195
350
2,804
9,220
2,617
0
6,964
2,256
26,931
0
L
2,413
1,027
0
2,181
8,374
2,472
1,010
5,278
3,096
30,505
0
L
Neith
HippoTang
Neith
3,264
1,520
0
551
8,630
2,130
956
4,815
3,815
0
19,191
L
Jormungandr
KingGuut
Jormungandr
2,299
965
0
909
8,972
5,791
154
6,325
2,647
14,842
0
W
Chang'e
NutAnhurFace
Chang'e
12,797
2,202
529
5,982
11,741
5,261
200
2,016
9,725
50,016
0
W
Ao Kuang
5,141
1,645
0
2,309
7,264
1,975
2,046
1,362
5,902
29,929
0
W
Scylla
cunnect
Scylla
8,434
760
0
801
4,897
1,714
1,022
2,206
2,691
63,043
0
W
Kuzenbo
xRpsd
Kuzenbo
2,534
718
0
3,023
8,536
5,899
83
4,613
3,923
36,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
39,757
234
Minions Killed
392
0
Camps Cleared
0
1,115,627
Distance Traveled
1,207,816
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,539
628
59
5
0
265,694
12
L
Awilix
6,427
536
65
5
0
251,467
0
L
Chang'e
6,024
502
51
4
0
216,544
1
L
Sol
5,880
490
65
5
0
224,946
0
L
Neith
5,158
430
29
2
0
218,796
0
L
Jormungandr
5,580
465
24
2
0
203,874
0
W
Chang'e
9,054
755
70
6
0
237,177
3
W
Ao Kuang
7,018
585
56
5
0
229,414
1
W
Scylla
8,811
734
115
10
0
255,776
0
W
Kuzenbo
7,335
611
92
8
0
219,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role