Player Matchup

Izanami
Izanami
 
Izanami
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SPAWN_K1LLA007
Thanatos
Level 41
God Stats
5W - 12L
1,103 SR
Queue Stats
147W - 204L
1,303 Elo+
Party 2
Kukulkan
Kukulkan
SpawnK1lla
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,459 Elo+
Party 2
Ao Kuang
Ao Kuang
rileythebunny24
Ao Kuang
Level 107
God Stats
6W - 6L
1,915 SR
Queue Stats
541W - 593L
1,314 Elo+
Party 2
Team Averages
Level 57
1,504 SR
1,415 Elo+

VS

Team Averages
Level 79
1,454 SR
1,465 Elo+
Scylla
Scylla
Calonus_Raster
Scylla
Level 26
God Stats
11W - 14L
1,338 SR
Queue Stats
120W - 103L
1,516 Elo+
Party 3
Raijin
Raijin
Red9Delta
Raijin
Level 129
God Stats
33W - 32L
1,407 SR
Queue Stats
759W - 786L
1,443 Elo+
Solo
Mercury
Mercury
blazingepion
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,489 Elo+
Party 1
Loki
Loki
frostWolf6669
Loki
Level 66
God Stats
51W - 47L
1,458 SR
Queue Stats
178W - 179L
1,432 Elo+
Party 3
Ares
Ares
outlaw-indian03
Ares
Level 87
God Stats
3W - 2L
1,564 SR
Queue Stats
128W - 135L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 7 / 2
10,829
902
17,825
11,960
4,650
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
16
0 / 0 / 4
10,225
852
6,690
7,481
7,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
17
2 / 10 / 2
10,947
912
9,192
16,869
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SpawnK1lla
Kukulkan
16
0 / 2 / 0
9,431
786
1,551
4,586
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
17
2 / 9 / 2
11,675
973
9,700
20,925
7,997
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

74

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 10
12,428
1,036
12,664
8,584
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Red9Delta
Raijin
19
2 / 1 / 16
12,626
1,052
14,207
9,247
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
blazingepion
Mercury
18
4 / 2 / 11
11,010
918
5,809
9,449
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 10
11,576
965
5,274
11,850
4,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 12
13,513
1,126
15,136
10,084
11,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
7
Kills
28
28
Deaths
7
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
2
0.57
L
Sylvanus
 
Sylvanus
0
0
4
2
W
8
1
10
13
W
Raijin
Red9Delta
Raijin
2
1
16
10
L
Thanatos
2
10
2
0.3
L
Kukulkan
SpawnK1lla
Kukulkan
0
2
0
0
W
Mercury
blazingepion
Mercury
4
2
11
4.75
W
3
2
10
4
W
11
1
12
17
L
Ao Kuang
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,958
Damage
53,090
61,821
Taken
49,214
30,823
Mitigated
30,248
8,719
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,825
9,849
0
0
11,960
4,650
0
7,982
3,978
0
36,701
L
Sylvanus
 
Sylvanus
6,690
1,440
1,258
1,900
7,481
7,988
0
3,399
4,082
23,223
0
W
12,664
1,058
110
2,197
8,584
3,437
0
3,568
5,016
28,360
0
W
Raijin
Red9Delta
Raijin
14,207
2,788
0
780
9,247
5,781
0
2,962
6,285
48,689
0
L
Thanatos
9,192
2,455
0
3,369
16,869
8,104
0
12,657
4,212
0
30,850
L
Kukulkan
SpawnK1lla
Kukulkan
1,551
281
0
0
4,586
2,084
0
3,705
881
6,470
0
W
Mercury
blazingepion
Mercury
5,809
1,599
273
957
9,449
4,234
0
2,687
6,762
0
12,341
W
5,274
875
0
1,010
11,850
4,878
0
5,057
6,793
0
28,878
W
15,136
1,114
0
1,114
10,084
11,918
0
3,667
6,417
22,070
0
L
Ao Kuang
9,700
2,890
0
2,192
20,925
7,997
0
14,264
6,661
40,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,107
Gold Earned
61,153
202
Minions Killed
224
10
Camps Cleared
5
964,745
Distance Traveled
1,181,795
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,829
902
53
4
2
166,283
2
L
Sylvanus
10,225
852
22
2
0
169,959
2
W
Scylla
12,428
1,036
50
4
1
244,407
0
W
Raijin
12,626
1,052
86
7
1
203,214
1
L
Thanatos
10,947
912
55
5
2
215,462
0
L
Kukulkan
9,431
786
9
1
0
197,505
0
W
Mercury
11,010
918
15
1
1
263,103
0
W
Loki
11,576
965
50
4
2
229,612
2
W
Ares
13,513
1,126
23
2
0
241,459
1
L
Ao Kuang
11,675
973
63
5
6
215,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role