Player Matchup

Baron Samedi
Baron Samedi
Balance Dez
Baron Samedi
Level 69
God Stats
5W - 4L
1,445 SR
Queue Stats
34W - 37L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Balance Kidd
Danzaburou
Level 32
God Stats
17W - 39L
1,346 SR
Queue Stats
38W - 78L
1,273 Elo+
Party 1
Ymir
Ymir
Bambiki11a69
Ymir
Level 28
God Stats
30W - 30L
1,485 SR
Queue Stats
34W - 36L
1,368 Elo+
Party 1
Team Averages
Level 43
1,425 SR
1,356 Elo+

VS

Team Averages
Level 31
1,588 SR
1,306 Elo+
Cerberus
Cerberus
Rixtanador
Cerberus
Level 29
God Stats
8W - 12L
1,601 SR
Queue Stats
40W - 59L
1,481 Elo+
Solo
Medusa
Medusa
The-Rickist-Rick
Medusa
Level 17
God Stats
1W - 6L
1,709 SR
Queue Stats
60W - 104L
1,117 Elo+
Solo
Jing Wei
Jing Wei
lamuerte1980asr
Jing Wei
Level 46
God Stats
2W - 7L
1,456 SR
Queue Stats
119W - 110L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Balance Dez
Baron Samedi
13
7 / 7 / 2
9,502
792
13,404
13,102
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Balance Kidd
Danzaburou
12
2 / 2 / 6
8,779
732
8,915
7,932
2,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 7
9,157
763
3,059
11,904
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rixtanador
Cerberus
12
3 / 3 / 8
8,267
689
7,344
10,178
6,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 6 / 5
8,172
681
7,961
11,299
3,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
11
4 / 2 / 5
8,309
692
7,494
10,651
2,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
11
11
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Balance Dez
Baron Samedi
7
7
2
1.14
W
Danzaburou
Balance Kidd
Danzaburou
2
2
6
2.5
W
2
2
7
2.75
L
Cerberus
Rixtanador
Cerberus
3
3
8
2.33
L
4
6
5
1.08
L
Jing Wei
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
22,799
32,938
Taken
32,128
18,696
Mitigated
12,944
9,403
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Balance Dez
Baron Samedi
13,404
448
1,603
4,191
13,102
5,346
791
3,032
10,070
34,176
0
W
Danzaburou
Balance Kidd
Danzaburou
8,915
2,879
0
1,382
7,932
2,971
1,531
1,786
6,146
0
35,043
W
3,059
588
180
2,047
11,904
10,379
189
2,538
9,366
10,630
0
L
Cerberus
Rixtanador
Cerberus
7,344
233
240
2,431
10,178
6,426
45
5,393
4,475
22,134
0
L
7,961
4,760
0
1,769
11,299
3,541
0
4,342
6,741
71
24,467
L
Jing Wei
7,494
6,087
0
3,037
10,651
2,977
296
5,945
4,449
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
24,748
116
Minions Killed
119
0
Camps Cleared
0
557,281
Distance Traveled
581,148
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,502
792
40
3
0
175,964
0
W
Danzaburou
8,779
732
59
5
0
197,188
2
W
Ymir
9,157
763
17
1
0
184,129
1
L
Cerberus
8,267
689
44
4
0
194,962
1
L
Medusa
8,172
681
38
3
0
174,587
0
L
Jing Wei
8,309
692
37
3
0
211,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role