Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GaboVga
Gilgamesh
Level 27
God Stats
3W - 4L
1,537 SR
Queue Stats
86W - 95L
1,344 Elo+
Party 2
Nemesis
Nemesis
maskFenixDead
Nemesis
Level 3
God Stats
0W - 3L
1,238 SR
Queue Stats
33W - 36L
1,500 Elo+
Party 2
Team Averages
Level 19
1,425 SR
1,448 Elo+

VS

Team Averages
Level 54
1,459 SR
1,297 Elo+
Tsukuyomi
Tsukuyomi
WellThen3159
Tsukuyomi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,164 Elo+
Party 1
Sol
Sol
Xhosu
Sol
Level 125
God Stats
4W - 3L
1,594 SR
Queue Stats
103W - 105L
1,562 Elo+
Solo
The Morrigan
The Morrigan
bewblover
The Morrigan
Level 3
God Stats
2W - 3L
1,283 SR
Queue Stats
3W - 6L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 8 / 11
8,848
632
5,869
17,408
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
GaboVga
Gilgamesh
14
6 / 5 / 6
10,212
729
8,516
16,770
16,375
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
13
6 / 8 / 5
10,370
741
8,356
16,297
6,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
WellThen3159
Tsukuyomi
13
3 / 7 / 13
10,304
736
10,462
11,882
4,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
Xhosu
Sol
17
16 / 2 / 2
12,433
888
24,521
11,485
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
bewblover
The Morrigan
13
2 / 3 / 11
9,938
710
6,720
7,231
3,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
12
Kills
21
21
Deaths
12
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
8
11
0.69
L
Gilgamesh
GaboVga
Gilgamesh
6
5
6
1.8
W
Tsukuyomi
WellThen3159
Tsukuyomi
3
7
13
1.36
W
Sol
Xhosu
Sol
16
2
2
8.5
W
The Morrigan
bewblover
The Morrigan
2
3
11
2.5
L
Nemesis
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
41,703
50,475
Taken
30,598
28,990
Mitigated
12,594
15,530
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,869
261
5,772
6,646
17,408
6,461
0
9,135
8,273
35,273
0
L
Gilgamesh
GaboVga
Gilgamesh
8,516
1,977
0
788
16,770
16,375
0
8,516
8,254
0
35,174
W
Tsukuyomi
WellThen3159
Tsukuyomi
10,462
2,302
968
1,278
11,882
4,218
768
2,106
9,776
0
23,548
W
Sol
Xhosu
Sol
24,521
9,546
0
5,080
11,485
4,506
1,361
2,490
8,952
57,962
4,187
W
The Morrigan
bewblover
The Morrigan
6,720
653
412
609
7,231
3,870
676
1,273
5,932
25,433
2,995
L
Nemesis
8,356
2,469
0
2,324
16,297
6,154
0
10,836
5,461
0
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,430
Gold Earned
32,675
141
Minions Killed
147
0
Camps Cleared
0
707,083
Distance Traveled
699,604
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,848
632
69
5
0
240,658
5
L
Gilgamesh
10,212
729
49
4
0
242,798
0
W
Tsukuyomi
10,304
736
22
2
0
277,651
1
W
Sol
12,433
888
95
7
0
247,684
4
W
The Morrigan
9,938
710
30
2
0
174,269
0
L
Nemesis
10,370
741
23
2
0
223,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role