Player Matchup

Neith
Neith
CarvidLópez
Neith
Level 39
God Stats
2W - 3L
1,398 SR
Queue Stats
8W - 14L
1,475 Elo+
Solo
Ares
Ares
DellBeta
Ares
Level 87
God Stats
0W - 1L
1,561 SR
Queue Stats
108W - 101L
1,497 Elo+
Party 1
Horus
Horus
KingMille
Horus
Level 102
God Stats
6W - 4L
1,706 SR
Queue Stats
242W - 242L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
Plumbu5Rick
Nu Wa
Level 63
God Stats
74W - 78L
1,493 SR
Queue Stats
81W - 93L
1,377 Elo+
Party 1
Merlin
Merlin
TheLostNarwhal
Merlin
Level 39
God Stats
2W - 2L
1,490 SR
Queue Stats
102W - 93L
1,475 Elo+
Party 1
Team Averages
Level 66
1,529 SR
1,440 Elo+

VS

Team Averages
Level 48
1,558 SR
1,500 Elo+
Ymir
Ymir
BigMeatBrandon
Ymir
Level 89
God Stats
4W - 1L
1,536 SR
Queue Stats
18W - 20L
1,480 Elo+
Party 2
Loki
Loki
BodegaOwner
Loki
Level 73
God Stats
3W - 0L
1,663 SR
Queue Stats
41W - 29L
1,625 Elo+
Party 2
Sol
Sol
TeamTylerRookie
Sol
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Tundun
Scylla
Level 17
God Stats
1W - 0L
1,784 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
choochiii
Achilles
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 118L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
6,833
621
4,174
8,107
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
12
1 / 4 / 1
6,780
616
6,352
15,592
13,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
KingMille
Horus
13
0 / 2 / 2
7,154
650
2,722
9,509
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 5 / 1
6,969
634
9,771
7,112
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 1
7,143
649
8,565
6,383
2,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
9,198
836
5,092
11,566
13,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 9
9,088
826
9,355
8,926
5,986
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 0 / 7
8,833
803
10,792
8,701
2,759
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
Tundun
Scylla
15
3 / 1 / 7
8,266
751
7,361
5,242
1,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
choochiii
Achilles
14
2 / 1 / 11
7,770
706
7,139
8,684
5,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
2
Kills
18
18
Deaths
2
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
6
0
9
10.5
L
0
4
2
0.25
L
Ares
1
4
1
0.38
L
Horus
KingMille
Horus
0
2
2
0.5
L
0
5
1
0.1
W
4
0
7
7.5
L
1
3
1
0.5
W
Scylla
Tundun
Scylla
3
1
7
6.5
W
Achilles
choochiii
Achilles
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
39,739
46,703
Taken
43,119
30,003
Mitigated
29,156
7,137
Healing
15,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,092
881
0
2,322
11,566
13,453
0
5,353
6,213
22,277
0
W
9,355
1,347
0
3,202
8,926
5,986
0
2,955
5,971
0
30,536
L
4,174
671
112
1,360
8,107
2,951
0
4,559
3,548
0
26,265
L
Ares
6,352
230
146
904
15,592
13,392
0
7,238
8,354
11,477
0
L
Horus
KingMille
Horus
2,722
905
1,718
2,653
9,509
8,880
0
4,866
4,643
0
15,726
L
9,771
3,535
49
65
7,112
2,257
0
3,425
3,687
30,856
0
W
10,792
2,917
0
6,239
8,701
2,759
847
6,141
2,560
53,472
0
L
8,565
317
0
130
6,383
2,523
0
3,478
2,905
26,994
0
W
Scylla
Tundun
Scylla
7,361
765
0
832
5,242
1,769
0
4,103
1,139
22,932
0
W
Achilles
choochiii
Achilles
7,139
1,791
0
2,603
8,684
5,189
0
6,136
2,548
0
16,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
43,155
209
Minions Killed
260
5
Camps Cleared
7
973,627
Distance Traveled
1,201,736
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,198
836
28
3
0
228,698
0
W
Loki
9,088
826
41
4
3
255,518
2
L
Neith
6,833
621
53
5
4
187,764
1
L
Ares
6,780
616
17
2
0
213,054
0
L
Horus
7,154
650
23
2
0
223,385
2
L
Nu Wa
6,969
634
60
5
1
167,576
0
W
Sol
8,833
803
119
11
2
219,757
3
L
Merlin
7,143
649
56
5
0
181,848
1
W
Scylla
8,266
751
48
4
2
223,173
0
W
Achilles
7,770
706
24
2
0
274,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role