Player Matchup

Freya
Freya
Bronze II
Burnt_Witch8X
Freya
Bronze II
Level 117
God Stats
20W - 23L
1,495 SR
Queue Stats
352W - 390L
217 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze II
CEORHV
Tsukuyomi
Bronze II
Level 116
God Stats
5W - 6L
1,489 SR
Queue Stats
308W - 337L
196 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Subarashi_tsuyo
Ah Muzen Cab
Bronze III
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
180W - 197L
-266 MMR
Solo
Susano
Susano
Bronze II
robmix717
Susano
Bronze II
Level 59
God Stats
15W - 15L
1,455 SR
Queue Stats
256W - 284L
170 MMR
Solo
Sylvanus
Sylvanus
Bronze II
tobi_fantastico
Sylvanus
Bronze II
Level 66
God Stats
7W - 8L
1,397 SR
Queue Stats
193W - 254L
-161 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,467 SR
31 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,467 SR
16 MMR
Ymir
Ymir
Bronze III
AllpineSkate
Ymir
Bronze III
Level 97
God Stats
10W - 14L
1,414 SR
Queue Stats
142W - 183L
-358 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze I
Jota_Jay_
Zhong Kui
Bronze I
Level 97
God Stats
5W - 1L
1,263 SR
Queue Stats
106W - 128L
143 MMR
Party 1
Arachne
Arachne
Bronze II
Kap1shi BM
Arachne
Bronze II
Level 82
God Stats
7W - 3L
1,645 SR
Queue Stats
104W - 129L
222 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
OBTHEM3NACE
Morgan Le Fay
Bronze I
Level 109
God Stats
1W - 0L
1,458 SR
Queue Stats
65W - 91L
331 MMR
Solo
Neith
Neith
Bronze III
godfathernips84
Neith
Bronze III
Level 121
God Stats
13W - 12L
1,556 SR
Queue Stats
344W - 391L
-258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 3
12,460
479
12,816
23,162
7,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
CEORHV
Tsukuyomi
20
5 / 6 / 3
13,936
536
19,717
24,480
8,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Subarashi_tsuyo
Ah Muzen Cab
19
0 / 8 / 2
12,231
470
7,505
21,282
7,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
robmix717
Susano
20
6 / 6 / 3
13,037
501
11,882
19,550
5,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
11
0 / 5 / 3
9,605
369
3,718
11,841
3,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BakasuraAthenaGilgameshAphroditeDanzaburou

VS

Bans
HelApolloSkadiCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
14,203
546
6,474
28,727
34,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Jota_Jay_
Zhong Kui
17
0 / 5 / 5
12,383
476
10,113
20,766
16,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kap1shi BM
Arachne
20
8 / 6 / 5
15,594
600
10,631
25,733
13,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
OBTHEM3NACE
Morgan Le Fay
20
10 / 0 / 9
16,001
615
25,010
16,427
9,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 1 / 8
14,605
562
20,618
15,639
6,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
13
Kills
29
29
Deaths
15
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
2
4
3
0.88
L
Tsukuyomi
CEORHV
Tsukuyomi
5
6
3
1.08
W
Zhong Kui
Jota_Jay_
Zhong Kui
0
5
5
0.5
W
Arachne
Kap1shi BM
Arachne
8
6
5
1.75
W
Morgan Le Fay
OBTHEM3NACE
Morgan Le Fay
10
0
9
14.5
L
Ah Muzen Cab
Subarashi_tsuyo
Ah Muzen Cab
0
8
2
0.13
W
7
1
8
11
L
Susano
robmix717
Susano
6
6
3
1.25
L
Sylvanus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,638
Damage
72,846
100,315
Taken
107,292
32,209
Mitigated
79,717
31,579
Healing
34,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,474
735
0
4,668
28,727
34,038
634
4,607
24,120
44,599
0
L
12,816
4,627
0
12,761
23,162
7,087
563
12,066
11,096
84,770
0
L
Tsukuyomi
CEORHV
Tsukuyomi
19,717
5,177
326
4,225
24,480
8,032
0
10,628
13,852
0
131,215
W
Zhong Kui
Jota_Jay_
Zhong Kui
10,113
1,006
84
7,507
20,766
16,446
3,123
7,714
13,052
54,422
0
W
Arachne
Kap1shi BM
Arachne
10,631
7,921
0
8,460
25,733
13,504
2,151
2,532
23,201
0
147,565
W
Morgan Le Fay
OBTHEM3NACE
Morgan Le Fay
25,010
2,412
737
5,986
16,427
9,231
4,151
2,646
13,781
97,757
0
L
Ah Muzen Cab
Subarashi_tsuyo
Ah Muzen Cab
7,505
2,495
0
7,715
21,282
7,438
1,156
5,833
15,449
0
101,546
W
20,618
10,832
0
7,011
15,639
6,498
4,635
4,473
11,166
0
96,277
L
Susano
robmix717
Susano
11,882
2,202
0
2,413
19,550
5,889
808
8,727
10,823
0
67,424
L
Sylvanus
3,718
988
1,534
2,605
11,841
3,763
516
4,343
7,498
18,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,269
Gold Earned
72,786
649
Minions Killed
644
0
Camps Cleared
0
2,036,145
Distance Traveled
2,304,015
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,203
546
62
2
0
432,644
0
L
Freya
12,460
479
148
6
0
400,988
7
L
Tsukuyomi
13,936
536
181
7
0
518,278
4
W
Zhong Kui
12,383
476
94
4
0
411,096
2
W
Arachne
15,594
600
176
7
0
509,347
1
W
Morgan Le Fay
16,001
615
169
7
0
498,292
5
L
Ah Muzen Cab
12,231
470
183
7
0
415,768
13
W
Neith
14,605
562
143
6
0
452,636
5
L
Susano
13,037
501
103
4
0
439,040
3
L
Sylvanus
9,605
369
34
1
0
262,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role