Player Matchup

Nu Wa
Nu Wa
Squishyonyou
Nu Wa
Level 24
God Stats
13W - 8L
1,721 SR
Queue Stats
359W - 323L
1,598 Elo+
Party 1
Mercury
Mercury
THAWOOD27
Mercury
Level 22
God Stats
70W - 54L
1,310 SR
Queue Stats
166W - 156L
1,338 Elo+
Solo
Ymir
Ymir
ToXic Rain3833
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
dadpoool619
Hercules
Level 23
God Stats
15W - 22L
1,464 SR
Queue Stats
91W - 113L
1,474 Elo+
Solo
Skadi
Skadi
kjjkl
Skadi
Level 17
God Stats
3W - 4L
1,540 SR
Queue Stats
130W - 125L
1,470 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,476 Elo+

VS

Team Averages
Level 34
1,504 SR
1,444 Elo+
Persephone
Persephone
HeCantHandleIt
Persephone
Level 29
God Stats
7W - 5L
1,516 SR
Queue Stats
35W - 33L
1,499 Elo+
Solo
Da Ji
Da Ji
Kayos1526
Da Ji
Level 15
God Stats
9W - 10L
1,178 SR
Queue Stats
29W - 46L
1,201 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheSugarWeasel
Ah Muzen Cab
Level 95
God Stats
14W - 9L
1,720 SR
Queue Stats
39W - 30L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
iTsMr LEAD
Cthulhu
Level 26
God Stats
56W - 60L
1,589 SR
Queue Stats
184W - 213L
1,456 Elo+
Solo
Kukulkan
Kukulkan
vDarkness218
Kukulkan
Level 7
God Stats
9W - 5L
1,518 SR
Queue Stats
17W - 13L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
15,572
1,038
23,502
17,272
5,002
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
THAWOOD27
Mercury
20
9 / 10 / 8
15,963
1,064
19,150
27,624
10,101
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 13 / 13
13,432
895
9,959
32,272
38,768
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
dadpoool619
Hercules
20
1 / 6 / 11
13,817
921
16,684
34,507
16,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
kjjkl
Skadi
20
8 / 9 / 8
16,488
1,099
16,595
25,810
9,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HeCantHandleIt
Persephone
20
6 / 7 / 21
16,463
1,098
22,292
24,381
12,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Kayos1526
Da Ji
18
0 / 0 / 0
11,060
737
0
1,858
563
Ah Muzen Cab
TheSugarWeasel
Ah Muzen Cab
20
25 / 4 / 15
20,722
1,381
68,022
20,510
8,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
iTsMr LEAD
Cthulhu
20
12 / 7 / 14
16,647
1,110
27,698
31,054
16,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
vDarkness218
Kukulkan
20
0 / 4 / 19
14,260
951
12,554
12,249
5,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
112
22
Kills
43
43
Deaths
22
52
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Persephone
HeCantHandleIt
Persephone
6
7
21
2.36
W
Da Ji
Kayos1526
Da Ji
0
0
0
0
L
4
5
12
2
L
Mercury
THAWOOD27
Mercury
9
10
8
1.3
W
Ah Muzen Cab
TheSugarWeasel
Ah Muzen Cab
25
4
15
8.13
L
0
13
13
0.5
L
Hercules
dadpoool619
Hercules
1
6
11
1.08
W
Cthulhu
iTsMr LEAD
Cthulhu
12
7
14
2.71
L
Skadi
kjjkl
Skadi
8
9
8
1.33
W
Kukulkan
vDarkness218
Kukulkan
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,890
Damage
130,566
137,485
Taken
90,052
79,683
Mitigated
43,336
8,035
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
HeCantHandleIt
Persephone
22,292
681
0
3,663
24,381
12,657
0
5,965
18,229
42,618
0
W
Da Ji
Kayos1526
Da Ji
0
0
0
0
1,858
563
0
1,744
0
0
0
L
23,502
6,637
478
1,753
17,272
5,002
0
5,526
11,746
72,622
0
L
Mercury
THAWOOD27
Mercury
19,150
12,662
0
0
27,624
10,101
0
13,758
13,866
0
42,983
W
Ah Muzen Cab
TheSugarWeasel
Ah Muzen Cab
68,022
22,252
0
6,069
20,510
8,584
0
6,643
13,579
0
147,256
L
9,959
2,739
0
0
32,272
38,768
0
14,406
17,866
13,742
0
L
Hercules
dadpoool619
Hercules
16,684
2,193
283
5,521
34,507
16,712
0
17,500
17,007
62
29,764
W
Cthulhu
iTsMr LEAD
Cthulhu
27,698
1,978
1,018
1,699
31,054
16,184
0
13,184
17,422
54,214
0
L
Skadi
kjjkl
Skadi
16,595
8,992
0
0
25,810
9,100
0
11,354
14,456
0
66,477
W
Kukulkan
vDarkness218
Kukulkan
12,554
969
0
476
12,249
5,348
0
4,851
7,292
43,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,272
Gold Earned
79,152
333
Minions Killed
338
13
Camps Cleared
7
1,509,697
Distance Traveled
1,224,852
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,463
1,098
47
3
0
305,517
0
W
Da Ji
11,060
737
0
0
0
0
0
L
Nu Wa
15,572
1,038
115
8
3
289,375
0
L
Mercury
15,963
1,064
43
3
7
359,075
0
W
Ah Muzen Cab
20,722
1,381
157
10
5
323,550
1
L
Ymir
13,432
895
9
1
0
267,869
0
L
Hercules
13,817
921
25
2
2
317,327
1
W
Cthulhu
16,647
1,110
49
3
0
317,075
2
L
Skadi
16,488
1,099
141
9
1
276,051
0
W
Kukulkan
14,260
951
85
6
2
278,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role