Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
ChadTheBadMadLad
Chang'e
Level 41
God Stats
6W - 3L
1,674 SR
Queue Stats
67W - 51L
1,539 Elo+
Party 2
Anubis
Anubis
SWindsong
Anubis
Level 155
God Stats
30W - 21L
1,690 SR
Queue Stats
135W - 146L
1,516 Elo+
Party 2
Neith
Neith
lovelyhamm
Neith
Level 39
God Stats
20W - 18L
1,602 SR
Queue Stats
20W - 19L
1,569 Elo+
Party 2
Jormungandr
Jormungandr
xchaoticsxx
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 196L
1,496 Elo+
Party 2
Team Averages
Level 102
1,593 SR
1,524 Elo+

VS

Team Averages
Level 40
1,559 SR
1,500 Elo+
Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Bagel2765
Gilgamesh
Level 14
God Stats
6W - 2L
1,907 SR
Queue Stats
150W - 89L
1,635 Elo+
Party 3
Scylla
Scylla
Kodaa187
Scylla
Level 45
God Stats
4W - 7L
1,430 SR
Queue Stats
246W - 259L
1,470 Elo+
Party 1
Loki
Loki
TrvpJesus8971
Loki
Level 48
God Stats
37W - 39L
1,426 SR
Queue Stats
371W - 401L
1,407 Elo+
Party 1
Neith
Neith
mcrenessa
Neith
Level 26
God Stats
149W - 145L
1,534 SR
Queue Stats
154W - 149L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 0 / 5
6,833
683
5,225
2,739
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
5,806
581
2,440
3,468
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SWindsong
Anubis
11
4 / 0 / 4
6,312
631
4,654
4,026
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
8
0 / 4 / 2
4,757
476
921
4,960
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
xchaoticsxx
Jormungandr
8
3 / 0 / 3
5,031
503
5,269
3,674
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
2 / 5 / 2
5,038
504
3,593
6,900
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Bagel2765
Gilgamesh
9
1 / 2 / 0
5,379
538
3,006
7,087
4,493
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Kodaa187
Scylla
8
0 / 2 / 0
4,650
465
102
5,024
1,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 3 / 1
5,054
505
365
5,247
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
mcrenessa
Neith
9
1 / 2 / 3
5,238
524
2,357
5,312
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
5
7.5
L
Yemoja
 
Yemoja
2
5
2
0.6
L
Gilgamesh
Bagel2765
Gilgamesh
1
2
0
0.5
W
2
1
1
2.5
L
Scylla
Kodaa187
Scylla
0
2
0
0
W
Anubis
SWindsong
Anubis
4
0
4
6
L
1
3
1
0.5
W
Neith
0
4
2
0.25
L
Neith
mcrenessa
Neith
1
2
3
1.25
W
Jormungandr
xchaoticsxx
Jormungandr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,509
Damage
9,423
18,867
Taken
29,570
6,790
Mitigated
11,393
7,462
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,225
183
0
1,379
2,739
831
373
208
2,531
38,829
0
L
Yemoja
 
Yemoja
3,593
1,063
232
477
6,900
2,336
374
5,048
1,852
19,770
0
L
Gilgamesh
Bagel2765
Gilgamesh
3,006
540
0
573
7,087
4,493
0
4,843
2,244
0
25,416
W
2,440
321
444
1,711
3,468
890
0
0
3,468
23,830
0
L
Scylla
Kodaa187
Scylla
102
0
0
1,347
5,024
1,883
0
2,858
2,166
19,160
0
W
Anubis
SWindsong
Anubis
4,654
270
0
2,698
4,026
1,835
0
236
3,790
32,208
0
L
365
79
0
1,758
5,247
1,274
0
2,415
2,832
0
19,575
W
Neith
921
242
0
980
4,960
1,761
924
2,199
2,761
0
14,926
L
Neith
mcrenessa
Neith
2,357
902
0
2,514
5,312
1,407
0
2,424
2,888
0
22,619
W
Jormungandr
xchaoticsxx
Jormungandr
5,269
1,681
0
250
3,674
1,473
664
1,052
2,622
17,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
25,359
262
Minions Killed
226
0
Camps Cleared
0
977,181
Distance Traveled
868,781
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,833
683
70
7
0
231,022
3
L
Yemoja
5,038
504
42
4
0
175,994
1
L
Gilgamesh
5,379
538
48
5
0
190,780
4
W
Chang'e
5,806
581
67
7
0
194,565
1
L
Scylla
4,650
465
42
4
0
132,821
0
W
Anubis
6,312
631
66
7
0
181,574
0
L
Loki
5,054
505
54
5
0
212,285
0
W
Neith
4,757
476
37
4
0
175,142
0
L
Neith
5,238
524
40
4
0
156,901
2
W
Jormungandr
5,031
503
22
2
0
194,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role