Player Matchup

Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KngNarwhal420
Achilles
Level 59
God Stats
22W - 22L
1,386 SR
Queue Stats
90W - 144L
1,298 Elo+
Party 1
Nu Wa
Nu Wa
Mr Champions287
Nu Wa
Level 89
God Stats
0W - 5L
1,171 SR
Queue Stats
83W - 142L
1,285 Elo+
Party 1
Team Averages
Level 92
1,352 SR
1,361 Elo+

VS

Team Averages
Level 40
1,634 SR
1,446 Elo+
King Arthur
King Arthur
RangedWhisper36
King Arthur
Level 47
God Stats
6W - 3L
1,568 SR
Queue Stats
85W - 101L
1,429 Elo+
Solo
Hera
Hera
The Mad psycho
Hera
Level 67
God Stats
2W - 0L
1,618 SR
Queue Stats
60W - 79L
1,320 Elo+
Solo
Nemesis
Nemesis
Toxitino
Nemesis
Level 7
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 2L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 3 / 0
7,236
603
6,606
9,447
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
KngNarwhal420
Achilles
9
0 / 5 / 0
6,580
548
3,243
11,374
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 5 / 0
6,674
556
8,158
8,005
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RangedWhisper36
King Arthur
11
2 / 0 / 6
7,764
647
3,843
9,724
8,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 7
8,721
727
10,050
8,396
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Toxitino
Nemesis
13
6 / 0 / 5
9,016
751
9,520
9,779
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
13
13
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
L
Achilles
KngNarwhal420
Achilles
0
5
0
0
L
0
5
0
0
W
King Arthur
RangedWhisper36
King Arthur
2
0
6
5
W
5
0
7
8.5
W
Nemesis
Toxitino
Nemesis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,007
Damage
23,413
28,826
Taken
27,899
12,800
Mitigated
19,859
5,734
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,606
2,595
1,042
3,010
9,447
2,955
0
2,232
7,192
0
34,445
L
Achilles
KngNarwhal420
Achilles
3,243
1,399
0
1,124
11,374
7,355
108
3,925
7,449
0
8,972
L
8,158
2,668
0
558
8,005
2,490
0
3,893
4,112
27,017
0
W
King Arthur
RangedWhisper36
King Arthur
3,843
576
303
2,498
9,724
8,383
99
3,097
6,627
0
25,336
W
10,050
2,818
275
3,683
8,396
3,817
218
3,131
5,265
39,172
0
W
Nemesis
Toxitino
Nemesis
9,520
2,980
0
1,745
9,779
7,659
915
1,930
7,849
0
33,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,490
Gold Earned
25,501
114
Minions Killed
149
0
Camps Cleared
0
589,092
Distance Traveled
720,686
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,236
603
71
6
0
198,541
4
L
Achilles
6,580
548
20
2
0
203,690
3
L
Nu Wa
6,674
556
23
2
0
186,861
4
W
King Arthur
7,764
647
38
3
0
228,697
0
W
Hera
8,721
727
63
5
0
226,102
0
W
Nemesis
9,016
751
48
4
0
265,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role