Player Matchup

Tsukuyomi
Tsukuyomi
CosmicMemory
Tsukuyomi
Level 160
God Stats
8W - 4L
1,471 SR
Queue Stats
554W - 553L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
FEDE1270
Cabrakan
Level 104
God Stats
10W - 7L
1,530 SR
Queue Stats
283W - 323L
1,356 Elo+
Solo
Anubis
Anubis
PandaVilleguin
Anubis
Level 85
God Stats
15W - 7L
1,660 SR
Queue Stats
416W - 441L
1,418 Elo+
Party 1
Fenrir
Fenrir
WnD-Dr_LOKI
Fenrir
Level 47
God Stats
3W - 0L
1,689 SR
Queue Stats
10W - 16L
1,339 Elo+
Solo
Artemis
Artemis
jorfabri
Artemis
Level 78
God Stats
73W - 65L
1,486 SR
Queue Stats
184W - 192L
1,444 Elo+
Solo
Team Averages
Level 95
1,567 SR
1,406 Elo+

VS

Team Averages
Level 70
1,503 SR
1,379 Elo+
Fenrir
Fenrir
ESTERPXXX
Fenrir
Level 86
God Stats
1W - 2L
1,750 SR
Queue Stats
208W - 229L
1,492 Elo+
Solo
Bellona
Bellona
FEDRINKSICE
Bellona
Level 50
God Stats
13W - 7L
1,500 SR
Queue Stats
512W - 563L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Porunga-330
Cthulhu
Level 63
God Stats
0W - 4L
1,175 SR
Queue Stats
106W - 132L
1,348 Elo+
Solo
Nu Wa
Nu Wa
VeganaMatadora
Nu Wa
Level 94
God Stats
8W - 15L
1,802 SR
Queue Stats
550W - 647L
1,347 Elo+
Solo
Medusa
Medusa
itsjustgu
Medusa
Level 58
God Stats
9W - 14L
1,287 SR
Queue Stats
328W - 362L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CosmicMemory
Tsukuyomi
17
7 / 3 / 8
11,554
550
13,805
13,971
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
FEDE1270
Cabrakan
15
4 / 1 / 6
10,910
520
5,391
13,438
14,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
8 / 2 / 5
11,968
570
11,696
14,450
8,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
2 / 0 / 1
11,116
529
5,342
13,603
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
jorfabri
Artemis
17
1 / 2 / 10
10,886
518
6,807
15,564
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ESTERPXXX
Fenrir
14
3 / 2 / 0
9,234
440
3,138
10,302
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
FEDRINKSICE
Bellona
13
0 / 4 / 0
9,282
442
5,143
11,573
8,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Porunga-330
Cthulhu
16
2 / 4 / 3
10,126
482
6,840
15,021
12,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 3
9,916
472
15,095
10,094
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
itsjustgu
Medusa
15
1 / 8 / 2
8,857
422
6,300
14,909
3,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
22
Kills
8
8
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CosmicMemory
Tsukuyomi
7
3
8
3.67
L
Fenrir
ESTERPXXX
Fenrir
3
2
0
1.5
W
Cabrakan
FEDE1270
Cabrakan
4
1
6
7
L
Bellona
FEDRINKSICE
Bellona
0
4
0
0
W
8
2
5
5.25
L
Cthulhu
Porunga-330
Cthulhu
2
4
3
0.88
L
2
4
3
0.88
W
Fenrir
2
0
1
2.5
L
Medusa
itsjustgu
Medusa
1
8
2
0.25
W
Artemis
jorfabri
Artemis
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,041
Damage
36,516
71,026
Taken
61,899
42,802
Mitigated
32,226
29,011
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CosmicMemory
Tsukuyomi
13,805
3,017
0
4,537
13,971
5,134
0
4,283
9,688
0
75,542
L
Fenrir
ESTERPXXX
Fenrir
3,138
318
0
1,037
10,302
4,239
401
2,255
8,047
0
53,376
W
Cabrakan
FEDE1270
Cabrakan
5,391
527
0
1,170
13,438
14,883
228
5,900
7,538
41,714
0
L
Bellona
FEDRINKSICE
Bellona
5,143
1,593
0
2,508
11,573
8,765
399
0
11,573
0
45,870
W
11,696
879
0
8,169
14,450
8,225
446
7,165
7,285
87,495
0
L
Cthulhu
Porunga-330
Cthulhu
6,840
423
105
1,694
15,021
12,809
0
5,018
10,003
46,919
0
L
15,095
3,460
0
1,829
10,094
2,648
640
3,827
6,267
62,562
0
W
Fenrir
5,342
1,112
0
6,068
13,603
8,776
1,071
3,042
10,561
0
62,033
L
Medusa
itsjustgu
Medusa
6,300
2,303
0
2,232
14,909
3,765
0
5,987
8,922
0
56,432
W
Artemis
jorfabri
Artemis
6,807
1,840
0
9,067
15,564
5,784
888
3,778
11,786
0
83,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,434
Gold Earned
47,415
530
Minions Killed
463
0
Camps Cleared
0
1,846,489
Distance Traveled
1,645,909
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,554
550
86
4
0
421,297
2
L
Fenrir
9,234
440
103
5
0
305,439
5
W
Cabrakan
10,910
520
66
3
0
334,679
2
L
Bellona
9,282
442
98
5
0
287,818
4
W
Anubis
11,968
570
159
8
0
360,346
5
L
Cthulhu
10,126
482
82
4
0
370,240
2
L
Nu Wa
9,916
472
74
4
0
355,216
0
W
Fenrir
11,116
529
104
5
0
400,980
1
L
Medusa
8,857
422
106
5
0
327,196
5
W
Artemis
10,886
518
115
5
0
329,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role