Player Matchup

Hou Yi
Hou Yi
Chocolisto
Hou Yi
Level 134
God Stats
20W - 10L
1,729 SR
Queue Stats
246W - 184L
1,552 Elo+
Party 2
Odin
Odin
Est3ven57
Odin
Level 132
God Stats
4W - 0L
1,819 SR
Queue Stats
125W - 85L
1,621 Elo+
Party 2
Vulcan
Vulcan
nesquikcrack
Vulcan
Level 152
God Stats
1W - 0L
1,270 SR
Queue Stats
93W - 75L
1,605 Elo+
Party 2
Team Averages
Level 139
1,606 SR
1,593 Elo+

VS

Team Averages
Level 63
1,608 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
DarkShadowWrath
Tsukuyomi
Level 24
God Stats
1W - 1L
1,378 SR
Queue Stats
9W - 13L
1,352 Elo+
Party 1
Discordia
Discordia
Thanatos0923
Discordia
Level 86
God Stats
15W - 11L
1,792 SR
Queue Stats
355W - 366L
1,552 Elo+
Solo
Ymir
Ymir
War Machine 800
Ymir
Level 79
God Stats
0W - 2L
1,654 SR
Queue Stats
44W - 62L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chocolisto
Hou Yi
18
8 / 5 / 8
13,248
697
17,485
19,535
6,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
16
5 / 6 / 14
13,047
687
12,416
22,487
23,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
18
9 / 2 / 11
13,913
732
24,791
13,224
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkShadowWrath
Tsukuyomi
14
3 / 15 / 4
11,150
587
8,850
20,288
8,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Thanatos0923
Discordia
18
6 / 3 / 4
12,842
676
26,570
13,632
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 9
13,521
712
5,665
30,346
39,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
22
Kills
12
13
Deaths
22
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Chocolisto
Hou Yi
8
5
8
2.4
L
Tsukuyomi
DarkShadowWrath
Tsukuyomi
3
15
4
0.33
W
Odin
5
6
14
2
L
Discordia
Thanatos0923
Discordia
6
3
4
2.67
L
3
4
9
1.88
W
Vulcan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,692
Damage
41,085
55,246
Taken
64,266
34,122
Mitigated
52,094
8,907
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Chocolisto
Hou Yi
17,485
8,215
0
6,049
19,535
6,373
2,126
14,686
4,849
0
64,182
L
Tsukuyomi
DarkShadowWrath
Tsukuyomi
8,850
3,070
0
934
20,288
8,027
1,413
6,292
13,310
0
29,761
W
Odin
12,416
1,953
0
1,689
22,487
23,053
275
8,429
14,058
0
38,327
L
Discordia
Thanatos0923
Discordia
26,570
1,055
0
774
13,632
4,719
213
4,869
8,036
84,516
0
L
5,665
1,267
661
6,872
30,346
39,348
28
12,660
16,419
27,499
0
W
Vulcan
24,791
12,017
0
1,169
13,224
4,696
358
9,120
4,104
69,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
37,513
225
Minions Killed
178
0
Camps Cleared
0
990,945
Distance Traveled
949,923
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,248
697
73
4
0
297,543
4
L
Tsukuyomi
11,150
587
45
2
0
272,053
0
W
Odin
13,047
687
46
2
0
327,693
3
L
Discordia
12,842
676
87
5
0
344,036
0
L
Ymir
13,521
712
46
2
0
333,834
0
W
Vulcan
13,913
732
106
6
0
365,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role