Player Matchup

Sol
Sol
Azzkika12
Sol
Level 8
God Stats
2W - 1L
1,488 SR
Queue Stats
26W - 32L
1,130 Elo+
Party 1
Ao Kuang
Ao Kuang
XxZika_GamerxX
Ao Kuang
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,183 Elo+
Solo
Heimdallr
Heimdallr
buck killer 123
Heimdallr
Level 14
God Stats
16W - 13L
1,337 SR
Queue Stats
38W - 51L
1,098 Elo+
Party 1
Team Averages
Level 23
1,442 SR
1,137 Elo+

VS

Team Averages
Level 94
1,495 SR
1,407 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ExpertPoppy
Odin
Level 56
God Stats
3W - 2L
1,570 SR
Queue Stats
4W - 3L
1,361 Elo+
Party 2
Vulcan
Vulcan
MasseyFurguson
Vulcan
Level 69
God Stats
3W - 3L
1,416 SR
Queue Stats
4W - 3L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
8,398
600
4,071
7,014
2,865
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
12
5 / 1 / 1
9,396
671
5,609
7,239
3,115
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
buck killer 123
Heimdallr
14
1 / 1 / 4
8,767
626
6,540
9,924
3,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 0 / 1
7,737
553
95
2,834
974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 1
8,662
619
4,776
12,997
11,090
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 4 / 0
7,979
570
9,757
6,024
2,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
4
4
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
1
0.5
W
0
2
5
1.25
L
2
2
1
1.25
L
2
4
0
0.5
W
Ao Kuang
5
1
1
5.5
W
Heimdallr
buck killer 123
Heimdallr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
14,628
24,177
Taken
21,855
9,880
Mitigated
14,106
6,788
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
95
0
0
234
2,834
974
0
319
2,515
0
10,810
W
4,071
880
0
2,310
7,014
2,865
2,037
3,138
3,876
26,930
0
L
4,776
141
150
1,182
12,997
11,090
144
5,988
7,009
0
28,274
L
9,757
2,035
94
677
6,024
2,042
0
3,373
2,651
34,800
0
W
Ao Kuang
5,609
1,172
0
724
7,239
3,115
163
2,857
4,382
20,255
0
W
Heimdallr
buck killer 123
Heimdallr
6,540
3,007
0
3,754
9,924
3,900
786
3,762
6,162
0
46,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,561
Gold Earned
24,378
155
Minions Killed
119
0
Camps Cleared
0
723,017
Distance Traveled
601,358
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,737
553
16
1
0
135,435
0
W
Sol
8,398
600
44
3
0
209,571
4
L
Odin
8,662
619
61
4
0
241,067
0
L
Vulcan
7,979
570
42
3
0
224,856
0
W
Ao Kuang
9,396
671
28
2
0
263,378
1
W
Heimdallr
8,767
626
83
6
0
250,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role