Player Matchup

Nox
Nox
 
Nox
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BobMcButerpants
Hades
Level 143
God Stats
3W - 3L
1,540 SR
Queue Stats
110W - 119L
1,491 Elo+
Party 2
Achilles
Achilles
FrozenRonin
Achilles
Level 126
God Stats
4W - 3L
1,448 SR
Queue Stats
98W - 81L
1,492 Elo+
Party 2
Nemesis
Nemesis
Grandtheftaco
Nemesis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 169L
1,492 Elo+
Solo
Bakasura
Bakasura
ImShego
Bakasura
Level 121
God Stats
0W - 2L
1,308 SR
Queue Stats
69W - 66L
1,476 Elo+
Party 2
Team Averages
Level 111
1,459 SR
1,490 Elo+

VS

Team Averages
Level 95
1,463 SR
1,513 Elo+
Thoth
Thoth
BiggestBoi05
Thoth
Level 77
God Stats
1W - 0L
1,162 SR
Queue Stats
26W - 27L
1,511 Elo+
Party 1
Merlin
Merlin
Failiureman
Merlin
Level 109
God Stats
1W - 0L
1,475 SR
Queue Stats
36W - 26L
1,540 Elo+
Party 1
Vulcan
Vulcan
Mikolla1
Vulcan
Level 89
God Stats
1W - 1L
1,635 SR
Queue Stats
35W - 22L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
SirDicingtons
Gilgamesh
Level 95
God Stats
2W - 0L
1,529 SR
Queue Stats
42W - 46L
1,454 Elo+
Solo
Ravana
Ravana
heatflar3
Ravana
Level 103
God Stats
2W - 2L
1,513 SR
Queue Stats
54W - 60L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
5 / 7 / 7
10,959
731
13,351
11,980
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 8 / 10
10,472
698
18,510
21,594
23,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
FrozenRonin
Achilles
19
5 / 4 / 8
10,774
718
10,910
19,829
26,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
16
1 / 9 / 10
9,464
631
6,388
17,889
7,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
ImShego
Bakasura
13
1 / 11 / 6
8,626
575
4,816
18,080
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 20
10,496
700
11,931
8,466
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
10 / 2 / 23
12,924
862
22,567
11,824
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Mikolla1
Vulcan
20
17 / 2 / 19
13,301
887
27,648
10,423
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SirDicingtons
Gilgamesh
17
7 / 5 / 21
11,187
746
13,720
28,077
14,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
heatflar3
Ravana
16
3 / 4 / 18
10,151
677
6,516
10,975
4,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
140
16
Kills
39
39
Deaths
16
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
7
7
1.21
W
2
3
20
4
L
4
8
10
1.13
W
Merlin
10
2
23
10.75
L
Achilles
FrozenRonin
Achilles
5
4
8
2.25
L
Nemesis
1
9
10
0.67
L
Bakasura
ImShego
Bakasura
1
11
6
0.36
W
Vulcan
Mikolla1
Vulcan
17
2
19
13.25
W
Gilgamesh
SirDicingtons
Gilgamesh
7
5
21
3.5
W
Ravana
heatflar3
Ravana
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,975
Damage
82,382
89,372
Taken
69,765
67,469
Mitigated
32,229
25,603
Healing
28,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,351
2,587
1,479
647
11,980
4,329
0
8,982
2,998
33,453
0
W
11,931
849
1,786
1,429
8,466
3,079
1,791
4,699
3,576
27,369
0
L
18,510
258
2,916
5,719
21,594
23,221
0
14,711
6,883
33,328
0
W
Merlin
22,567
1,236
2,857
5,218
11,824
5,535
2,167
4,213
7,422
52,008
0
L
Achilles
FrozenRonin
Achilles
10,910
1,499
2,814
6,061
19,829
26,787
0
13,549
6,280
0
30,005
L
Nemesis
6,388
2,471
599
3,147
17,889
7,022
0
12,316
5,573
0
12,783
L
Bakasura
ImShego
Bakasura
4,816
2,511
536
1,685
18,080
6,110
0
12,588
5,492
0
7,534
W
Vulcan
Mikolla1
Vulcan
27,648
10,402
1,102
3,387
10,423
4,715
582
4,566
5,758
55,036
0
W
Gilgamesh
SirDicingtons
Gilgamesh
13,720
4,084
1,345
5,954
28,077
14,319
475
11,838
15,729
0
20,039
W
Ravana
heatflar3
Ravana
6,516
1,202
3,442
2,284
10,975
4,581
1,431
5,467
5,271
0
9,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
58,059
138
Minions Killed
160
0
Camps Cleared
0
1,200,321
Distance Traveled
1,415,140
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,959
731
60
4
0
234,231
0
W
Thoth
10,496
700
31
2
0
269,926
0
L
Hades
10,472
698
33
2
0
239,861
1
W
Merlin
12,924
862
64
4
0
277,638
0
L
Achilles
10,774
718
26
2
0
289,319
0
L
Nemesis
9,464
631
9
1
0
254,907
0
L
Bakasura
8,626
575
10
1
0
182,003
0
W
Vulcan
13,301
887
45
3
0
311,938
0
W
Gilgamesh
11,187
746
13
1
0
270,229
1
W
Ravana
10,151
677
7
0
0
285,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role