Player Matchup

Chaac
Chaac
Clamsnake
Chaac
Level 103
God Stats
2W - 4L
1,640 SR
Queue Stats
12W - 22L
1,392 Elo+
Party 1
Tiamat
Tiamat
NC Rebel 18
Tiamat
Level 107
God Stats
0W - 2L
1,165 SR
Queue Stats
303W - 263L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RAPCHINO
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 64L
1,410 Elo+
Party 3
Neith
Neith
Sechae-
Neith
Level 100
God Stats
1W - 3L
1,275 SR
Queue Stats
79W - 73L
1,467 Elo+
Party 3
Bacchus
Bacchus
Senator896
Bacchus
Level 35
God Stats
9W - 14L
1,499 SR
Queue Stats
20W - 25L
1,442 Elo+
Party 1
Team Averages
Level 75
1,416 SR
1,454 Elo+

VS

Team Averages
Level 80
1,437 SR
1,356 Elo+
Achilles
Achilles
Boc Bip Bookie
Achilles
Level 120
God Stats
1W - 2L
1,374 SR
Queue Stats
350W - 470L
1,391 Elo+
Party 2
Ao Kuang
Ao Kuang
Bookie Booh
Ao Kuang
Level 110
God Stats
9W - 4L
1,560 SR
Queue Stats
287W - 355L
1,364 Elo+
Party 2
Apollo
Apollo
BotheRdBilly
Apollo
Level 65
God Stats
10W - 13L
1,378 SR
Queue Stats
109W - 157L
1,235 Elo+
Solo
Hel
Hel
InbuvTurtle
Hel
Level 88
God Stats
3W - 5L
1,359 SR
Queue Stats
311W - 402L
1,396 Elo+
Party 2
Izanami
Izanami
Kailazel
Izanami
Level 18
God Stats
16W - 20L
1,515 SR
Queue Stats
29W - 44L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Clamsnake
Chaac
8
0 / 1 / 0
4,710
523
2,814
5,243
3,443
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
8
0 / 3 / 1
4,835
537
4,462
5,816
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
RAPCHINO
Tsukuyomi
7
1 / 2 / 0
4,594
510
1,095
4,316
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Sechae-
Neith
8
1 / 1 / 0
4,673
519
4,169
2,985
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Senator896
Bacchus
6
0 / 0 / 0
4,282
476
2,500
4,618
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 1
5,972
664
3,585
5,625
2,867
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Bookie Booh
Ao Kuang
9
5 / 0 / 0
5,827
647
5,339
6,268
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
9
0 / 0 / 1
5,042
560
1,602
4,423
1,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 0
4,275
475
1,422
5,231
1,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Kailazel
Izanami
9
0 / 1 / 1
5,396
600
1,600
4,200
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
0
1
1.5
W
Ao Kuang
Bookie Booh
Ao Kuang
5
0
0
5
W
Apollo
0
0
1
0.5
L
Chaac
Clamsnake
Chaac
0
1
0
0
W
0
1
0
0
W
Izanami
Kailazel
Izanami
0
1
1
0.5
L
Tiamat
0
3
1
0.17
L
Tsukuyomi
RAPCHINO
Tsukuyomi
1
2
0
0.5
L
Neith
Sechae-
Neith
1
1
0
1
L
Bacchus
Senator896
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,040
Damage
13,548
22,978
Taken
25,747
11,146
Mitigated
7,947
7,761
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,585
978
0
2,821
5,625
2,867
0
0
5,625
0
28,943
W
Ao Kuang
Bookie Booh
Ao Kuang
5,339
1,841
0
2,143
6,268
1,706
0
1,431
4,675
26,496
0
W
Apollo
1,602
1,027
344
1,363
4,423
1,293
68
1,193
3,230
0
22,118
L
Chaac
Clamsnake
Chaac
2,814
846
0
1,886
5,243
3,443
0
0
5,243
0
21,830
W
1,422
161
796
1,918
5,231
1,007
0
1,308
3,911
7,420
0
W
Izanami
Kailazel
Izanami
1,600
1,274
0
1,480
4,200
1,074
509
2,514
1,344
0
27,962
L
Tiamat
4,462
250
0
1,410
5,816
2,755
0
1,858
3,958
26,893
0
L
Tsukuyomi
RAPCHINO
Tsukuyomi
1,095
342
0
1,339
4,316
1,194
0
1,013
3,303
0
15,315
L
Neith
Sechae-
Neith
4,169
1,375
0
1,459
2,985
644
0
1,189
1,796
0
27,206
L
Bacchus
Senator896
Bacchus
2,500
65
0
1,667
4,618
3,110
0
2,701
1,917
6,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,094
Gold Earned
26,512
184
Minions Killed
269
0
Camps Cleared
0
801,112
Distance Traveled
837,109
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,972
664
80
9
0
156,589
1
W
Ao Kuang
5,827
647
45
5
0
204,502
1
W
Apollo
5,042
560
58
6
0
154,951
0
L
Chaac
4,710
523
42
5
0
183,486
0
W
Hel
4,275
475
18
2
0
141,055
2
W
Izanami
5,396
600
68
8
0
180,012
4
L
Tiamat
4,835
537
46
5
0
168,550
2
L
Tsukuyomi
4,594
510
43
5
0
119,778
0
L
Neith
4,673
519
46
5
0
149,325
1
L
Bacchus
4,282
476
7
1
0
179,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role