Player Matchup

Artemis
Artemis
Andyst
Artemis
Level 17
God Stats
15W - 5L
1,776 SR
Queue Stats
137W - 117L
1,638 Elo+
Party 2
Kukulkan
Kukulkan
AxorDr
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,645 Elo+
Party 2
Ne Zha
Ne Zha
imlu
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,399 Elo+
Solo
Ymir
Ymir
kasouga96
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,462 Elo+
Solo
Bellona
Bellona
nick11800
Bellona
Level 25
God Stats
160W - 121L
1,534 SR
Queue Stats
326W - 342L
1,322 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,493 Elo+

VS

Team Averages
Level 10
1,515 SR
1,431 Elo+
Chaac
Chaac
Bigshotchunk117
Chaac
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Party 3
Discordia
Discordia
Doeburr
Discordia
Level 27
God Stats
0W - 1L
1,805 SR
Queue Stats
85W - 54L
1,628 Elo+
Solo
Cu Chulainn
Cu Chulainn
LightRanch
Cu Chulainn
Level 10
God Stats
0W - 3L
1,271 SR
Queue Stats
67W - 60L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
Midnuel
Hou Yi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 10L
1,451 Elo+
Party 1
Terra
Terra
Razor585
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andyst
Artemis
19
17 / 3 / 3
13,760
655
20,475
16,265
6,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
AxorDr
Kukulkan
19
13 / 3 / 5
13,512
643
15,151
11,157
5,295
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
imlu
Ne Zha
18
5 / 2 / 13
12,667
603
8,957
15,340
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
1 / 3 / 18
10,973
523
5,904
16,820
16,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
nick11800
Bellona
18
6 / 2 / 7
12,849
612
10,682
18,292
16,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,852
374
5,489
16,584
14,863
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Doeburr
Discordia
17
7 / 5 / 5
11,696
557
18,811
10,298
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
LightRanch
Cu Chulainn
10
0 / 9 / 6
7,307
348
4,318
17,834
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Midnuel
Hou Yi
13
4 / 12 / 1
9,107
434
10,027
15,804
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Razor585
Terra
12
1 / 11 / 4
8,221
391
1,869
17,731
13,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
42
Kills
13
13
Deaths
44
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Andyst
Artemis
17
3
3
6.17
W
Kukulkan
AxorDr
Kukulkan
13
3
5
5.17
L
1
7
2
0.29
L
Discordia
Doeburr
Discordia
7
5
5
1.9
L
Cu Chulainn
LightRanch
Cu Chulainn
0
9
6
0.33
L
Hou Yi
Midnuel
Hou Yi
4
12
1
0.38
L
Terra
Razor585
Terra
1
11
4
0.27
W
Ne Zha
imlu
Ne Zha
5
2
13
5.75
W
Ymir
1
3
18
3.33
W
Bellona
nick11800
Bellona
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
40,514
77,874
Taken
78,251
51,591
Mitigated
48,243
27,565
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Andyst
Artemis
20,475
13,427
0
8,324
16,265
6,989
4,894
4,028
12,084
0
112,102
W
Kukulkan
AxorDr
Kukulkan
15,151
2,100
0
3,344
11,157
5,295
2,689
5,913
4,871
91,246
0
L
5,489
1,508
0
2,137
16,584
14,863
179
1,668
14,916
0
24,664
L
Discordia
Doeburr
Discordia
18,811
516
0
1,803
10,298
3,474
0
3,197
7,101
66,958
0
L
Cu Chulainn
LightRanch
Cu Chulainn
4,318
1,587
0
2,926
17,834
9,796
0
5,535
12,299
0
25,700
L
Hou Yi
Midnuel
Hou Yi
10,027
4,004
0
569
15,804
6,302
0
4,657
11,147
0
43,495
L
Terra
Razor585
Terra
1,869
324
1,450
1,099
17,731
13,808
126
6,210
11,521
14,010
0
W
Ne Zha
imlu
Ne Zha
8,957
3,440
0
3,280
15,340
5,841
1,272
3,426
11,742
0
98,534
W
Ymir
5,904
197
0
4,013
16,820
16,625
449
4,662
11,876
30,082
0
W
Bellona
nick11800
Bellona
10,682
4,627
0
8,604
18,292
16,841
921
2,475
15,709
0
70,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,761
Gold Earned
44,183
584
Minions Killed
299
0
Camps Cleared
0
1,971,034
Distance Traveled
1,731,216
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,760
655
147
7
0
371,542
5
W
Kukulkan
13,512
643
151
7
0
403,476
5
L
Chaac
7,852
374
32
2
0
360,153
1
L
Discordia
11,696
557
131
6
0
357,828
7
L
Cu Chulainn
7,307
348
37
2
0
369,187
7
L
Hou Yi
9,107
434
78
4
0
301,379
2
L
Terra
8,221
391
21
1
0
342,669
0
W
Ne Zha
12,667
603
130
6
0
465,036
0
W
Ymir
10,973
523
26
1
0
333,618
3
W
Bellona
12,849
612
130
6
0
397,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role