Player Matchup

Chiron
Chiron
Gold II
Szagreo
Chiron
Gold II
Level 128
God Stats
3W - 2L
1,635 SR
Queue Stats
143W - 117L
1,644 MMR
Party 1
Ymir
Ymir
Gold I
eDambo
Ymir
Gold I
Level 153
God Stats
2W - 1L
1,904 SR
Queue Stats
128W - 147L
1,615 MMR
Party 1
Agni
Agni
Platinum II
xWARCHOx
Agni
Platinum II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
2,023 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,680 SR
1,761 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,764 SR
1,571 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
LøserKID
Achilles
Gold III
Level 65
God Stats
8W - 4L
1,848 SR
Queue Stats
45W - 36L
1,670 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
mykymas
Baba Yaga
Silver I
Level 143
God Stats
3W - 0L
1,944 SR
Queue Stats
10W - 17L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Szagreo
Chiron
14
3 / 4 / 1
9,925
662
12,361
13,307
5,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
eDambo
Ymir
11
0 / 9 / 1
8,774
585
3,371
22,319
21,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
12
1 / 6 / 2
9,208
614
8,706
11,463
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThothGilgameshAthenaTiamat

VS

Bans
Morgan Le FayNe ZhaKuzenboChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
7 / 1 / 12
11,478
765
21,586
11,663
4,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
LøserKID
Achilles
16
11 / 1 / 7
11,219
748
10,685
17,484
21,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
mykymas
Baba Yaga
14
1 / 2 / 12
9,983
666
8,724
10,781
5,637
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
19
19
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
12
13
W
Achilles
LøserKID
Achilles
11
1
7
14.5
L
Chiron
Szagreo
Chiron
3
4
1
0.88
L
Ymir
eDambo
Ymir
0
9
1
0.06
W
Baba Yaga
mykymas
Baba Yaga
1
2
12
3.5
L
Agni
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
40,995
47,089
Taken
39,928
30,875
Mitigated
31,824
7,216
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
21,586
11,942
0
2,927
11,663
4,359
2,556
4,005
7,274
0
70,584
W
Achilles
LøserKID
Achilles
10,685
2,023
0
3,200
17,484
21,828
210
3,636
13,499
0
24,255
L
Chiron
Szagreo
Chiron
12,361
5,701
682
3,499
13,307
5,102
752
3,410
9,725
0
47,704
L
Ymir
eDambo
Ymir
3,371
592
0
1,788
22,319
21,684
26
2,918
18,672
13,884
0
W
Baba Yaga
mykymas
Baba Yaga
8,724
49
0
1,038
10,781
5,637
343
3,426
7,078
44,722
0
L
Agni
8,706
380
0
1,247
11,463
4,089
53
2,396
9,023
26,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,907
Gold Earned
32,680
136
Minions Killed
192
0
Camps Cleared
0
752,317
Distance Traveled
853,656
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,478
765
110
7
0
268,913
2
W
Achilles
11,219
748
18
1
0
300,244
1
L
Chiron
9,925
662
72
5
0
259,157
4
L
Ymir
8,774
585
19
1
0
244,950
3
W
Baba Yaga
9,983
666
64
4
0
284,499
0
L
Agni
9,208
614
45
3
0
248,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role