Player Matchup

Hachiman
Hachiman
NERDY DEVlL
Hachiman
Level 139
God Stats
0W - 1L
1,847 SR
Queue Stats
24W - 32L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
PerKTastik
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,525 Elo+
Party 2
Ymir
Ymir
Snhorlax
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,572 Elo+
Party 2
Ra
Ra
WrathOfRequis
Ra
Level 107
God Stats
1W - 2L
1,531 SR
Queue Stats
14W - 22L
1,403 Elo+
Party 2
Agni
Agni
xTotesadorbx
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,525 Elo+
Party 2
Team Averages
Level 119
1,576 SR
1,490 Elo+

VS

Team Averages
Level 124
1,464 SR
1,452 Elo+
Chronos
Chronos
 
Chronos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Giraud
Bellona
Level 123
God Stats
26W - 21L
1,535 SR
Queue Stats
877W - 923L
1,440 Elo+
Party 1
Chang'e
Chang'e
OTTO-MATICK
Chang'e
Level 140
God Stats
2W - 1L
1,541 SR
Queue Stats
321W - 338L
1,441 Elo+
Solo
Cupid
Cupid
el_av
Cupid
Level 148
God Stats
3W - 4L
1,402 SR
Queue Stats
312W - 301L
1,468 Elo+
Party 1
Nemesis
Nemesis
juxly
Nemesis
Level 127
God Stats
3W - 4L
1,344 SR
Queue Stats
768W - 808L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NERDY DEVlL
Hachiman
19
6 / 9 / 11
12,496
694
27,801
20,469
7,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
PerKTastik
Gilgamesh
20
8 / 6 / 11
13,524
751
26,132
37,430
28,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
20
6 / 5 / 13
12,610
701
15,909
35,321
37,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 7 / 16
13,921
773
23,150
19,918
8,798
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 9 / 11
11,307
628
13,019
17,335
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
6 / 5 / 14
13,240
736
22,334
14,644
7,064
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Giraud
Bellona
20
10 / 4 / 13
13,287
738
21,568
39,217
43,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
OTTO-MATICK
Chang'e
20
6 / 4 / 20
13,871
771
25,757
24,802
21,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
el_av
Cupid
19
7 / 7 / 12
12,789
711
27,341
22,095
11,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
juxly
Nemesis
19
7 / 10 / 10
12,855
714
15,556
21,430
12,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
105
30
Kills
36
36
Deaths
30
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
5
14
2.6
W
Bellona
Giraud
Bellona
10
4
13
4.13
L
Hachiman
NERDY DEVlL
Hachiman
6
9
11
1.28
W
Chang'e
OTTO-MATICK
Chang'e
6
4
20
4
L
Gilgamesh
PerKTastik
Gilgamesh
8
6
11
2.25
L
Ymir
6
5
13
2.5
L
8
7
16
2.29
W
Cupid
el_av
Cupid
7
7
12
1.86
W
Nemesis
juxly
Nemesis
7
10
10
1.2
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,011
Damage
112,556
130,473
Taken
122,188
88,513
Mitigated
96,080
52,649
Healing
61,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
22,334
3,736
2,538
2,894
14,644
7,064
308
7,096
7,388
37,595
0
W
Bellona
Giraud
Bellona
21,568
1,590
2,291
17,346
39,217
43,581
1,273
16,125
22,360
0
35,239
L
Hachiman
NERDY DEVlL
Hachiman
27,801
15,061
1,198
3,550
20,469
7,827
837
9,696
10,544
0
35,508
W
Chang'e
OTTO-MATICK
Chang'e
25,757
1,548
10,722
14,009
24,802
21,685
1,224
10,851
13,663
49,544
0
L
Gilgamesh
PerKTastik
Gilgamesh
26,132
4,894
1,736
11,768
37,430
28,205
1,495
11,268
25,387
0
44,621
L
Ymir
15,909
1,232
2,556
11,463
35,321
37,339
523
12,827
21,993
22,480
0
L
23,150
3,403
11,851
6,484
19,918
8,798
1,587
6,396
13,372
47,512
0
W
Cupid
el_av
Cupid
27,341
9,646
2,304
5,797
22,095
11,675
2,041
7,548
14,463
0
53,023
W
Nemesis
juxly
Nemesis
15,556
4,516
442
2,755
21,430
12,075
451
8,990
12,236
0
23,004
L
13,019
738
510
1,533
17,335
6,344
612
7,904
9,208
25,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,858
Gold Earned
66,042
148
Minions Killed
174
0
Camps Cleared
0
1,444,668
Distance Traveled
1,510,802
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,240
736
48
3
0
316,141
0
W
Bellona
13,287
738
35
2
0
348,348
0
L
Hachiman
12,496
694
17
1
0
251,312
0
W
Chang'e
13,871
771
42
2
0
321,531
0
L
Gilgamesh
13,524
751
32
2
0
330,406
2
L
Ymir
12,610
701
11
1
0
292,167
3
L
Ra
13,921
773
58
3
0
302,259
0
W
Cupid
12,789
711
41
2
0
259,136
0
W
Nemesis
12,855
714
8
0
0
265,646
1
L
Agni
11,307
628
30
2
0
268,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role