Player Matchup

Medusa
Medusa
Arty Aikido
Medusa
Level 19
God Stats
24W - 16L
1,539 SR
Queue Stats
127W - 112L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hordinary
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,198 Elo+
Solo
Merlin
Merlin
NinjaArtwork
Merlin
Level 27
God Stats
36W - 44L
1,351 SR
Queue Stats
256W - 334L
1,321 Elo+
Solo
Ymir
Ymir
Virtual3
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Zeniarmr
Fenrir
Level 9
God Stats
6W - 9L
1,218 SR
Queue Stats
14W - 18L
1,283 Elo+
Solo
Team Averages
Level 13
1,422 SR
1,361 Elo+

VS

Team Averages
Level 13
1,384 SR
1,123 Elo+
Fafnir
Fafnir
Dhdmaster
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,260 Elo+
Solo
Ullr
Ullr
Knucklehead5
Ullr
Level 30
God Stats
2W - 2L
1,496 SR
Queue Stats
86W - 138L
1,276 Elo+
Party 1
Thor
Thor
MoppedByTragic
Thor
Level 5
God Stats
6W - 11L
1,205 SR
Queue Stats
157W - 169L
974 Elo+
Party 1
Achilles
Achilles
Pzag
Achilles
Level 8
God Stats
2W - 10L
1,216 SR
Queue Stats
60W - 74L
1,026 Elo+
Party 1
Tiamat
Tiamat
sad6
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 2 / 3
8,210
456
4,874
6,644
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Hordinary
Tsukuyomi
17
7 / 2 / 4
10,620
590
9,572
13,698
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
15
1 / 2 / 3
9,612
534
5,586
6,423
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
2 / 3 / 4
8,064
448
901
8,485
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Zeniarmr
Fenrir
14
5 / 0 / 1
8,996
500
8,005
8,747
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dhdmaster
Fafnir
13
3 / 2 / 5
8,868
493
4,261
9,663
11,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 5 / 0
7,061
392
5,408
11,704
3,849
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 2
7,843
436
1,914
8,376
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Pzag
Achilles
14
0 / 2 / 2
8,179
454
5,488
11,368
11,650
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
sad6
Tiamat
12
3 / 7 / 3
7,927
440
6,181
11,289
5,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
16
Kills
9
9
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
2
3
1.25
L
Fafnir
Dhdmaster
Fafnir
3
2
5
2.75
W
Tsukuyomi
Hordinary
Tsukuyomi
7
2
4
4.5
L
3
5
0
0.6
L
0
2
2
0.5
W
Merlin
1
2
3
1.25
L
Achilles
Pzag
Achilles
0
2
2
0.5
W
Ymir
2
3
4
1.33
W
Fenrir
Zeniarmr
Fenrir
5
0
1
5.5
L
Tiamat
sad6
Tiamat
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,938
Damage
23,252
43,997
Taken
52,400
23,802
Mitigated
35,436
13,395
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,874
1,788
0
1,380
6,644
2,771
1,288
2,478
4,166
0
49,253
L
Fafnir
Dhdmaster
Fafnir
4,261
1,132
0
1,006
9,663
11,224
12
884
8,779
21,992
0
W
Tsukuyomi
Hordinary
Tsukuyomi
9,572
2,308
0
6,041
13,698
5,130
0
2,517
11,181
0
83,259
L
5,408
1,821
0
346
11,704
3,849
0
639
11,065
0
31,727
L
1,914
414
0
3,526
8,376
2,838
0
1,366
7,010
0
53,933
W
Merlin
5,586
515
88
2,590
6,423
2,465
2,741
1,988
4,435
55,212
0
L
Achilles
Pzag
Achilles
5,488
1,440
0
873
11,368
11,650
746
2,080
9,288
0
48,131
W
Ymir
901
379
0
0
8,485
7,212
240
2,780
5,705
6,936
0
W
Fenrir
Zeniarmr
Fenrir
8,005
1,862
0
3,296
8,747
6,224
480
679
8,068
0
30,105
L
Tiamat
sad6
Tiamat
6,181
754
86
1,757
11,289
5,875
17
1,695
9,594
29,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
39,878
408
Minions Killed
326
0
Camps Cleared
0
1,602,021
Distance Traveled
1,646,890
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,210
456
77
4
0
342,958
0
L
Fafnir
8,868
493
36
2
0
329,557
2
W
Tsukuyomi
10,620
590
140
8
0
301,624
1
L
Ullr
7,061
392
52
3
0
288,796
1
L
Thor
7,843
436
115
6
0
387,774
0
W
Merlin
9,612
534
102
6
0
312,246
2
L
Achilles
8,179
454
85
5
0
313,356
1
W
Ymir
8,064
448
16
1
0
286,885
2
W
Fenrir
8,996
500
73
4
0
358,308
4
L
Tiamat
7,927
440
38
2
0
327,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role