Player Matchup

Nu Wa
Nu Wa
Fallofdemons
Nu Wa
Level 47
God Stats
0W - 1L
1,539 SR
Queue Stats
5W - 3L
1,437 Elo+
Party 2
Medusa
Medusa
Pluph
Medusa
Level 12
God Stats
5W - 2L
1,517 SR
Queue Stats
15W - 12L
1,571 Elo+
Party 2
Ra
Ra
SenoirPutin
Ra
Level 7
God Stats
5W - 8L
1,638 SR
Queue Stats
36W - 43L
1,494 Elo+
Party 2
The Morrigan
The Morrigan
Tsimp
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,538 Elo+
Party 2
Fafnir
Fafnir
Turtledovicorn
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,605 Elo+
Party 2
Team Averages
Level 18
1,539 SR
1,529 Elo+

VS

Team Averages
Level 23
1,464 SR
1,478 Elo+
Vamana
Vamana
FrostyRogue754
Vamana
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,478 Elo+
Party 3
Hachiman
Hachiman
Lowkeysavage388
Hachiman
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 55L
1,450 Elo+
Party 1
Raijin
Raijin
Reiseidearu
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 103L
1,562 Elo+
Party 3
Aphrodite
Aphrodite
Wildnature213
Aphrodite
Level 14
God Stats
8W - 3L
1,648 SR
Queue Stats
19W - 14L
1,454 Elo+
Solo
Thanatos
Thanatos
ZEN02311
Thanatos
Level 26
God Stats
5W - 14L
1,174 SR
Queue Stats
77W - 82L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,918
447
2,671
3,658
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Pluph
Medusa
10
2 / 4 / 4
5,727
521
3,926
6,092
1,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,457
496
3,682
6,263
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Tsimp
The Morrigan
8
3 / 2 / 1
5,252
477
3,704
5,402
1,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 1
5,359
487
2,917
7,230
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,883
535
3,009
5,913
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
10
4 / 3 / 1
6,513
592
5,949
7,088
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
11
4 / 0 / 1
6,639
604
3,603
3,451
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Wildnature213
Aphrodite
10
1 / 3 / 2
5,642
513
2,107
5,956
1,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
ZEN02311
Thanatos
12
4 / 0 / 2
6,736
612
4,532
6,731
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
16
16
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
0
1
3.5
W
Hachiman
4
3
1
1.5
L
Medusa
Pluph
Medusa
2
4
4
1
W
Raijin
4
0
1
4.5
L
0
4
0
0
L
The Morrigan
Tsimp
The Morrigan
3
2
1
1.75
L
1
3
1
0.5
W
Aphrodite
Wildnature213
Aphrodite
1
3
2
0.67
W
Thanatos
ZEN02311
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
19,200
28,645
Taken
29,139
9,476
Mitigated
10,068
5,858
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,671
417
148
754
3,658
946
0
2,073
1,293
20,994
0
W
3,009
1,285
0
1,319
5,913
2,557
96
4,010
1,849
0
21,141
W
Hachiman
5,949
3,669
0
912
7,088
1,779
706
1,673
5,361
0
33,107
L
Medusa
Pluph
Medusa
3,926
1,901
0
80
6,092
1,605
0
1,090
5,002
0
24,899
W
Raijin
3,603
78
0
412
3,451
965
392
1,190
2,021
33,646
0
L
3,682
1,028
65
1,943
6,263
1,845
536
0
6,263
32,608
0
L
The Morrigan
Tsimp
The Morrigan
3,704
1,114
0
947
5,402
1,092
0
1,441
3,937
10,358
1,800
L
2,917
1,056
0
1,921
7,230
3,988
0
748
6,440
17,690
4,590
W
Aphrodite
Wildnature213
Aphrodite
2,107
488
1,266
1,174
5,956
1,956
400
2,486
3,370
15,830
0
W
Thanatos
ZEN02311
Thanatos
4,532
1,165
0
5,987
6,731
2,811
0
2,274
4,367
0
41,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
31,413
221
Minions Killed
294
0
Camps Cleared
0
893,704
Distance Traveled
1,004,576
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,918
447
40
4
0
174,319
1
W
Vamana
5,883
535
41
4
0
216,589
0
W
Hachiman
6,513
592
68
6
0
185,516
0
L
Medusa
5,727
521
60
5
0
178,651
3
W
Raijin
6,639
604
74
7
0
197,313
2
L
Ra
5,457
496
59
5
0
175,270
2
L
The Morrigan
5,252
477
17
2
0
188,856
1
L
Fafnir
5,359
487
45
4
0
176,608
2
W
Aphrodite
5,642
513
24
2
0
202,693
0
W
Thanatos
6,736
612
87
8
0
202,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role