Player Matchup

Hun Batz
Hun Batz
DOMINATION-333
Hun Batz
Level 121
God Stats
0W - 3L
1,350 SR
Queue Stats
114W - 94L
1,510 Elo+
Party 2
Osiris
Osiris
FartsMcGee23
Osiris
Level 97
God Stats
2W - 1L
1,839 SR
Queue Stats
134W - 108L
1,479 Elo+
Party 2
Tiamat
Tiamat
angelzav_
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 70L
1,513 Elo+
Party 2
Susano
Susano
kidtheneon
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,483 Elo+
Party 2
Khepri
Khepri
xxMessedUp194
Khepri
Level 18
God Stats
0W - 2L
1,229 SR
Queue Stats
10W - 10L
1,439 Elo+
Party 2
Team Averages
Level 78
1,484 SR
1,485 Elo+

VS

Team Averages
Level 76
1,552 SR
1,466 Elo+
Discordia
Discordia
MoistYBannanA
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,387 Elo+
Party 1
Nike
Nike
SIipperyWeasel
Nike
Level 149
God Stats
13W - 5L
1,453 SR
Queue Stats
789W - 806L
1,466 Elo+
Party 1
Anubis
Anubis
SofaSensei
Anubis
Level 128
God Stats
8W - 3L
1,751 SR
Queue Stats
325W - 326L
1,487 Elo+
Party 1
Athena
Athena
SoulSlayer443
Athena
Level 62
God Stats
2W - 0L
1,554 SR
Queue Stats
127W - 100L
1,491 Elo+
Solo
Da Ji
Da Ji
nimplay
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
5 / 6 / 17
10,970
686
18,474
18,919
9,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
18
6 / 5 / 17
11,326
708
12,318
24,632
32,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
angelzav_
Tiamat
19
8 / 7 / 14
12,072
755
17,624
19,267
14,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
kidtheneon
Susano
18
4 / 8 / 18
11,363
710
13,576
16,417
8,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 16
10,035
627
5,281
17,716
20,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoistYBannanA
Discordia
19
6 / 5 / 19
12,301
769
13,659
11,424
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 4 / 21
12,619
789
15,210
23,010
22,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SofaSensei
Anubis
20
19 / 4 / 10
14,783
924
39,737
21,610
12,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 21
11,053
691
8,867
16,044
20,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
nimplay
Da Ji
15
0 / 8 / 18
9,931
621
7,901
11,533
4,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
120
25
Kills
31
31
Deaths
26
82
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
6
17
2.25
L
Osiris
6
5
17
2.9
W
Discordia
MoistYBannanA
Discordia
6
5
19
3.1
W
4
4
21
3.63
W
Anubis
SofaSensei
Anubis
19
4
10
6
W
2
5
21
2.5
L
Tiamat
angelzav_
Tiamat
8
7
14
2.14
L
Susano
kidtheneon
Susano
4
8
18
1.63
W
Da Ji
nimplay
Da Ji
0
8
18
1.13
L
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,273
Damage
85,374
96,951
Taken
83,621
85,157
Mitigated
63,946
34,876
Healing
32,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
18,474
1,714
1,692
3,728
18,919
9,651
705
10,839
7,854
0
40,872
L
Osiris
12,318
2,596
3,026
7,608
24,632
32,451
494
13,319
11,015
0
20,970
W
Discordia
MoistYBannanA
Discordia
13,659
1,292
1,074
1,802
11,424
4,370
1,082
3,018
8,406
30,048
0
W
15,210
1,479
771
9,520
23,010
22,416
1,412
7,940
15,070
0
26,218
W
Anubis
SofaSensei
Anubis
39,737
649
2,832
12,198
21,610
12,748
1,174
5,266
16,344
76,000
0
W
8,867
1,793
1,878
2,090
16,044
20,058
935
5,099
10,945
18,787
0
L
Tiamat
angelzav_
Tiamat
17,624
2,822
3,739
5,945
19,267
14,019
485
12,735
6,295
34,653
0
L
Susano
kidtheneon
Susano
13,576
1,526
3,252
2,436
16,417
8,572
0
11,016
5,094
0
26,755
W
Da Ji
nimplay
Da Ji
7,901
991
0
62
11,533
4,354
913
1,582
9,951
0
10,625
L
5,281
430
2,080
1,370
17,716
20,464
224
12,972
4,430
9,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,766
Gold Earned
60,687
138
Minions Killed
166
0
Camps Cleared
0
1,358,818
Distance Traveled
1,310,505
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,970
686
41
3
0
280,335
0
L
Osiris
11,326
708
17
1
0
296,985
4
W
Discordia
12,301
769
41
3
0
260,234
0
W
Nike
12,619
789
20
1
0
289,041
5
W
Anubis
14,783
924
75
5
0
229,369
2
W
Athena
11,053
691
23
1
0
282,434
1
L
Tiamat
12,072
755
34
2
0
258,230
0
L
Susano
11,363
710
32
2
0
260,803
0
W
Da Ji
9,931
621
7
0
0
249,427
1
L
Khepri
10,035
627
14
1
0
262,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role