Player Matchup

Artio
Artio
CHAR-B-QUE
Artio
Level 123
God Stats
2W - 2L
1,503 SR
Queue Stats
702W - 678L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
Froo42
Hou Yi
Level 98
God Stats
2W - 3L
1,832 SR
Queue Stats
136W - 118L
1,491 Elo+
Party 3
Chaac
Chaac
YBG Turtle
Chaac
Level 65
God Stats
6W - 5L
1,539 SR
Queue Stats
134W - 118L
1,451 Elo+
Party 3
Hel
Hel
perchris67
Hel
Level 124
God Stats
3W - 2L
1,199 SR
Queue Stats
254W - 235L
1,454 Elo+
Party 1
King Arthur
King Arthur
therabidbat2
King Arthur
Level 69
God Stats
6W - 9L
1,354 SR
Queue Stats
26W - 45L
1,375 Elo+
Solo
Team Averages
Level 96
1,485 SR
1,447 Elo+

VS

Team Averages
Level 106
1,534 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
KinggSol
Ravana
Level 94
God Stats
2W - 5L
1,782 SR
Queue Stats
39W - 51L
1,565 Elo+
Solo
Bellona
Bellona
SoIcyTaliban
Bellona
Level 66
God Stats
6W - 7L
1,584 SR
Queue Stats
278W - 267L
1,453 Elo+
Solo
Sol
Sol
agloro
Sol
Level 106
God Stats
8W - 9L
1,305 SR
Queue Stats
275W - 284L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 2 / 4
4,999
500
2,195
7,722
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Froo42
Hou Yi
11
2 / 1 / 1
5,822
582
4,742
6,362
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
9
2 / 0 / 2
5,713
571
2,421
5,686
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 2
7,044
704
4,589
4,307
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
therabidbat2
King Arthur
11
1 / 1 / 0
6,106
611
4,144
6,447
5,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 4 / 0
5,401
540
1,181
4,675
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
 
Bacchus
7
1 / 2 / 1
4,702
470
2,248
7,452
3,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
KinggSol
Ravana
8
0 / 3 / 2
5,187
519
3,334
6,493
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
SoIcyTaliban
Bellona
10
1 / 1 / 0
6,068
607
3,392
5,987
4,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
agloro
Sol
10
2 / 1 / 0
5,618
562
5,156
5,262
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Artio
0
2
4
1
W
Hou Yi
Froo42
Hou Yi
2
1
1
2.5
L
Ravana
KinggSol
Ravana
0
3
2
0.33
L
Bellona
SoIcyTaliban
Bellona
1
1
0
1
W
Chaac
2
0
2
3
L
Sol
agloro
Sol
2
1
0
2
W
6
0
2
7
W
King Arthur
therabidbat2
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,091
Damage
15,311
30,524
Taken
29,869
16,341
Mitigated
13,087
11,073
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,181
219
0
226
4,675
1,488
0
1,925
2,750
30,432
2,576
L
Bacchus
 
Bacchus
2,248
144
130
2,322
7,452
3,999
0
2,541
4,655
14,496
0
W
Artio
2,195
392
176
2,169
7,722
5,813
0
4,457
3,265
13,676
0
W
Hou Yi
Froo42
Hou Yi
4,742
3,177
0
2,090
6,362
1,764
0
2,001
4,361
0
36,883
L
Ravana
KinggSol
Ravana
3,334
1,245
0
2,888
6,493
2,180
0
981
5,472
0
21,708
L
Bellona
SoIcyTaliban
Bellona
3,392
1,484
0
2,374
5,987
4,340
0
0
5,987
0
34,340
W
Chaac
2,421
527
0
1,737
5,686
2,026
100
656
5,030
0
32,093
L
Sol
agloro
Sol
5,156
1,903
0
2,457
5,262
1,080
0
922
4,221
32,352
0
W
4,589
542
1,323
3,123
4,307
1,325
284
1,372
2,935
40,085
0
W
King Arthur
therabidbat2
King Arthur
4,144
375
0
455
6,447
5,413
0
0
6,447
0
31,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
26,976
314
Minions Killed
312
0
Camps Cleared
0
1,024,074
Distance Traveled
973,470
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,401
540
68
7
0
180,862
2
L
Bacchus
4,702
470
22
2
0
190,384
2
W
Artio
4,999
500
23
2
0
184,367
0
W
Hou Yi
5,822
582
65
7
0
188,151
3
L
Ravana
5,187
519
52
5
0
211,044
4
L
Bellona
6,068
607
90
9
0
218,349
2
W
Chaac
5,713
571
60
6
0
224,173
5
L
Sol
5,618
562
80
8
0
172,831
1
W
Hel
7,044
704
90
9
0
219,393
2
W
King Arthur
6,106
611
76
8
0
207,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role