Player Matchup

Gilgamesh
Gilgamesh
Chaudzera
Gilgamesh
Level 23
God Stats
3W - 1L
1,717 SR
Queue Stats
116W - 106L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
LourothBoss
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
UnieguerR
Jing Wei
Level 16
God Stats
6W - 15L
1,311 SR
Queue Stats
50W - 43L
1,308 Elo+
Party 1
The Morrigan
The Morrigan
imediaterbatata
The Morrigan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
luscazord
Ra
Level 7
God Stats
1W - 2L
1,506 SR
Queue Stats
67W - 52L
1,386 Elo+
Party 1
Team Averages
Level 11
1,507 SR
1,402 Elo+

VS

Team Averages
Level 24
1,565 SR
1,309 Elo+
Hun Batz
Hun Batz
Agus_gonzaez305
Hun Batz
Level 27
God Stats
12W - 5L
1,953 SR
Queue Stats
100W - 123L
1,353 Elo+
Solo
Aphrodite
Aphrodite
Ang3lluck
Aphrodite
Level 27
God Stats
22W - 13L
1,591 SR
Queue Stats
38W - 23L
1,465 Elo+
Solo
Olorun
Olorun
FKC109
Olorun
Level 21
God Stats
20W - 24L
1,547 SR
Queue Stats
24W - 33L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
Killer00701
Cthulhu
Level 20
God Stats
5W - 7L
1,291 SR
Queue Stats
17W - 26L
1,165 Elo+
Party 2
Sol
Sol
Z7Faber
Sol
Level 25
God Stats
9W - 13L
1,443 SR
Queue Stats
31W - 39L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaudzera
Gilgamesh
18
4 / 6 / 5
12,796
427
16,680
25,576
17,377
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
LourothBoss
Danzaburou
17
1 / 7 / 2
11,307
377
5,693
19,268
7,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
UnieguerR
Jing Wei
20
5 / 2 / 4
13,659
455
17,900
19,084
9,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
imediaterbatata
The Morrigan
16
1 / 13 / 1
10,180
339
8,861
14,949
5,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 1 / 4
14,360
479
9,199
13,067
5,914
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
10 / 5 / 5
17,076
569
21,109
25,081
14,321
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Ang3lluck
Aphrodite
10
1 / 1 / 0
10,442
348
2,016
3,680
1,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
FKC109
Olorun
20
6 / 3 / 4
14,995
500
8,521
17,722
9,353
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Killer00701
Cthulhu
20
6 / 4 / 11
14,164
472
15,266
30,700
37,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sol
20
5 / 1 / 3
14,245
475
17,784
26,154
10,614
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
28
29
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
10
5
5
2.5
W
Aphrodite
Ang3lluck
Aphrodite
1
1
0
1
L
Gilgamesh
Chaudzera
Gilgamesh
4
6
5
1.08
W
Olorun
FKC109
Olorun
6
3
4
2.67
W
Cthulhu
Killer00701
Cthulhu
6
4
11
2.88
L
Danzaburou
LourothBoss
Danzaburou
1
7
2
0.29
L
Jing Wei
UnieguerR
Jing Wei
5
2
4
3.5
W
Sol
5
1
3
6.5
L
The Morrigan
imediaterbatata
The Morrigan
1
13
1
0.12
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,333
Damage
64,696
91,944
Taken
103,337
45,104
Mitigated
72,993
12,445
Healing
37,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
21,109
8,850
0
8,374
25,081
14,321
2,341
4,261
20,820
0
141,246
W
Aphrodite
Ang3lluck
Aphrodite
2,016
203
663
1,775
3,680
1,093
1,008
807
2,873
22,334
0
L
Gilgamesh
Chaudzera
Gilgamesh
16,680
3,514
0
1,334
25,576
17,377
1,125
14,437
11,139
11,931
50,476
W
Olorun
FKC109
Olorun
8,521
2,784
2,189
8,582
17,722
9,353
4,333
4,437
13,285
107,869
6,269
W
Cthulhu
Killer00701
Cthulhu
15,266
1,096
700
755
30,700
37,612
496
12,510
18,190
64,129
0
L
Danzaburou
LourothBoss
Danzaburou
5,693
3,787
0
4,810
19,268
7,191
1,856
10,042
9,226
0
54,382
L
Jing Wei
UnieguerR
Jing Wei
17,900
12,539
0
3,290
19,084
9,156
2,833
8,250
10,834
0
92,779
W
Sol
17,784
3,973
0
14,427
26,154
10,614
3,854
4,191
21,963
116,620
0
L
The Morrigan
imediaterbatata
The Morrigan
8,861
4,017
0
6
14,949
5,466
1,015
5,264
9,634
30,508
395
L
9,199
1,940
422
2,583
13,067
5,914
333
5,195
7,872
95,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,302
Gold Earned
70,922
491
Minions Killed
673
0
Camps Cleared
0
2,680,793
Distance Traveled
2,420,424
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
17,076
569
209
7
0
573,136
0
W
Aphrodite
10,442
348
38
1
0
170,887
1
L
Gilgamesh
12,796
427
89
3
0
553,875
3
W
Olorun
14,995
500
181
6
0
531,802
0
W
Cthulhu
14,164
472
96
3
0
564,809
0
L
Danzaburou
11,307
377
94
3
0
476,883
3
L
Jing Wei
13,659
455
111
4
0
604,816
5
W
Sol
14,245
475
149
5
0
579,790
0
L
The Morrigan
10,180
339
31
1
0
461,813
4
L
Ra
14,360
479
166
6
0
583,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role