Player Matchup

Mercury
Mercury
 
Mercury
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Guatermelon
Odin
Level 122
God Stats
7W - 3L
1,576 SR
Queue Stats
197W - 169L
1,596 Elo+
Party 1
Ra
Ra
SGswift
Ra
Level 160
God Stats
73W - 59L
1,563 SR
Queue Stats
171W - 151L
1,712 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,602 Elo+

VS

Team Averages
Level 116
1,444 SR
1,426 Elo+
Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChronicDyslexia
Hercules
Level 128
God Stats
5W - 5L
1,549 SR
Queue Stats
10W - 11L
1,412 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Spargz02
Ah Muzen Cab
Level 77
God Stats
0W - 1L
1,284 SR
Queue Stats
8W - 25L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
3
0 / 0 / 0
7,014
468
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 0 / 4
9,778
652
10,664
13,333
8,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 0 / 3
10,374
692
12,269
10,043
4,666
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 1 / 0
8,926
595
9,064
7,208
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
0 / 2 / 0
8,645
576
4,152
15,579
11,355
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Spargz02
Ah Muzen Cab
12
0 / 4 / 0
8,190
546
4,553
9,096
3,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
Tiamat
 
Tiamat
0
1
0
0
L
Hercules
0
2
0
0
W
3
0
4
5
W
4
0
3
5.5
L
Ah Muzen Cab
Spargz02
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
17,769
23,376
Taken
31,883
13,564
Mitigated
19,047
9,590
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
 
Tiamat
9,064
389
0
3,442
7,208
4,668
0
3,137
4,071
50,759
0
L
Hercules
4,152
1,800
0
4,726
15,579
11,355
0
4,858
10,574
0
31,485
W
10,664
1,978
0
1,879
13,333
8,898
0
3,674
9,261
0
31,781
W
12,269
558
2,602
5,109
10,043
4,666
0
4,422
5,051
63,211
0
L
Ah Muzen Cab
Spargz02
Ah Muzen Cab
4,553
1,507
0
2,094
9,096
3,024
165
4,274
4,822
0
30,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
25,761
188
Minions Killed
192
0
Camps Cleared
0
654,676
Distance Traveled
808,852
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,014
468
0
0
0
2,502
0
L
Tiamat
8,926
595
107
7
0
286,435
4
L
Hercules
8,645
576
37
2
0
275,106
2
W
Odin
9,778
652
63
4
0
327,888
1
W
Ra
10,374
692
125
8
0
324,286
2
L
Ah Muzen Cab
8,190
546
48
3
0
247,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role