Player Matchup

Bellona
Bellona
Aristo1413
Bellona
Level 7
God Stats
9W - 14L
1,484 SR
Queue Stats
19W - 30L
1,284 Elo+
Party 2
Bacchus
Bacchus
Spikybadooks
Bacchus
Level 8
God Stats
8W - 12L
1,197 SR
Queue Stats
18W - 20L
1,248 Elo+
Party 2
Anhur
Anhur
b0geyjones
Anhur
Level 24
God Stats
17W - 23L
1,378 SR
Queue Stats
35W - 38L
1,376 Elo+
Party 2
Thor
Thor
recklessAnt
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,098 Elo+
Party 2
Hades
Hades
yemsu
Hades
Level 27
God Stats
1W - 3L
1,531 SR
Queue Stats
65W - 70L
1,427 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,287 Elo+

VS

Team Averages
Level 19
1,506 SR
1,380 Elo+
King Arthur
King Arthur
Gingie808
King Arthur
Level 17
God Stats
3W - 1L
1,553 SR
Queue Stats
79W - 101L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
NeffKttn
Nu Wa
Level 17
God Stats
7W - 11L
1,463 SR
Queue Stats
74W - 81L
1,410 Elo+
Party 1
Arachne
Arachne
SStellarsama
Arachne
Level 25
God Stats
15W - 6L
1,528 SR
Queue Stats
41W - 32L
1,417 Elo+
Party 3
Cabrakan
Cabrakan
csAlberto
Cabrakan
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 48L
1,314 Elo+
Solo
Izanami
Izanami
tknickfury
Izanami
Level 29
God Stats
5W - 6L
1,484 SR
Queue Stats
100W - 112L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aristo1413
Bellona
18
8 / 6 / 1
11,771
561
16,619
20,285
17,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Spikybadooks
Bacchus
14
1 / 3 / 10
9,422
449
5,803
16,099
19,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
14
4 / 9 / 5
9,816
467
10,943
15,987
5,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 8 / 3
8,709
415
2,786
16,587
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
yemsu
Hades
14
4 / 10 / 2
9,715
463
11,930
24,896
22,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gingie808
King Arthur
15
2 / 5 / 9
9,582
456
5,167
20,702
8,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
NeffKttn
Nu Wa
18
7 / 4 / 23
11,652
555
18,376
9,250
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
SStellarsama
Arachne
20
20 / 4 / 10
13,161
627
28,334
19,420
12,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
csAlberto
Cabrakan
14
1 / 0 / 8
8,618
410
4,716
14,087
17,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
tknickfury
Izanami
17
5 / 5 / 10
10,466
498
14,518
14,455
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
95
18
Kills
35
36
Deaths
18
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aristo1413
Bellona
8
6
1
1.42
W
King Arthur
Gingie808
King Arthur
2
5
9
1.3
W
Nu Wa
NeffKttn
Nu Wa
7
4
23
4.63
W
Arachne
SStellarsama
Arachne
20
4
10
6.25
L
Bacchus
Spikybadooks
Bacchus
1
3
10
2
L
Anhur
4
9
5
0.72
W
Cabrakan
csAlberto
Cabrakan
1
0
8
5
L
1
8
3
0.31
W
Izanami
tknickfury
Izanami
5
5
10
2
L
Hades
yemsu
Hades
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,081
Damage
71,111
93,854
Taken
77,914
70,684
Mitigated
46,789
18,779
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aristo1413
Bellona
16,619
5,695
0
4,666
20,285
17,276
741
2,928
17,132
0
64,779
W
King Arthur
Gingie808
King Arthur
5,167
1,094
0
3,386
20,702
8,712
982
1,356
19,346
0
39,769
W
Nu Wa
NeffKttn
Nu Wa
18,376
4,377
0
957
9,250
3,330
1,653
3,564
5,686
61,168
0
W
Arachne
SStellarsama
Arachne
28,334
18,171
0
7,149
19,420
12,900
1,073
6,464
12,956
0
97,643
L
Bacchus
Spikybadooks
Bacchus
5,803
1,217
0
1,430
16,099
19,240
653
5,531
10,507
17,954
0
L
Anhur
10,943
7,007
0
2,262
15,987
5,635
2,623
3,474
12,513
0
59,423
W
Cabrakan
csAlberto
Cabrakan
4,716
575
147
918
14,087
17,202
351
3,409
10,678
33,936
0
L
2,786
833
0
3,364
16,587
6,450
0
2,906
13,681
0
50,233
W
Izanami
tknickfury
Izanami
14,518
9,396
0
5,934
14,455
4,645
1,710
3,311
11,144
0
70,194
L
Hades
yemsu
Hades
11,930
1,502
452
6,605
24,896
22,083
272
8,253
16,560
46,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,433
Gold Earned
53,479
418
Minions Killed
439
0
Camps Cleared
0
1,684,521
Distance Traveled
1,889,687
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,771
561
122
6
0
385,659
0
W
King Arthur
9,582
456
66
3
0
376,962
7
W
Nu Wa
11,652
555
84
4
0
377,977
0
W
Arachne
13,161
627
120
6
0
425,821
4
L
Bacchus
9,422
449
26
1
0
374,160
5
L
Anhur
9,816
467
120
6
0
294,973
0
W
Cabrakan
8,618
410
38
2
0
355,202
6
L
Thor
8,709
415
81
4
0
313,071
0
W
Izanami
10,466
498
131
6
0
353,725
2
L
Hades
9,715
463
69
3
0
316,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role