Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Platinum V
 
Terra
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
CometcitoFdz
Scylla
Platinum II
Level 140
God Stats
10W - 12L
1,477 SR
Queue Stats
329W - 307L
1,881 MMR
Party 1
Nemesis
Nemesis
Silver I
DauntlesDefy
Nemesis
Silver I
Level 58
God Stats
3W - 0L
1,826 SR
Queue Stats
16W - 3L
1,593 MMR
Party 2
Chaac
Chaac
Gold I
WingedHydra235
Chaac
Gold I
Level 87
God Stats
3W - 1L
1,642 SR
Queue Stats
44W - 29L
1,567 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,589 SR
1,608 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,649 SR
1,681 MMR
Cthulhu
Cthulhu
Gold II
DKJ40
Cthulhu
Gold II
Level 68
God Stats
19W - 16L
1,664 SR
Queue Stats
329W - 322L
1,694 MMR
Solo
Sol
Sol
Gold II
GDP310
Sol
Gold II
Level 147
God Stats
63W - 51L
1,620 SR
Queue Stats
166W - 169L
1,553 MMR
Solo
Osiris
Osiris
Platinum IV
Oath-NCLA
Osiris
Platinum IV
Level 101
God Stats
12W - 11L
1,660 SR
Queue Stats
192W - 206L
1,732 MMR
Solo
Thoth
Thoth
Platinum II
X-UNIT296
Thoth
Platinum II
Level 123
God Stats
1W - 2L
1,694 SR
Queue Stats
80W - 68L
1,730 MMR
Solo
Danzaburou
Danzaburou
Platinum V
YoureTooEZ_
Danzaburou
Platinum V
Level 129
God Stats
42W - 45L
1,607 SR
Queue Stats
544W - 560L
1,698 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
0 / 0 / 2
8,851
521
7,496
9,414
3,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
12
1 / 1 / 8
7,795
459
3,904
9,528
6,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
4 / 0 / 4
9,904
583
7,027
6,876
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
DauntlesDefy
Nemesis
16
11 / 0 / 4
10,104
594
14,263
10,767
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 6
8,832
520
4,309
16,918
14,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
GilgameshMorgan Le FayAthenaOdinTiamat

VS

Bans
Zhong KuiArtemisSobekMercuryLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DKJ40
Cthulhu
13
0 / 3 / 1
7,765
457
7,222
13,038
8,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
GDP310
Sol
13
1 / 4 / 0
7,998
470
9,581
11,422
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Oath-NCLA
Osiris
13
0 / 2 / 0
7,967
469
3,435
10,392
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
X-UNIT296
Thoth
13
0 / 6 / 1
7,795
459
3,952
9,548
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
YoureTooEZ_
Danzaburou
15
0 / 2 / 0
9,316
548
5,337
10,365
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
1
1
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
2
1
W
Terra
 
Terra
1
1
8
5
W
Scylla
4
0
4
6
L
Cthulhu
DKJ40
Cthulhu
0
3
1
0.17
W
Nemesis
DauntlesDefy
Nemesis
11
0
4
13
L
Sol
GDP310
Sol
1
4
0
0.25
L
Osiris
Oath-NCLA
Osiris
0
2
0
0
W
1
0
6
4
L
Thoth
X-UNIT296
Thoth
0
6
1
0.08
L
Danzaburou
YoureTooEZ_
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
29,527
53,503
Taken
54,765
32,384
Mitigated
24,799
23,875
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,496
2,504
458
4,207
9,414
3,018
0
428
8,986
0
69,428
W
Terra
 
Terra
3,904
841
2,497
2,206
9,528
6,530
84
4,624
4,904
18,831
0
W
Scylla
7,027
1,037
0
2,335
6,876
2,536
779
2,568
4,308
75,024
0
L
Cthulhu
DKJ40
Cthulhu
7,222
698
53
1,468
13,038
8,357
0
4,433
8,605
38,559
0
W
Nemesis
DauntlesDefy
Nemesis
14,263
7,320
0
4,001
10,767
5,450
0
3,669
7,098
0
73,156
L
Sol
GDP310
Sol
9,581
3,509
0
5,972
11,422
2,917
1,186
1,294
10,128
58,381
0
L
Osiris
Oath-NCLA
Osiris
3,435
1,595
0
4,588
10,392
7,577
0
1,886
8,506
0
60,681
W
4,309
970
0
8,171
16,918
14,850
0
9,466
7,452
0
48,225
L
Thoth
X-UNIT296
Thoth
3,952
204
0
1,302
9,548
2,756
470
2,743
6,805
47,993
0
L
Danzaburou
YoureTooEZ_
Danzaburou
5,337
2,233
0
5,600
10,365
3,192
0
751
9,614
0
65,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,486
Gold Earned
40,841
539
Minions Killed
513
0
Camps Cleared
0
1,673,933
Distance Traveled
1,533,502
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,851
521
135
8
0
318,844
7
W
Terra
7,795
459
33
2
0
324,340
5
W
Scylla
9,904
583
156
9
0
315,918
8
L
Cthulhu
7,765
457
72
4
0
324,590
4
W
Nemesis
10,104
594
106
6
0
374,597
0
L
Sol
7,998
470
94
6
0
282,207
3
L
Osiris
7,967
469
111
7
0
348,519
6
W
Chaac
8,832
520
109
6
0
340,234
4
L
Thoth
7,795
459
103
6
0
296,859
4
L
Danzaburou
9,316
548
133
8
0
281,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role