Player Matchup

Poseidon
Poseidon
Chefd2050
Poseidon
Level 4
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
HinataSenpaii03
Arachne
Level 21
God Stats
30W - 28L
1,362 SR
Queue Stats
116W - 119L
1,462 Elo+
Solo
Odin
Odin
Lt biozzd
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,324 Elo+
Solo
Chang'e
Chang'e
V9-iiBallistic
Chang'e
Level 23
God Stats
14W - 9L
1,500 SR
Queue Stats
198W - 184L
1,504 Elo+
Solo
Artemis
Artemis
YooLevi
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,374 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,433 Elo+

VS

Team Averages
Level 24
1,567 SR
1,408 Elo+
Olorun
Olorun
BBOI808
Olorun
Level 16
God Stats
24W - 30L
1,447 SR
Queue Stats
37W - 42L
1,329 Elo+
Party 1
He Bo
He Bo
BendyBean
He Bo
Level 27
God Stats
6W - 4L
1,849 SR
Queue Stats
121W - 150L
1,358 Elo+
Party 1
Freya
Freya
Deboswing
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 248L
1,493 Elo+
Solo
Athena
Athena
TH3Y CALL M3 E
Athena
Level 29
God Stats
59W - 67L
1,500 SR
Queue Stats
319W - 350L
1,360 Elo+
Party 2
Anhur
Anhur
xXSkyWalker420Xx
Anhur
Level 24
God Stats
8W - 9L
1,538 SR
Queue Stats
121W - 114L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chefd2050
Poseidon
6
0 / 6 / 0
4,928
352
1,391
4,377
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 7 / 1
7,908
565
9,696
11,412
3,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
8
2 / 3 / 1
6,026
430
4,177
7,246
3,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 6 / 1
7,113
508
4,756
10,349
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
YooLevi
Artemis
10
1 / 5 / 1
6,264
447
6,110
8,728
2,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BBOI808
Olorun
11
2 / 5 / 4
7,010
501
4,393
6,713
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
BendyBean
He Bo
14
6 / 4 / 0
8,609
615
8,034
11,121
4,680
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Deboswing
Freya
13
4 / 3 / 8
8,082
577
8,097
10,550
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 1 / 6
8,378
598
3,251
9,154
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
9 / 1 / 1
9,335
667
6,592
8,223
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
14
Kills
27
27
Deaths
14
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
BBOI808
Olorun
2
5
4
0.8
W
He Bo
BendyBean
He Bo
6
4
0
1.5
L
Poseidon
Chefd2050
Poseidon
0
6
0
0
W
Freya
Deboswing
Freya
4
3
8
2.67
L
7
7
1
1.07
L
Odin
2
3
1
0.83
W
6
1
6
9
L
4
6
1
0.75
L
Artemis
YooLevi
Artemis
1
5
1
0.3
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
30,367
42,112
Taken
45,761
13,468
Mitigated
23,062
7,315
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BBOI808
Olorun
4,393
2,458
50
1,140
6,713
2,508
320
2,438
4,275
22,358
2,273
W
He Bo
BendyBean
He Bo
8,034
557
0
3,616
11,121
4,680
1,705
0
10,596
46,361
0
L
Poseidon
Chefd2050
Poseidon
1,391
236
0
190
4,377
1,076
0
2,512
1,865
11,181
0
W
Freya
Deboswing
Freya
8,097
2,415
0
5,738
10,550
3,709
1,569
2,059
8,383
36,383
0
L
9,696
6,022
0
2,949
11,412
3,924
0
5,648
5,764
0
35,820
L
Odin
4,177
1,376
0
408
7,246
3,366
0
4,839
2,407
0
17,785
W
3,251
1,144
0
1,888
9,154
9,256
1,170
1,055
7,969
24,194
0
L
4,756
465
78
1,895
10,349
3,034
0
5,987
4,362
25,361
0
L
Artemis
YooLevi
Artemis
6,110
1,909
0
1,795
8,728
2,068
0
4,165
4,563
0
30,724
W
6,592
2,610
0
380
8,223
2,909
1,890
357
7,866
0
61,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
41,414
213
Minions Killed
356
0
Camps Cleared
0
995,178
Distance Traveled
1,210,368
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,010
501
55
4
0
141,256
0
W
He Bo
8,609
615
79
6
0
248,167
1
L
Poseidon
4,928
352
20
1
0
130,104
0
W
Freya
8,082
577
66
5
0
253,089
2
L
Arachne
7,908
565
58
4
0
257,305
0
L
Odin
6,026
430
33
2
0
151,337
0
W
Athena
8,378
598
37
3
0
289,412
1
L
Chang'e
7,113
508
43
3
0
240,470
3
L
Artemis
6,264
447
59
4
0
215,962
2
W
Anhur
9,335
667
119
9
0
278,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role