Player Matchup

Cthulhu
Cthulhu
Juanjo935
Cthulhu
Level 123
God Stats
25W - 15L
1,664 SR
Queue Stats
489W - 461L
1,551 Elo+
Solo
Sol
Sol
RUSTIC Vocal
Sol
Level 137
God Stats
7W - 5L
1,694 SR
Queue Stats
263W - 257L
1,511 Elo+
Solo
Arachne
Arachne
SisterTwister666
Arachne
Level 103
God Stats
36W - 19L
1,660 SR
Queue Stats
215W - 207L
1,560 Elo+
Solo
Hera
Hera
Uchiha7_7
Hera
Level 160
God Stats
5W - 3L
1,723 SR
Queue Stats
360W - 373L
1,485 Elo+
Solo
Artemis
Artemis
z_Youngblood
Artemis
Level 128
God Stats
10W - 6L
1,656 SR
Queue Stats
514W - 471L
1,450 Elo+
Solo
Team Averages
Level 130
1,679 SR
1,511 Elo+

VS

Team Averages
Level 104
1,515 SR
1,505 Elo+
Mulan
Mulan
DKnigth00
Mulan
Level 125
God Stats
1W - 3L
1,484 SR
Queue Stats
295W - 269L
1,518 Elo+
Solo
Geb
Geb
FlameWolf05
Geb
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 348L
1,455 Elo+
Party 1
Awilix
Awilix
LittleRedTCB
Awilix
Level 106
God Stats
1W - 2L
1,503 SR
Queue Stats
9W - 8L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Madiiem
Heimdallr
Level 105
God Stats
2W - 3L
1,499 SR
Queue Stats
55W - 56L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
TheBeanVendor
Baron Samedi
Level 89
God Stats
68W - 57L
1,590 SR
Queue Stats
353W - 366L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanjo935
Cthulhu
14
2 / 3 / 4
8,708
484
4,082
12,655
13,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 5 / 2
11,451
636
15,139
15,124
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 9
11,383
632
13,124
16,648
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
15
7 / 2 / 4
10,159
564
11,842
7,775
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
z_Youngblood
Artemis
19
4 / 1 / 2
11,851
658
8,102
7,897
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DKnigth00
Mulan
17
4 / 3 / 3
9,778
543
11,109
18,372
17,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 3
8,211
456
4,110
11,683
7,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
13
2 / 7 / 2
8,466
470
5,107
13,799
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Madiiem
Heimdallr
15
0 / 5 / 1
8,868
493
4,340
12,234
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TheBeanVendor
Baron Samedi
14
3 / 8 / 4
9,176
510
9,016
13,202
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
24
Kills
11
12
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
DKnigth00
Mulan
4
3
3
1.83
L
2
1
3
3.5
W
Cthulhu
Juanjo935
Cthulhu
2
3
4
1.33
L
Awilix
2
7
2
0.43
L
Heimdallr
Madiiem
Heimdallr
0
5
1
0.1
W
4
5
2
1
W
7
1
9
11.5
L
Baron Samedi
TheBeanVendor
Baron Samedi
3
8
4
0.63
W
Hera
7
2
4
4.5
W
Artemis
z_Youngblood
Artemis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,289
Damage
33,682
60,099
Taken
69,290
33,191
Mitigated
41,515
22,433
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DKnigth00
Mulan
11,109
1,314
0
3,406
18,372
17,983
989
10,647
7,725
0
60,054
L
4,110
262
0
935
11,683
7,701
0
4,937
6,746
22,138
0
W
Cthulhu
Juanjo935
Cthulhu
4,082
230
486
1,980
12,655
13,684
29
1,985
10,427
39,251
0
L
Awilix
5,107
2,104
0
730
13,799
4,910
0
4,959
8,840
0
51,237
L
Heimdallr
Madiiem
Heimdallr
4,340
1,914
0
2,212
12,234
5,512
0
844
11,390
0
69,687
W
15,139
5,038
0
7,960
15,124
5,976
1,686
1,263
13,801
80,213
10,271
W
13,124
8,023
0
9,371
16,648
8,322
1,940
5,399
10,852
0
79,564
L
Baron Samedi
TheBeanVendor
Baron Samedi
9,016
554
488
3,016
13,202
5,409
0
7,746
5,456
47,003
0
W
Hera
11,842
2,546
0
2,136
7,775
2,409
1,243
2,768
4,800
61,251
0
W
Artemis
z_Youngblood
Artemis
8,102
2,669
0
500
7,897
2,800
442
925
6,921
0
86,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,552
Gold Earned
44,499
583
Minions Killed
484
0
Camps Cleared
0
1,784,737
Distance Traveled
1,699,471
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,778
543
119
7
0
334,258
0
L
Geb
8,211
456
38
2
0
368,336
0
W
Cthulhu
8,708
484
45
3
0
343,607
5
L
Awilix
8,466
470
87
5
0
357,923
2
L
Heimdallr
8,868
493
143
8
0
309,515
6
W
Sol
11,451
636
151
8
0
296,496
4
W
Arachne
11,383
632
122
7
0
453,443
7
L
Baron Samedi
9,176
510
97
5
0
329,439
5
W
Hera
10,159
564
109
6
0
341,294
2
W
Artemis
11,851
658
156
9
0
349,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role