Player Matchup

King Arthur
King Arthur
Clayman652
King Arthur
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 59L
1,481 Elo+
Solo
Sol
Sol
HoneyBadger7513
Sol
Level 120
God Stats
6W - 4L
1,730 SR
Queue Stats
323W - 322L
1,529 Elo+
Solo
Mercury
Mercury
Hythareus
Mercury
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
493W - 574L
1,450 Elo+
Solo
Fafnir
Fafnir
simonster37
Fafnir
Level 81
God Stats
2W - 2L
1,433 SR
Queue Stats
166W - 154L
1,422 Elo+
Solo
Artemis
Artemis
uffan15
Artemis
Level 64
God Stats
16W - 8L
1,641 SR
Queue Stats
40W - 44L
1,446 Elo+
Solo
Team Averages
Level 79
1,561 SR
1,466 Elo+

VS

Team Averages
Level 77
1,421 SR
1,407 Elo+
Gilgamesh
Gilgamesh
BigBrainSyndrome
Gilgamesh
Level 66
God Stats
7W - 3L
1,466 SR
Queue Stats
227W - 246L
1,424 Elo+
Party 1
Bacchus
Bacchus
Dragoknight21
Bacchus
Level 90
God Stats
1W - 1L
1,456 SR
Queue Stats
14W - 32L
1,290 Elo+
Party 2
King Arthur
King Arthur
Woody2k
King Arthur
Level 68
God Stats
13W - 10L
1,545 SR
Queue Stats
232W - 231L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxAquaKnightxX
Morgan Le Fay
Level 100
God Stats
1W - 2L
1,312 SR
Queue Stats
8W - 14L
1,376 Elo+
Party 2
Ullr
Ullr
chiftharip
Ullr
Level 62
God Stats
6W - 10L
1,325 SR
Queue Stats
249W - 253L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Clayman652
King Arthur
15
1 / 5 / 6
9,682
440
7,081
18,949
17,261
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
6 / 4 / 6
11,611
528
19,471
15,829
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Hythareus
Mercury
18
4 / 7 / 8
11,367
517
8,926
19,965
8,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
15
1 / 4 / 9
10,386
472
7,616
18,841
26,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
uffan15
Artemis
18
3 / 6 / 1
11,027
501
10,783
13,687
5,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
9 / 4 / 6
12,603
573
16,504
16,311
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
1 / 3 / 17
10,005
455
8,867
15,207
16,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Woody2k
King Arthur
16
5 / 4 / 3
10,339
470
11,821
21,584
14,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
XxAquaKnightxX
Morgan Le Fay
16
5 / 2 / 8
10,721
487
15,505
10,290
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 9
11,474
522
9,421
17,717
6,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
15
Kills
25
26
Deaths
15
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
9
4
6
3
L
King Arthur
Clayman652
King Arthur
1
5
6
0.8
W
Bacchus
1
3
17
3.17
L
6
4
6
2.25
L
Mercury
Hythareus
Mercury
4
7
8
1.14
W
King Arthur
Woody2k
King Arthur
5
4
3
1.63
W
Morgan Le Fay
XxAquaKnightxX
Morgan Le Fay
5
2
8
4.5
W
5
2
9
4.75
L
Fafnir
1
4
9
1.38
L
Artemis
uffan15
Artemis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,877
Damage
62,118
87,271
Taken
81,109
63,098
Mitigated
51,531
18,210
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
16,504
4,318
0
3,780
16,311
8,735
0
6,139
10,172
0
102,912
L
King Arthur
Clayman652
King Arthur
7,081
467
0
2,895
18,949
17,261
180
3,124
15,552
0
46,242
W
Bacchus
8,867
589
0
570
15,207
16,784
390
7,419
7,788
20,798
0
L
19,471
6,751
0
6,106
15,829
6,212
664
7,197
8,512
84,306
0
L
Mercury
Hythareus
Mercury
8,926
5,119
0
1,530
19,965
8,152
0
6,094
13,822
0
87,286
W
King Arthur
Woody2k
King Arthur
11,821
1,348
111
4,750
21,584
14,759
0
9,754
11,830
162
44,134
W
Morgan Le Fay
XxAquaKnightxX
Morgan Le Fay
15,505
486
0
1,646
10,290
4,325
474
2,871
7,419
55,555
0
W
9,421
4,531
0
7,140
17,717
6,928
1,102
1,423
16,294
0
104,617
L
Fafnir
7,616
2,041
0
3,866
18,841
26,129
0
4,814
13,908
21,432
0
L
Artemis
uffan15
Artemis
10,783
5,126
0
3,813
13,687
5,344
0
2,744
10,943
0
91,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,073
Gold Earned
55,142
524
Minions Killed
464
0
Camps Cleared
0
2,008,348
Distance Traveled
2,055,147
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,603
573
157
7
0
456,989
2
L
King Arthur
9,682
440
88
4
0
401,493
3
W
Bacchus
10,005
455
18
1
0
447,667
8
L
Sol
11,611
528
145
7
0
396,962
9
L
Mercury
11,367
517
124
6
0
458,742
1
W
King Arthur
10,339
470
62
3
0
384,571
0
W
Morgan Le Fay
10,721
487
101
5
0
374,755
7
W
Ullr
11,474
522
126
6
0
391,165
6
L
Fafnir
10,386
472
22
1
0
378,042
7
L
Artemis
11,027
501
145
7
0
373,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role