Player Matchup

Gilgamesh
Gilgamesh
HladnoFant
Gilgamesh
Level 149
God Stats
19W - 2L
1,936 SR
Queue Stats
1,115W - 89L
2,098 Elo+
Party 2
Mulan
Mulan
Pœnis
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,993 Elo+
Party 2
Sobek
Sobek
SupportBot1143
Sobek
Level 4
God Stats
8W - 0L
1,500 SR
Queue Stats
69W - 4L
1,993 Elo+
Party 2
Anhur
Anhur
TheHoly1
Anhur
Level 140
God Stats
15W - 0L
2,052 SR
Queue Stats
504W - 78L
1,985 Elo+
Party 2
Janus
Janus
longdngsilver
Janus
Level 29
God Stats
15W - 14L
1,561 SR
Queue Stats
216W - 236L
1,514 Elo+
Solo
Team Averages
Level 66
1,710 SR
1,916 Elo+

VS

Team Averages
Level 18
1,741 SR
1,613 Elo+
Ymir
Ymir
BlizzardX5
Ymir
Level 26
God Stats
12W - 6L
1,948 SR
Queue Stats
123W - 58L
1,683 Elo+
Party 1
Scylla
Scylla
CamaroFS
Scylla
Level 29
God Stats
1W - 4L
1,442 SR
Queue Stats
111W - 97L
1,627 Elo+
Solo
Artemis
Artemis
NotMajoraiscool
Artemis
Level 15
God Stats
18W - 4L
1,884 SR
Queue Stats
122W - 51L
1,568 Elo+
Party 1
Ra
Ra
kilr101
Ra
Level 13
God Stats
2W - 1L
1,781 SR
Queue Stats
80W - 50L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
mandemslatta
Zhong Kui
Level 7
God Stats
5W - 3L
1,652 SR
Queue Stats
65W - 37L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HladnoFant
Gilgamesh
19
14 / 2 / 24
12,779
1,278
20,267
14,683
21,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Pœnis
Mulan
18
7 / 1 / 26
11,598
1,160
17,232
10,806
16,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 0 / 29
12,732
1,273
11,834
16,898
25,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
TheHoly1
Anhur
18
12 / 2 / 23
12,444
1,244
27,154
14,211
6,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 3 / 21
10,329
1,033
15,039
5,966
2,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

265

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,414
1,041
8,889
29,323
24,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
CamaroFS
Scylla
16
2 / 8 / 2
9,841
984
11,355
16,161
6,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 8 / 4
9,310
931
18,922
15,925
5,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 6
9,734
973
7,742
17,713
6,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
mandemslatta
Zhong Kui
16
1 / 12 / 5
9,756
976
9,079
19,469
15,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
28
43
Kills
8
8
Deaths
43
123
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Scylla
CamaroFS
Scylla
2
8
2
0.38
W
Gilgamesh
HladnoFant
Gilgamesh
14
2
24
13
L
1
8
4
0.38
W
Mulan
Pœnis
Mulan
7
1
26
20
W
7
0
29
21.5
W
Anhur
TheHoly1
Anhur
12
2
23
11.75
L
1
9
6
0.44
W
3
3
21
4.5
L
Zhong Kui
mandemslatta
Zhong Kui
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,526
Damage
55,987
62,564
Taken
98,591
72,666
Mitigated
59,016
16,858
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,889
1,193
765
8,609
29,323
24,876
0
9,718
19,605
23,832
0
L
Scylla
CamaroFS
Scylla
11,355
1,948
0
558
16,161
6,768
0
4,669
11,492
28,467
0
W
Gilgamesh
HladnoFant
Gilgamesh
20,267
4,993
0
2,114
14,683
21,088
0
7,971
6,712
0
29,866
L
18,922
11,468
0
2,749
15,925
5,549
0
3,838
12,087
0
42,171
W
Mulan
Pœnis
Mulan
17,232
3,799
0
1,247
10,806
16,067
0
6,892
3,914
4,442
27,071
W
11,834
1,562
0
7,477
16,898
25,879
0
9,642
7,256
19,480
0
W
Anhur
TheHoly1
Anhur
27,154
16,882
0
5,985
14,211
6,753
0
9,147
5,064
0
59,883
L
7,742
456
3,244
972
17,713
6,036
0
5,528
12,185
26,477
0
W
15,039
1,093
0
35
5,966
2,879
0
3,413
2,553
28,533
0
L
Zhong Kui
mandemslatta
Zhong Kui
9,079
1,585
0
803
19,469
15,787
0
5,397
14,072
19,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,882
Gold Earned
49,055
176
Minions Killed
181
7
Camps Cleared
4
969,295
Distance Traveled
866,166
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,414
1,041
21
2
0
187,781
4
L
Scylla
9,841
984
41
4
3
175,338
0
W
Gilgamesh
12,779
1,278
24
2
1
200,317
0
L
Artemis
9,310
931
45
5
1
169,729
0
W
Mulan
11,598
1,160
27
3
1
204,199
0
W
Sobek
12,732
1,273
14
1
0
220,971
0
W
Anhur
12,444
1,244
82
8
3
185,277
1
L
Ra
9,734
973
60
6
0
180,669
0
W
Janus
10,329
1,033
29
3
2
158,531
0
L
Zhong Kui
9,756
976
14
1
0
152,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role