Player Matchup

Hercules
Hercules
CoachR3NNY
Hercules
Level 77
God Stats
5W - 3L
1,636 SR
Queue Stats
194W - 192L
1,363 Elo+
Solo
Discordia
Discordia
Rod_Awrawdaw_Esq
Discordia
Level 155
God Stats
15W - 15L
1,527 SR
Queue Stats
627W - 671L
1,278 Elo+
Solo
Sol
Sol
SergioHS
Sol
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 71L
1,326 Elo+
Solo
Athena
Athena
thenex2010
Athena
Level 135
God Stats
2W - 11L
1,185 SR
Queue Stats
381W - 380L
1,326 Elo+
Solo
Izanami
Izanami
toothycarlos
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,240 Elo+
Solo
Team Averages
Level 108
1,470 SR
1,307 Elo+

VS

Team Averages
Level 102
1,422 SR
1,290 Elo+
Ares
Ares
AnitaLupin89
Ares
Level 149
God Stats
1W - 0L
1,765 SR
Queue Stats
113W - 109L
1,351 Elo+
Party 1
Nemesis
Nemesis
FaintestAtol8
Nemesis
Level 149
God Stats
1W - 2L
1,284 SR
Queue Stats
182W - 152L
1,308 Elo+
Party 1
Poseidon
Poseidon
HyugaNZ
Poseidon
Level 23
God Stats
2W - 2L
1,277 SR
Queue Stats
64W - 126L
1,169 Elo+
Solo
Anubis
Anubis
TMB Homicide
Anubis
Level 69
God Stats
8W - 3L
1,529 SR
Queue Stats
78W - 85L
1,303 Elo+
Party 1
Medusa
Medusa
zky9cwf
Medusa
Level 120
God Stats
2W - 1L
1,257 SR
Queue Stats
83W - 70L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoachR3NNY
Hercules
18
4 / 7 / 13
12,014
707
13,426
40,034
30,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
20
14 / 3 / 8
14,627
860
27,961
11,124
4,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 8 / 7
11,107
653
12,523
17,956
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
thenex2010
Athena
18
4 / 11 / 9
11,966
704
11,839
25,946
16,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
toothycarlos
Izanami
20
4 / 5 / 12
12,725
749
10,416
16,225
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 16
10,536
620
7,899
16,371
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
20
11 / 4 / 12
13,786
811
14,773
20,660
9,654
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
HyugaNZ
Poseidon
17
4 / 9 / 9
11,126
654
12,139
14,573
5,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
20
9 / 7 / 14
13,264
780
33,160
22,799
12,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
zky9cwf
Medusa
20
9 / 5 / 14
13,304
783
23,368
14,059
7,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
99
28
Kills
34
34
Deaths
29
49
Assists
65
Player
Kills
Deaths
Assists
KDA
W
1
4
16
2.25
L
Hercules
CoachR3NNY
Hercules
4
7
13
1.5
W
Nemesis
11
4
12
4.25
W
Poseidon
HyugaNZ
Poseidon
4
9
9
0.94
L
Discordia
14
3
8
6
L
2
8
7
0.69
W
Anubis
9
7
14
2.29
L
Athena
thenex2010
Athena
4
11
9
0.77
L
Izanami
toothycarlos
Izanami
4
5
12
2
W
Medusa
zky9cwf
Medusa
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,165
Damage
91,339
111,285
Taken
88,462
65,063
Mitigated
44,456
31,983
Healing
35,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,899
252
323
6,081
16,371
10,020
36
9,653
6,718
10,827
136
L
Hercules
CoachR3NNY
Hercules
13,426
5,202
329
14,455
40,034
30,463
447
20,918
19,116
0
21,195
W
Nemesis
14,773
5,503
3,352
8,179
20,660
9,654
1,437
12,942
7,718
0
32,475
W
Poseidon
HyugaNZ
Poseidon
12,139
2,192
805
1,754
14,573
5,158
0
8,921
5,652
28,277
0
L
Discordia
27,961
1,689
1,543
2,625
11,124
4,393
1,305
6,416
4,628
50,424
0
L
12,523
2,098
1,347
4,616
17,956
6,362
1,213
8,032
9,844
27,090
0
W
Anubis
33,160
1,324
1,213
9,474
22,799
12,520
766
14,000
8,799
55,391
0
L
Athena
thenex2010
Athena
11,839
2,130
911
3,373
25,946
16,897
527
11,558
14,388
28,027
0
L
Izanami
toothycarlos
Izanami
10,416
5,749
295
2,489
16,225
6,948
2,071
6,221
10,004
0
30,839
W
Medusa
zky9cwf
Medusa
23,368
7,659
1,611
2,410
14,059
7,104
3,462
6,807
7,252
0
53,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,439
Gold Earned
62,016
173
Minions Killed
162
0
Camps Cleared
0
1,396,342
Distance Traveled
1,303,606
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,536
620
6
0
0
220,870
0
L
Hercules
12,014
707
15
1
0
271,901
1
W
Nemesis
13,786
811
36
2
0
336,998
0
W
Poseidon
11,126
654
41
2
0
247,864
0
L
Discordia
14,627
860
59
3
0
319,423
4
L
Sol
11,107
653
28
2
0
260,645
0
W
Anubis
13,264
780
35
2
0
250,678
0
L
Athena
11,966
704
21
1
0
276,271
0
L
Izanami
12,725
749
50
3
0
268,102
0
W
Medusa
13,304
783
44
3
0
247,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role