Player Matchup

Khepri
Khepri
Bronze III
AndyTrout
Khepri
Bronze III
Level 127
God Stats
0W - 1L
1,684 SR
Queue Stats
10W - 13L
1,503 MMR
Party 2
He Bo
He Bo
Silver II
BulkBarn123
He Bo
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,524 MMR
Party 2
Hercules
Hercules
Silver II
CaptinDeRp
Hercules
Silver II
Level 127
God Stats
3W - 2L
1,815 SR
Queue Stats
22W - 16L
1,550 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,666 SR
1,526 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,662 SR
1,508 MMR
The Morrigan
The Morrigan
Bronze III
BillMurrayGarfi8
The Morrigan
Bronze III
Level 98
God Stats
1W - 0L
1,616 SR
Queue Stats
8W - 3L
1,502 MMR
Party 1
Bacchus
Bacchus
Bronze III
BokChewy
Bacchus
Bronze III
Level 81
God Stats
1W - 0L
1,725 SR
Queue Stats
30W - 9L
1,502 MMR
Party 1
Mulan
Mulan
Bronze III
Neovigil
Mulan
Bronze III
Level 102
God Stats
2W - 0L
1,644 SR
Queue Stats
8W - 3L
1,522 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AndyTrout
Khepri
18
2 / 3 / 6
13,822
532
9,190
19,324
33,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
3 / 7 / 4
14,816
570
28,460
20,867
10,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
CaptinDeRp
Hercules
19
3 / 2 / 4
13,817
531
27,006
48,105
44,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
DanzaburouGilgameshAresMorgan Le FayAthena

VS

Bans
ThothCernunnosScyllaAnhurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BillMurrayGarfi8
The Morrigan
20
5 / 2 / 5
15,741
605
34,118
18,528
16,675
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
BokChewy
Bacchus
19
1 / 3 / 9
15,870
610
11,031
19,764
31,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Neovigil
Mulan
20
6 / 3 / 5
15,994
615
32,295
45,164
41,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
12
12
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
AndyTrout
Khepri
2
3
6
1.67
W
The Morrigan
BillMurrayGarfi8
The Morrigan
5
2
5
3.75
W
Bacchus
BokChewy
Bacchus
1
3
9
1.83
L
3
7
4
0.71
L
Hercules
CaptinDeRp
Hercules
3
2
4
2.5
W
Mulan
Neovigil
Mulan
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,656
Damage
77,444
88,296
Taken
83,456
87,987
Mitigated
90,059
27,055
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AndyTrout
Khepri
9,190
233
0
865
19,324
33,511
0
9,192
10,084
37,698
0
W
The Morrigan
BillMurrayGarfi8
The Morrigan
34,118
7,792
0
2,655
18,528
16,675
535
7,932
9,707
115,216
15,749
W
Bacchus
BokChewy
Bacchus
11,031
969
0
2,726
19,764
31,594
245
9,444
9,177
24,124
0
L
28,460
1,181
0
470
20,867
10,110
0
6,116
14,625
110,223
0
L
Hercules
CaptinDeRp
Hercules
27,006
7,597
0
25,720
48,105
44,366
183
23,071
24,807
7,150
62,356
W
Mulan
Neovigil
Mulan
32,295
5,668
903
24,003
45,164
41,790
1,065
21,140
21,824
5,515
87,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
47,605
270
Minions Killed
290
0
Camps Cleared
0
1,426,256
Distance Traveled
1,506,563
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,822
532
38
1
0
482,497
0
W
The Morrigan
15,741
605
156
6
0
485,725
3
W
Bacchus
15,870
610
37
1
0
540,866
4
L
He Bo
14,816
570
168
6
0
436,033
3
L
Hercules
13,817
531
64
2
0
507,726
0
W
Mulan
15,994
615
97
4
0
479,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role