Player Matchup

Tsukuyomi
Tsukuyomi
Human3LuE
Tsukuyomi
Level 107
God Stats
10W - 5L
1,558 SR
Queue Stats
91W - 88L
1,652 Elo+
Party 1
Ra
Ra
TrickEHonk
Ra
Level 8
God Stats
2W - 6L
1,267 SR
Queue Stats
12W - 17L
1,589 Elo+
Party 1
Bellona
Bellona
jkpalace
Bellona
Level 28
God Stats
17W - 19L
1,291 SR
Queue Stats
142W - 117L
1,637 Elo+
Solo
Ares
Ares
kennykyle
Ares
Level 29
God Stats
5W - 3L
1,648 SR
Queue Stats
65W - 45L
1,510 Elo+
Solo
Medusa
Medusa
loerogamer
Medusa
Level 16
God Stats
1W - 3L
1,178 SR
Queue Stats
27W - 32L
1,463 Elo+
Solo
Team Averages
Level 38
1,388 SR
1,570 Elo+

VS

Team Averages
Level 21
1,456 SR
1,547 Elo+
Izanami
Izanami
Lokiini
Izanami
Level 25
God Stats
4W - 2L
1,572 SR
Queue Stats
14W - 17L
1,544 Elo+
Solo
Bellona
Bellona
Sargensiper
Bellona
Level 16
God Stats
0W - 3L
1,243 SR
Queue Stats
9W - 10L
1,517 Elo+
Solo
Nox
Nox
Stozzyy
Nox
Level 18
God Stats
1W - 3L
1,414 SR
Queue Stats
100W - 73L
1,608 Elo+
Solo
Pele
Pele
diamond3344800
Pele
Level 17
God Stats
6W - 7L
1,501 SR
Queue Stats
27W - 28L
1,600 Elo+
Solo
Sol
Sol
guvalejo
Sol
Level 28
God Stats
21W - 28L
1,549 SR
Queue Stats
88W - 99L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Human3LuE
Tsukuyomi
12
7 / 0 / 1
6,895
690
6,146
5,824
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 4
6,307
631
3,359
2,951
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bellona
jkpalace
Bellona
13
4 / 2 / 2
7,219
722
6,230
7,209
5,671
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
1 / 2 / 0
5,111
511
2,091
7,752
2,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
loerogamer
Medusa
9
0 / 1 / 2
5,339
534
1,974
3,114
764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lokiini
Izanami
8
2 / 1 / 1
5,212
521
3,162
4,747
1,192
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sargensiper
Bellona
10
2 / 4 / 0
5,627
563
3,696
7,981
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
8
1 / 3 / 1
5,139
514
2,700
8,466
3,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
4,594
459
927
4,604
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 3 / 0
4,934
493
1,485
5,958
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
5
5
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Human3LuE
Tsukuyomi
7
0
1
7.5
L
Izanami
Lokiini
Izanami
2
1
1
2.5
L
Bellona
Sargensiper
Bellona
2
4
0
0.5
L
Nox
1
3
1
0.5
W
1
0
4
3
L
0
2
0
0
L
0
3
0
0
W
Bellona
jkpalace
Bellona
4
2
2
2.5
W
Ares
1
2
0
0.5
W
Medusa
loerogamer
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
11,970
26,850
Taken
31,756
11,858
Mitigated
12,402
6,055
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Human3LuE
Tsukuyomi
6,146
1,005
0
551
5,824
1,905
60
718
5,020
0
43,170
L
Izanami
Lokiini
Izanami
3,162
2,557
0
573
4,747
1,192
0
1,805
2,942
0
20,750
L
Bellona
Sargensiper
Bellona
3,696
1,659
0
2,787
7,981
5,230
23
436
7,545
0
19,636
L
Nox
2,700
562
0
877
8,466
3,302
0
1,178
7,288
16,292
0
W
3,359
243
350
862
2,951
1,016
651
1,555
1,290
34,389
0
L
927
141
0
2,063
4,604
1,043
0
204
4,400
0
18,023
L
1,485
132
112
2,008
5,958
1,635
0
2,263
3,695
21,121
0
W
Bellona
jkpalace
Bellona
6,230
2,066
0
2,194
7,209
5,671
0
301
6,908
2,988
36,922
W
Ares
2,091
32
0
1,270
7,752
2,502
105
759
6,993
17,063
0
W
Medusa
loerogamer
Medusa
1,974
991
0
828
3,114
764
369
660
2,454
0
19,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
25,506
327
Minions Killed
213
0
Camps Cleared
0
1,081,139
Distance Traveled
899,341
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,895
690
78
8
0
246,358
2
L
Izanami
5,212
521
40
4
0
178,833
2
L
Bellona
5,627
563
47
5
0
193,845
0
L
Nox
5,139
514
31
3
0
172,570
4
W
Ra
6,307
631
74
7
0
212,624
3
L
Pele
4,594
459
44
4
0
158,676
1
L
Sol
4,934
493
51
5
0
195,417
0
W
Bellona
7,219
722
106
11
0
221,797
1
W
Ares
5,111
511
23
2
0
198,579
6
W
Medusa
5,339
534
46
5
0
201,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role