Player Matchup

Ares
Ares
L0ADPR0DUC3R
Ares
Level 29
God Stats
8W - 6L
1,646 SR
Queue Stats
94W - 59L
1,610 Elo+
Party 2
Thanatos
Thanatos
Omni_Soul777
Thanatos
Level 29
God Stats
2W - 1L
1,244 SR
Queue Stats
66W - 67L
1,626 Elo+
Solo
Danzaburou
Danzaburou
Rogue_Warloc
Danzaburou
Level 29
God Stats
10W - 11L
1,557 SR
Queue Stats
83W - 82L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
Slavquesadilla0
Jing Wei
Level 27
God Stats
12W - 7L
1,591 SR
Queue Stats
144W - 168L
1,531 Elo+
Solo
Set
Set
zesd17
Set
Level 13
God Stats
30W - 22L
1,584 SR
Queue Stats
92W - 97L
1,603 Elo+
Solo
Team Averages
Level 25
1,524 SR
1,582 Elo+

VS

Team Averages
Level 18
1,473 SR
1,567 Elo+
Poseidon
Poseidon
Jojenite
Poseidon
Level 17
God Stats
2W - 0L
1,359 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Athena
Athena
LUVZ2SPLOOGE
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Party 1
Neith
Neith
ShinobiKakashi_
Neith
Level 29
God Stats
28W - 27L
1,578 SR
Queue Stats
102W - 111L
1,487 Elo+
Solo
Artemis
Artemis
SoakedPantaloons
Artemis
Level 14
God Stats
1W - 0L
1,566 SR
Queue Stats
2W - 0L
1,663 Elo+
Party 1
Thanatos
Thanatos
psddtgb77
Thanatos
Level 18
God Stats
7W - 8L
1,360 SR
Queue Stats
73W - 56L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
8,931
447
9,661
23,890
30,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Omni_Soul777
Thanatos
18
7 / 9 / 4
11,194
560
10,999
18,926
8,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Rogue_Warloc
Danzaburou
15
5 / 10 / 3
10,046
502
7,744
17,736
6,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
15
0 / 6 / 5
9,287
464
3,800
16,207
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
zesd17
Set
17
6 / 6 / 4
11,094
555
11,419
17,281
12,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jojenite
Poseidon
20
12 / 3 / 11
12,853
643
21,564
11,866
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
16
3 / 2 / 18
11,110
556
7,690
14,847
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 6 / 4
12,301
615
8,368
19,032
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 6 / 7
11,109
555
16,163
11,320
4,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
psddtgb77
Thanatos
19
10 / 3 / 10
12,051
603
16,990
16,025
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
20
Kills
37
37
Deaths
20
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Jojenite
Poseidon
12
3
11
5.83
L
2
6
8
1
W
Athena
3
2
18
6
L
Thanatos
Omni_Soul777
Thanatos
7
9
4
1
L
Danzaburou
Rogue_Warloc
Danzaburou
5
10
3
0.65
W
5
6
4
1.17
L
Jing Wei
0
6
5
0.42
W
7
6
7
1.75
W
Thanatos
psddtgb77
Thanatos
10
3
10
5
L
Set
zesd17
Set
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,623
Damage
70,775
94,040
Taken
73,090
63,960
Mitigated
43,807
22,910
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Jojenite
Poseidon
21,564
2,829
493
4,444
11,866
4,382
350
777
11,089
86,520
0
L
9,661
988
585
3,855
23,890
30,074
31
8,396
15,494
33,280
0
W
Athena
7,690
2,001
0
1,964
14,847
19,703
244
2,830
12,017
36,703
0
L
Thanatos
Omni_Soul777
Thanatos
10,999
2,477
0
9,451
18,926
8,091
68
5,993
12,933
0
50,223
L
Danzaburou
Rogue_Warloc
Danzaburou
7,744
3,089
0
3,602
17,736
6,898
0
4,355
13,381
0
58,591
W
8,368
3,930
0
9,637
19,032
7,435
5,698
662
18,370
0
86,969
L
Jing Wei
3,800
2,038
0
4,382
16,207
6,200
840
6,963
9,244
0
62,997
W
16,163
10,680
0
3,038
11,320
4,536
2,728
2,162
9,158
0
70,947
W
Thanatos
psddtgb77
Thanatos
16,990
4,779
0
16,136
16,025
7,751
370
3,230
12,795
0
69,396
L
Set
zesd17
Set
11,419
6,307
0
1,035
17,281
12,697
136
3,914
13,367
0
79,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,552
Gold Earned
59,424
455
Minions Killed
528
0
Camps Cleared
0
1,746,249
Distance Traveled
1,878,863
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,853
643
137
7
0
395,207
2
L
Ares
8,931
447
37
2
0
354,726
2
W
Athena
11,110
556
38
2
0
423,846
6
L
Thanatos
11,194
560
83
4
0
362,560
3
L
Danzaburou
10,046
502
85
4
0
318,549
0
W
Neith
12,301
615
168
8
0
275,140
1
L
Jing Wei
9,287
464
111
6
0
347,920
4
W
Artemis
11,109
555
105
5
0
350,522
7
W
Thanatos
12,051
603
80
4
0
434,148
5
L
Set
11,094
555
139
7
0
362,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role