Player Matchup

Loki
Loki
BF_GuilhermeAHP
Loki
Level 60
God Stats
1W - 1L
1,463 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Bryan-Heiderich
Ah Puch
Level 88
God Stats
1W - 0L
1,460 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DarthMaster98
Anubis
Level 129
God Stats
1W - 0L
1,296 SR
Queue Stats
8W - 18L
1,248 Elo+
Party 1
Skadi
Skadi
SaSammie
Skadi
Level 148
God Stats
1W - 1L
1,505 SR
Queue Stats
2W - 2L
1,095 Elo+
Party 1
Team Averages
Level 106
1,431 SR
1,336 Elo+

VS

Team Averages
Level 125
1,441 SR
1,326 Elo+
Chang'e
Chang'e
Daab0mb
Chang'e
Level 152
God Stats
1W - 6L
1,448 SR
Queue Stats
110W - 143L
1,394 Elo+
Solo
Bakasura
Bakasura
MariusHarry
Bakasura
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,310 Elo+
Solo
Tiamat
Tiamat
chharrliie
Tiamat
Level 99
God Stats
8W - 15L
1,376 SR
Queue Stats
175W - 322L
1,277 Elo+
Solo
Apollo
Apollo
q-lito
Apollo
Level 106
God Stats
10W - 15L
1,441 SR
Queue Stats
90W - 142L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
11,502
885
5,556
8,842
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 2 / 6
10,003
769
10,172
7,151
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
9 / 3 / 4
11,819
909
19,380
14,394
7,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
SaSammie
Skadi
16
3 / 1 / 1
10,503
808
3,883
6,293
2,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daab0mb
Chang'e
16
3 / 3 / 3
10,092
776
6,051
12,539
6,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
MariusHarry
Bakasura
17
3 / 6 / 5
10,823
833
6,150
12,437
5,106
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
chharrliie
Tiamat
14
0 / 6 / 3
8,636
664
2,413
10,489
2,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
q-lito
Apollo
15
3 / 5 / 3
9,671
744
9,131
11,803
3,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
20
Kills
9
10
Deaths
20
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
W
1
2
6
2
L
Chang'e
Daab0mb
Chang'e
3
3
3
1.5
W
9
3
4
3.67
L
Bakasura
MariusHarry
Bakasura
3
6
5
0.92
W
Skadi
SaSammie
Skadi
3
1
1
3.5
L
Tiamat
chharrliie
Tiamat
0
6
3
0.25
L
Apollo
q-lito
Apollo
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
23,745
36,680
Taken
47,268
17,936
Mitigated
18,069
11,860
Healing
10,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,556
656
0
339
8,842
4,408
1,071
984
7,745
0
40,103
W
10,172
511
511
1,690
7,151
3,411
1,032
1,385
5,491
28,076
0
L
Chang'e
Daab0mb
Chang'e
6,051
998
1,263
4,306
12,539
6,876
0
7,960
4,579
28,524
0
W
19,380
1,776
0
7,678
14,394
7,593
662
3,871
9,751
53,972
0
L
Bakasura
MariusHarry
Bakasura
6,150
4,140
0
1,836
12,437
5,106
517
5,815
6,622
0
37,845
W
Skadi
SaSammie
Skadi
3,883
1,385
0
1,642
6,293
2,524
4,478
2,675
3,618
0
41,242
L
Tiamat
chharrliie
Tiamat
2,413
262
24
1,288
10,489
2,978
149
8,772
1,717
18,015
0
L
Apollo
q-lito
Apollo
9,131
3,670
0
1,285
11,803
3,109
1,673
7,570
4,233
0
36,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
39,222
273
Minions Killed
239
7
Camps Cleared
10
967,166
Distance Traveled
871,884
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,502
885
64
5
1
276,103
0
W
Ah Puch
10,003
769
38
3
2
227,428
1
L
Chang'e
10,092
776
57
4
0
232,995
3
W
Anubis
11,819
909
76
6
2
205,229
1
L
Bakasura
10,823
833
81
6
6
262,630
1
W
Skadi
10,503
808
95
7
2
258,406
3
L
Tiamat
8,636
664
45
3
0
156,365
4
L
Apollo
9,671
744
56
4
4
219,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role